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Old November 9, 2003, 07:06   #91
Cifer Almasy
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Why did you take the 1980s city style in the 1940s???
Okay the glamourous style looks fantastic as well as some others (the biggest Russian style) i.e.

Its just my opinion but I thought the citystyles of DV2II supreme and best looking for this period. Imho some of the Vendetta Styles look "pallid".

A nice adavantage imho is the specialization of the units. Giving the Tanks a 50% Bonus against Mov#2 Units, and against them an anti-tank gun- nice idea!

I would try to advance this aspect - your graphics are always SUPREME(I just leave out the Vendetta citys this time), BUT trying to install a realistic warfare into Civ2 would be the next step into the Golden Age of Civ2!!!


Best wishes, Cifer
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Old November 9, 2003, 08:06   #92
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Cheers!

BTW:

Has anyone had any crashes?
I noticed one when the USA researched 'National Loans'.

I must check this out...
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Old November 9, 2003, 08:09   #93
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Can anyone see any irregularities here?

Civilian Products, 3, 2, nil, nil, 0, 1 ; MT 55
Regional Industry, 3, 2, MT, nil, 0, 1 ; Inv
Railroad Network, 3, 2, Inv, nil, 0, 1 ; PT
Industrialisation, 3, 2, PT, nil, 0, 1 ; Bri
Labour Corps, 3, 2, Bri, nil, 1, 0 ; Lab 40
Heavy Industry, 3, 2, Lab, nil, 0, 1 ; Too
Munitions Industry, 3, 2, Too, nil, 0, 1 ; FP
Women Workers, 3, 2, FP, nil, 2, 0 ; Mas
Mass Production, 3, 2, Mas, nil, 0, 1 ; Feu
State Farming, 3, 2, Feu, nil, 1, 0 ; Rfg 70
Total War Production, 3, 2, Rfg, nil, 0, 1 ; Uni 85
Civic Improvement, 3, 2, Uni, nil, 1, 0 ; San
Efficient Society, 3, 2, San, nil, 0, 1 ; Rep

Electrification, 1, 0, nil, nil, 1, 1 ; E1
Electrical goods, 1, 0, E1, nil, 1, 1 ; Mat
Transistors, 1, 0, Mat, nil, 1, 1 ; Che 10
Radio, 1, 0, Che, nil, 1, 1 ; Rad
Cinema, 1, 0, Cmp, nil, 1, 1 ; The
Broadcasting Industry, 1, 0, The, nil, 1, 1 ; Mys
Mass Propoganda, 1, 0, Mys, nil, 1, 1 ; Sup 80
Unquestioning Society, 1, 0, Sup, nil, 1, 1 ; Fun

Banking, 1, 0, nil, nil, 2, 1 ; Ban
War Bonds, 1, 0, Ban, nil, 2, 1 ; Lit
War Economy, 1, 0, Lit, nil, 2, 1 ; Cur 20
National Loans, 1, 0, Cur, nil, 2, 1 ; Tra
Stock Exchange, 1, 0, Tra, nil, 2, 1 ; Eco
Foreign Interests, 1, 0, Eco, nil, 2, 1 ; Cor
Financial Sectors, 1, 0, Cor, nil, 2, 1 ; Med 50
Corporate Society, 1, 0, Med, nil, 2, 1 ; Dem


My eyes are sore looking at the tech tree!
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Old November 9, 2003, 08:28   #94
Cifer Almasy
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PLEASE BRING BACK TRADE #2 TO THE SEA!!!

Last edited by Cifer Almasy; November 9, 2003 at 09:55.
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Old November 9, 2003, 09:51   #95
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This looks like an error, Curt:

Code:
Radio, 1, 0, Che, nil, 1, 1 ; Rad
Cinema, 1, 0, Cmp, nil, 1, 1 ; The
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Old November 9, 2003, 10:37   #96
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Nicely spotted!

So many edits, and I am bound to miss a detail!
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Old November 9, 2003, 14:20   #97
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UPDATE!

Major (and final) tech tree reshuffle underway.

Final version to be released on Thursday.

Then it is onto Bitterfrost ToT!
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Old November 10, 2003, 07:23   #98
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Curt, its a bad idea - I think- having no trade on the sea. Doesnt anyone recognize that but me?
I guess every playtester is just looking at these fancy tanks and nicest graphics and forgets about some elemtary things.
And Curt, really, I love all of your scenarios but I just cant understand why you did choose an 1980s city style for the 1940s...
Just wanted to tell you that.

Best wishes,
Cifer
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Old November 10, 2003, 11:21   #99
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OK, Cifer!

I think the flow of trade is already OK:
Any more trade and you will be seeing 1945 technology in 1941!

I thought the old city style was a bit tatty...
I might make a new 'non-skyscraper' version...

Of course the USA should have skyscrapers, right?
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Old November 10, 2003, 11:23   #100
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@Cifer:

Oceans will be at normal CIV2 trade level for the full verison!

Don't say I am not good to ya!
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Old November 10, 2003, 14:56   #101
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Quote:
Originally posted by curtsibling
@Cifer:

Oceans will be at normal CIV2 trade level for the full verison!

Don't say I am not good to ya!
You´re the best!



By the way: Did you play Thoddys WW2 Scen yet? did you listen to the event sounds? Didnt now about that possibility yet- thats that unbelievably great, I cant tell ya!!!

Skyscrapers in New York are ok!
I also ment that some graphics looked kind of "pallid" if you know waht I mean.

Besides... you got my excellent Waffen SS Sound - Dont say I am not good to ya!

Best wishes, Dude
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Old November 10, 2003, 16:11   #102
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Dictator 3 - War is Erupting
I just had a bowl of chili 45 minutes ago and something is erupting, but it's not war....
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Old November 10, 2003, 17:16   #103
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LOL!

As long as you ain't putting that gas in a V2 warhead, we are OK!
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Old November 11, 2003, 05:32   #104
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Hi all,
I gave D3 a shot as the Japanese on Deity. Here are my results:
Jan45
- The SE Asia fighting took to India. The Brits are throwing huge numbers of bombers at me.
- As the Jerries were taking a beating from the Soviets, I decided to intervene; all went well up to the Ural (early 1944), when the Russkies develloped the JS. This far my attempts to establish bridgeheads west of the Ural were undone by massive JS/IL2 counterattacks.
- The States have been busy crushing South America and are taking no part in this world war .

I stashed some money on my schweizer bank account and am preparing my luggage for a one-way trip to Chile.

Here are some questions from a layman:
- Why are there techs with no apparent benefits (leading to cinema)?
- Don't you think the Japs should know Civil Defense I from the start?
- Wouldn't a Jap kamikaze-type unit be fun for the late game?
- Why put in so many fortresses (or are those all built by the AI)? I mean most of the Rodina looks like a mix of the Great Wall and the Ligne Maginot!

Anyhow it's great fun, I am really looking forward to all of your releases.
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Old November 11, 2003, 05:52   #105
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Cheers Ceteram!

Worry not, almost all of your concerns have been fixed in the new version that I am tinkering with right now.

-The JS2 is still a beast, but is defeatable.

-The advances have had a serious shake up, and every tech is now useful!

-Civil defences are to represent new effort to build fortifications...(like the German Atlantic wall.)

-A kamikaze unit will be on the card for the ToT version, most definitely!

-That is the Stalin line!

I hope you'll like the new version too!
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Old November 11, 2003, 20:51   #106
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NEW UPDATES!

Units, rules and scn files all majorly tweaked and updated.

This is only one step away from complete release!

Links for download!

http://apolyton.net/upload/files/curtsibling/D3v1.zip

http://apolyton.net/upload/files/cur...g/D3-Sound.zip

Give it a blast and tell me what you think!!!


Last edited by curtsibling; November 12, 2003 at 11:55.
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Old November 12, 2003, 01:16   #107
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I always overlook some sort of issue, and now I remember what it was.

You've disabled the railroad tech (RR) from the game, but the radio (Rad) is still in the game. If the player has the radio tech slot, they can create a virtual superhighway of limitless roads by using the "build airbase" option. I'd suggesting either reinstituting railroads or getting rid of the radio tech slot altogether.

Another one - the USSR doesn't have Stalinism.
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Old November 12, 2003, 03:32   #108
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Hi Curt!

The trade-production balance looks well now. Great work!
Where did the glamorous III. Reich style go to?
Anyways ... my Screen here in Düsseldorf has a better "resolution" (Thats what my dictionary says). So All your scen even just looks more supreme now.
Did I tell you that I love your V2? And your Bf´s?

Okay I have to get ready for the university now (doin) something for Düsseldorfs science output.

Bye,

Cifer
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Old November 12, 2003, 03:59   #109
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How about giving these Catfish tanks a go Curt?
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Old November 12, 2003, 04:02   #110
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Helps if I attach them!
Attached Thumbnails:
Click image for larger version

Name:	catfish germans.gif
Views:	49
Size:	5.3 KB
ID:	57131  
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Old November 12, 2003, 06:12   #111
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Greetz.
I hope there is no new sounds, as the link provided above doesn't seem to work for me.

In order to stay consistent with the city names, I'd replace Prague by Prag, Vienna by Wien, ROME by ROMA and Copenhagen by Kopenhagen.

Cheers.
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Old November 12, 2003, 06:54   #112
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Not Kopenhagen, it's København :P
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Old November 12, 2003, 07:40   #113
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Quote:
Originally posted by Arthedain
Not Kopenhagen, it's København :P
The old discussion. I also dont like spelling Target key citys in BIG LETTERS! But again I think I am alone in my opinion...
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Old November 12, 2003, 10:26   #114
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Well it really should be either Copenhagen or København. Kopenhagen isn't used by any country as far as I know...
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Old November 12, 2003, 11:39   #115
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Quote:
Originally posted by rmsharpe
I always overlook some sort of issue, and now I remember what it was.

You've disabled the railroad tech (RR) from the game, but the radio (Rad) is still in the game. If the player has the radio tech slot, they can create a virtual superhighway of limitless roads by using the "build airbase" option. I'd suggesting either reinstituting railroads or getting rid of the radio tech slot altogether.

Another one - the USSR doesn't have Stalinism.
Do you mean by bulding airbases everywhere?

If they the player is insane enough to waste thier time doing that, then they deserve unlimited travel!

Ditching Radio, or upheaving the tech tree will cause too many hassles, I'm afraid!
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Old November 12, 2003, 11:41   #116
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Quote:
Originally posted by fairline
How about giving these Catfish tanks a go Curt?
Awesome armour!
I'll give them a go, fairline...
But more likely I'll reserve these camo-mottled beauties for the ToT version!

Gotta love that battlefield grey!
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Old November 12, 2003, 11:43   #117
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I'll take note of København too, thanks!

The city names of allied or conquered axis cities, I will keep in the English style.

Just for a sense of completeness.

But København is rather cool, so I will use it!
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Old November 12, 2003, 11:57   #118
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Folks!
Sorry about the sound link, here it is!

http://apolyton.net/upload/files/cur...g/D3-Sound.zip
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Old November 12, 2003, 12:00   #119
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Quote:
Originally posted by Cifer Almasy
Where did the glamorous III. Reich style go to?
LOL!
To cyber hell!


Quote:
Originally posted by Cifer Almasy Anyways ... my Screen here in Düsseldorf has a better "resolution" (Thats what my dictionary says). So All your scen even just looks more supreme now.
Aw, shucks!

Quote:
Originally posted by Cifer Almasy Did I tell you that I love your V2? And your Bf´s?
Not mine, but the work of the UNIT KING Fairline!

Quote:
Originally posted by Cifer Almasy Okay I have to get ready for the university now (doin) something for Düsseldorfs science output.
Good! With extra science, we will have the Me262s ready for battle by 1942!

Wait, this is real life!
I need to take a break!
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Old November 12, 2003, 13:31   #120
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Don't forget about the USSR not having Stalinism

Now get back to work, punk!
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