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Old December 24, 2000, 02:30   #1
DarthVeda
Emperor
 
DarthVeda's Avatar
 
Local Time: 02:09
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
Stop dreaming... the time is near at hand.
I hope to send the first two parts of Kyokujitsu to my playtesters sometime tomorrow night.

Here's the rough draft of the first part's event file (I'm still working on it)--drool is appreciated

Don't take a peek if you want to be surprised when you play...

Code:
;------------------------------------------------------------
;
; Events file for Kyokujitsu
;
; By: DarthVeda
; December 24, 2000
; Version 1.0
; Events for July - September 1937
;
;------------------------------------------------------------

@BEGINEVENTS

@DEBUG

@INITFLAG

;------------------------------------------------------------
;
; Japanese Requesition Events
;
; The following events will allow the Japanese player to
; acquire additional units
;
;------------------------------------------------------------

@IF
ReceivedTechnology
receiver=IJA
technology=87
@THEN
CreateUnit
owner=IJA
unit=Nipponese
Count=3
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=86
@THEN
CreateUnit
owner=IJA
unit=Nipponese
Count=3
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=85
@THEN
CreateUnit
owner=IJA
unit=Nipponese
Count=2
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=83
@THEN
CreateUnit
owner=IJA
unit=Nipponese
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=87
@THEN
ChangeMoney
receiver=IJA
amount=-45
TakeTechnology
whom=IJA
Collapse
technology=87
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=86
@THEN
ChangeMoney
receiver=IJA
amount=-45
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=85
@THEN
ChangeMoney
receiver=IJA
amount=-45
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=83
@THEN
ChangeMoney
receiver=IJA
amount=-45
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=90
@THEN
CreateUnit
owner=IJA
unit=Ki-10 Perry
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=90
@THEN
ChangeMoney
receiver=IJA
amount=-80
TakeTechnology
whom=IJA
technology=90
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=91
@THEN
CreateUnit
owner=IJA
unit=Artillery
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=91
@THEN
CreateUnit
owner=IJA
unit=Armored Infantry
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=91
@THEN
ChangeMoney
receiver=IJA
amount=-50
TakeTechnology
whom=IJA
technology=91
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=99
@THEN
CreateUnit
owner=IJA
unit=Transport
veteran=No
homecity=Tokyo
locations
78,80,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJA
technology=99
@THEN
ChangeMoney
receiver=IJA
amount=-80
TakeTechnology
whom=IJA
technology=99
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=87
@THEN
CreateUnit
owner=IJN
unit=Marines
Count=2
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=86
@THEN
CreateUnit
owner=IJN
unit=Marines
Count=2
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=85
@THEN
CreateUnit
owner=IJN
unit=Marines
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=83
@THEN
CreateUnit
owner=IJN
unit=Marines
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=87
@THEN
ChangeMoney
receiver=IJN
amount=-45
TakeTechnology
whom=IJN
Collapse
technology=87
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=86
@THEN
ChangeMoney
receiver=IJN
amount=-45
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=85
@THEN
ChangeMoney
receiver=IJN
amount=-45
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=83
@THEN
ChangeMoney
receiver=IJN
amount=-45
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=90
@THEN
CreateUnit
owner=IJN
unit=A2N1
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=90
@THEN
ChangeMoney
receiver=IJN
amount=-80
TakeTechnology
whom=IJN
technology=90
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=91
@THEN
CreateUnit
owner=IJN
unit=Artillery
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=91
@THEN
ChangeMoney
receiver=IJN
amount=-45
TakeTechnology
whom=IJN
technology=91
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=92
@THEN
CreateUnit
owner=IJN
unit=G3M3 Nell
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=92
@THEN
ChangeMoney
receiver=IJN
amount=-120
TakeTechnology
whom=IJN
technology=92
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=93
@THEN
CreateUnit
owner=IJN
unit=D1A2 Susie
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=93
@THEN
ChangeMoney
receiver=IJN
amount=-100
TakeTechnology
whom=IJN
technology=93
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=94
@THEN
JustOnce
Delay
delay=9
CreateUnit
owner=IJN
unit=Fleet Carrier
veteran=No
homecity=Hiroshima
locations
57,71,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=IJN
technology=94
@THEN
ChangeMoney
receiver=IJN
amount=-1000
TakeTechnology
whom=IJN
technology=94
@ENDIF

;------------------------------------------------------------
; Historical Events
;
; The following events help carve history through China
;
;------------------------------------------------------------

@IF
CityTaken
city=Peiping
attacker=IJA
defender=Chinese
@THEN
Text
^With the fall of Peiping the Japanese touch off
^the second Sino-Japanese conflict.  The city is
^lightly defended and falls without much of a fight.
^
^Peiping, soon renamed Peking by the Japanese
^conquerors, falls with no attrocities committed by
^the occuping army.  Japanese High Command commends
^Generals Kotouki and Kawakishi for their soldiers
^Discipline.
EndText
@ENDIF

@IF
CityTaken
city=Shanghai
attacker=Anybody
defender=Chinese
@THEN
Text
^The best trained troops in China prove to be
^no match for the might of the Imperial Japanese
^Army.  After months of fighting the International
^city finally falls to the invading armies of Japan.
^
^China has exhausted its best troops for naut.  Nothing
^now stands between Japan and the capture of Nanking,
^the capitol of China.
EndText
@ENDIF

@IF
Turn
turn=1
@THEN
Text
^Further south toward the city of Shanghai, Japanese
^troops encounter massive resistance in and outside
^the city as Chiang Kai-Shek pours his best German-
^trained troops into the defense of the city in hopes
^of impressing the foreign delegates of the city enough
^to convince their governments to intervene on China's
^behalf.
^
^In a twist of fate, the Chinese air force, in one of
^it's rare appearances during the war, attempts to bomb
^Japanese cruisers outside of Shanghai.  Missing, the bombs
^are accidentally dropped on the foreign part of the city.
^The western powers are most unimpressed with the Chinese.
^
^Japanese generals have noted that it will be impossible
^to take Nanking without first securing the port of Shanghai.
^The small garrison at Shanghai will need to be reinforced
^if it is to be successful.
endtext
@ENDIF

@IF
Turn
turn=1
@THEN
CreateUnit
owner=Chinese
unit=Chinese Elite
Count=2
veteran=Yes
homecity=None
locations
30,48,1
endlocations
@ENDIF

@IF
Turn
turn=2
@THEN
CreateUnit
owner=Chinese
unit=Cavalry
Count=4
veteran=Yes
homecity=None
locations
28,42,1
26,44,1
24,46,1
endlocations
@ENDIF

@IF
Turn
turn=2
@THEN
CreateUnit
owner=Chinese
unit=Chinese Elite
Count=2
veteran=Yes
homecity=None
locations
30,48,1
endlocations
@ENDIF

@IF
Turn
turn=1
@THEN
Text
^In the North, the Chinese resistance in the Yellow
^river valley proves to be tenacious after the fall
^of Peiping rallies the Chinese towards the South.
^
^A new danger faces the occupying Japanese, as they
^skirt the boundaries of Communist territory.  Japanese
^soldiers now face the combined threat of Communist
^guerillas and Kuomintang warlord armies.
^
^It will be hard to press on and capture the river
^junction at Suchow without first cutting off its
^supply lines through the North at Tsining and Licheng
endtext
@ENDIF

@IF
Turn
turn=0
@AND
UnitKilled
unit=Chinese Regulars
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Chinese Irregulars
Count=1
veteran=No
homecity=None
locations
41,25,1
39,25,1
endlocations
@ENDIF

@IF
Turn
turn=0
@AND
UnitKilled
unit=Chinese Irregulars
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Chinese Irregulars
Count=1
veteran=No
homecity=None
locations
41,25,1
39,25,1
endlocations
@ENDIF

@IF
Turn
turn=1
@AND
UnitKilled
unit=Chinese Regulars
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Chinese Irregulars
Count=1
veteran=No
homecity=None
locations
39,25,1
39,27,1
endlocations
@ENDIF

@IF
Turn
turn=1
@AND
UnitKilled
unit=Chinese Irregulars
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Chinese Irregulars
Count=1
veteran=No
homecity=None
locations
39,25,1
39,27,1
endlocations
@ENDIF

@IF
Turn
turn=2
@AND
UnitKilled
unit=Chinese Regulars
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Chinese Irregulars
Count=1
veteran=No
homecity=None
locations
39,27,1
38,28,1
endlocations
@ENDIF

@IF
Turn
turn=2
@AND
UnitKilled
unit=Chinese Irregulars
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Chinese Irregulars
Count=1
veteran=No
homecity=None
locations
39,27,1
38,28,1
endlocations
@ENDIF

@IF
Turn
turn=Every
@THEN
CreateUnit
Randomize
owner=Chinese
unit=Chinese Irregulars
Count=2
veteran=Yes
homecity=None
locations
42,22,1
40,26,1
45,25,1
endlocations
@ENDIF

@IF
Turn
turn=Every
@THEN
CreateUnit
Randomize
owner=Chinese
unit=Guerillas
Count=2
veteran=Yes
homecity=None
locations
33,25,1
37,23,1
40,20,1
endlocations
@ENDIF

@IF
CityTaken
city=Shanghai
attacker=Anybody
defender=Chinese
@THEN
Text
^The best trained troops in China prove to be
^no match for the might of the Imperial Japanese
^Army.  After months of fighting the International
^city finally falls to the invading armies of Japan.
^
^China has exhausted its best troops for naut.  Nothing
^now stands between Japan and the capture of Nanking,
^the capitol of China.
EndText
Flag
who=Chinese
state=On
flag=0
@ENDIF

@IF
CityTaken
city=Nanking
attacker=Anybody
defender=Chinese
@THEN
Text
^With the fall of Nanking, comes possibly one of the
^worst single attrocities comitted during the entire
^war.  In what becomes known as the massacre, or more
^popularly, the Rape of Nanking, thousands of Chinese
^civilians are abused physically and sexually in a
^bloodbath that lasts more than a week.  Japanese,
^celebrating their conquest of the capitol of China
^after a long and hard campaign through middle China,
^plunder the city and abuse its citizens for pleasure.
^
^Soldiers rape women on street corners and in their own
^homes.  Men and women alike are taken for target practice
^or are used as Japanese slaves.  Over fifty thousand people
^are slaughtered by the Japanese during the ordeal.  All
^sorts of methods of brutality are used, as Japanese Soldiers
^practice their swordsmanship in mutilating innoent Chinese.
EndText
@ENDIF

@IF
CityTaken
city=Nanking
attacker=Anybody
defender=Chinese
@THEN
Text
^As the week wears on in Nanking, the U.S.S. Panay, a United
^States gunboat cruising the adjacent Yangzte, is attacked
^and sunk by Japanese warplanes.  An infuriated United States
^nearly goes to war with Japan over the matter, the Ludlow
^resolution failing by a mere 21 votes in the U.S. Congress.
^Many Japanese go to the U.S. embassy in Tokyo to express
^regret for the destruction of the Panay.
^
^High Command views this operation as a strategic success
^but a diplomatic nightmare.  They advise you to discipline
^your soldiers better in the future.
^
^The operation was not a complete disaster, as 750 Industrial
^Points were requesitioned from your quick capture of the
^Chinese capitol.  Nanking's armory and all kinds of stores
^were taken before the Kuomintang had the time to secure them
^and withdraw them.
EndText
@ENDIF

@IF
CityTaken
city=Nanking
attacker=Anybody
defender=Chinese
@THEN
Text
^In a reated note, the Chinese have begun to move their war
^effort hundreds of miles upstream to Chunking.  The majority
^of Chinese industry and government now resides hundreds of
^miles away from the front lines.  Be that as it may, the
^Chinese army, and especially the Guerillas and Partisans
^already in the area present a credible threat until the
^strength can be gathered to continue the offensive into
^mainland China.
EndText
@ENDIF

;------------------------------------------------------------
;
; Events dealing with the fall of Suchow
;
; The following events will put a big flood in China  
;
;------------------------------------------------------------

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
Text
^With the capture of Suchow, the bitterly fought Yellow River
^vally campaign has come to an end.  Rather than let the
^whole of southern China fall to the advancing Japanese
^army, Chiang has ordered the dikes along the Yellow River
^to be blown!
^
^Water, spilling over the banks completely alters the course
^of the river, killing thousands and completing flooding the
^area for what will likely be months.
EndText
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
24,28,24,28,24,28,24,28
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
25,29,25,29,25,29,25,29
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
26,30,26,30,26,30,26,30
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
27,31,27,31,27,31,27,31
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
28,32,28,32,28,32,28,32
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
29,33,29,33,29,33,29,33
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
31,33,31,33,31,33,31,33
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
35,35,35,35,35,35,35,35
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
36,36,36,36,36,36,36,36
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
38,36,38,36,38,36,38,36
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
40,36,40,36,40,36,40,36
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
42,36,42,36,42,36,42,36
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=1
maprect
43,37,43,37,43,37,43,37
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=10
maprect
23,31,23,31,23,31,23,31
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=10
maprect
24,32,24,32,24,32,24,32
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=10
maprect
24,34,24,34,24,34,24,34
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=10
maprect
24,36,24,36,24,36,24,36
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=10
maprect
25,37,25,37,25,37,25,37
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
ChangeTerrain
Map=1
terraintype=10
maprect
25,39,25,39,25,39,25,39
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
24,28,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
25,29,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
26,30,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
27,30,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
29,31,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
28,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
31,31,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
30,32,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
29,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
31,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
33,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
31,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
31,37,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
30,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
29,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
28,34,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
27,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
25,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
26,34,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
27,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
25,33,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
28,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
29,37,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
30,38,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
25,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
26,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
28,38,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
29,39,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
26,38,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
27,39,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
28,40,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
29,41,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
28,43,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
33,37,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
33,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
34,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
35,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
36,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
36,34,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
38,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
39,37,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
39,35,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
40,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
41,37,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
42,36,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
43,37,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
44,38,1
endlocations
@ENDIF

@IF
CityTaken
city=Suchow
attacker=Anybody
defender=Chinese
@THEN
CreateUnit
owner=Chinese
unit=Deluge
veteran=Yes
homecity=None
locations
27,31,1
endlocations
@ENDIF

;------------------------------------------------------------
;
; File Change Statement
;
; The part of the program where we make the User work for
; their enjoyment  
;
;------------------------------------------------------------

@IF
Turn
turn=3
@AND
CheckFlag
who=Chinese
flag=0
state=On
@THEN
Text
^High command congratulates you on your capture of Shanghai
^before the fall of Winter and before Chiang Kai-Shek could
^reinforce his positions around his capitol.  They have
^decided that your services as commander are definately
^what is needed at the front lines.
^
^Congratulations--you have successfully completed part one
^of Kyokujitsu!  Before you make any more moves, you need
^to save your game as "k.sav" and run k.bat in the
^Kyokujitsu directory.  Once you have loaded part TWO,
^you may load the save game "k.sav" and continue on.
EndText
@ENDIF

@IF
Turn
turn=3
@AND
CheckFlag
who=chinese
flag=0
state=Off
@THEN
Text
^High command is disgusted that your forces have been unable
^to secure Shanghai from the Chinese.  Furthermore your lack
^of resolve has convinced foreign powers to intervene on
^behalf of the Chinese.  Japanese soldiers in Manchuria begin
^to dig trenches for the winter as soldiers in Shanghai pull
^out and the Kuomintang reinforce the Yellow River valley.
^
^High command has decided to rescind your command over Japanese
^operations.  YOU HAVE BEEN RELIEVED.
^
^Unfortunately, you have lost the first part of Kyokujitsu. But,
^you can always go back and try again!
endtext
EndGame
endscreens=No
@ENDIF

@ENDEVENTS
DarthVeda is offline  
Old December 24, 2000, 11:24   #2
Cam
King
 
Local Time: 15:39
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Australia
Posts: 1,282
But where's the bold and adventurous use of flags and masks???


You must be delighted to have reached this point! I eagerly look forward to your final grand travail!
Cam is offline  
Old December 28, 2000, 00:02   #3
techumseh
Civilization II PBEMScenario League / Civ2-Creation
Emperor
 
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Local Time: 00:09
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of the frozen North.
Posts: 4,197
And I'm dying to find out what a "deluge" unit is!
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Old December 28, 2000, 11:46   #4
PolarisGL
King
 
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Local Time: 06:09
Local Date: October 31, 2010
Join Date: Mar 2000
Location: The Observatory
Posts: 1,208
The Japanese call Japan "Nihon" in English, Nippon. Its confusing, isn't it?
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Old January 2, 2001, 17:11   #5
MagyarCrusader
Guest
 
Posts: n/a
When exactly is this scenario supposed to be finished?
 
Old January 2, 2001, 17:40   #6
St Leo
Scenario League / Civ2-CreationApolytoners Hall of Fame
 
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Local Time: 02:09
Local Date: October 31, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
Last summer

------------------
St. Leo
http://www.sidgames.com/hosted/ziggurat/
http://www.sidgames.com/forums/
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Old January 2, 2001, 22:57   #7
DarthVeda
Emperor
 
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Local Time: 02:09
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
Quiet You!
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Old January 3, 2001, 03:09   #8
S_Palpatine
Settler
 
Local Time: 06:09
Local Date: October 31, 2010
Join Date: Nov 1999
Posts: 22
Time is near at hand my . . . you get the idea.
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