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Old November 14, 2003, 06:11   #1
rebo
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Most annoying thing...
Going into anarchy for a revolution to democracy, 8 turns later most of my courthouses and temples are destroyed, get ready for the change then...

... realise i hadnt researched democracy or any new gov in the first place.

ARGHHHH

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Old November 14, 2003, 07:00   #2
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Play a religious civ. 1 turn anarchies.
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Old November 14, 2003, 08:40   #3
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Doh!
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Old November 14, 2003, 08:45   #4
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Old November 14, 2003, 09:03   #5
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Re: Most annoying thing...
Quote:
Originally posted by rebo
Going into anarchy for a revolution to democracy, 8 turns later most of my courthouses and temples are destroyed, get ready for the change then...
I never lose buildings in Anarchy. I might lose some population, but it's easier to grow new people than it is to build new buildings - plus you're taking a culture hit if you're losing temples.

Try going to each city and using Entertainers to keep the people happy. Don't let civil unrest ruin all your hard work building infrastructure!!

As for having no government to switch to... well...

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Old November 14, 2003, 09:47   #6
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Old November 14, 2003, 12:45   #7
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Re: Most annoying thing...
Quote:
Originally posted by rebo
Going into anarchy for a revolution to democracy, 8 turns later most of my courthouses and temples are destroyed, get ready for the change then...

... realise i hadnt researched democracy or any new gov in the first place.

ARGHHHH

Sounds painful. I can't help you with the no gov to switch over to at the time. You must look at your cities to see how many unhappy faces you have and correct as many as you need, depending on the level of the game.
For late govs, you should have temples/cath/coll/markets in place and trade for extra luxs as a buffer, then as a finally move set citizens to specialist.
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Old November 14, 2003, 15:23   #8
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Just set the city governers to manage your citizens' mood. It will help you keep your buildings.

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Old November 14, 2003, 18:27   #9
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Hagbart you have more faith in them than I do. I don't let them manage anything.
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Old November 14, 2003, 21:37   #10
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same here. if you tell them to manage mood, do they prevent civil disorder in every case?
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Old November 14, 2003, 21:43   #11
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after a quick test, it seems that way...

... maybe i SHOULD trust them more...
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Old November 14, 2003, 22:31   #12
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they usually take care of moods, but i've already seen one or two cases where you still have to go in there and fire the governor.

About thirty turns ago in my current game, a city was in disorder for three straight turns and I kept thinking that my governor would take care of it each time, but no luck. Had to fire Governor Schwarzenegger.

When I get tired and/or lazy I'll set the governor to manage moods in all cities. I don't let the governor do anything else...
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Old November 15, 2003, 00:08   #13
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I've never had trouble with the AI governor managing moods, I just let the gov loose and all my city improvements are safe. However, it make s me uneasy letting them pick tiles to work and such.
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Old November 15, 2003, 00:23   #14
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i think i'll try it in my next game, managing moods, but kepe tabs on workable tiles.

how well do the other things work? like "emphasize production"?
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Old November 15, 2003, 00:29   #15
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You can't start a revolution if you have not researched a new Government
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Old November 15, 2003, 00:57   #16
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Quote:
how well do the other things work? like "emphasize production"?
That's the only one I use, but mainly for city growth, to put it more clear, for when a city grows.
You will get the shields from a "newborn" labourer, but not the food or gold, thus the governer putting it on a unroaded, unmined mountain is more lucrative the on fish for example.
Hey, sometimes every shield counts
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Old November 15, 2003, 01:00   #17
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The governor does do well at managing citizen's moods during anarchy. That's the only time I use them. Probably shouldn't even use them then but it's a good lazy way out. After the new gov. is installed you just turn off the governor and fire the clowns.
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Old November 15, 2003, 01:05   #18
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Quote:
Originally posted by Tacit_Exit
You can't start a revolution if you have not researched a new Government
I think the problem is you can start a revolution without having researched a new gov't...perhaps you mean you shouldn't
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Old November 15, 2003, 01:31   #19
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I suspect you coudl start one, I am not sure what the point of it would be, if you do not know another form of government.
You would just get X turns of anarchy for nothing.
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Old November 15, 2003, 01:56   #20
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Quote:
Originally posted by Shogun Gunner I think the problem is you can start a revolution without having researched a new gov't...perhaps you mean you shouldn't
No, you CAN'T.

Try it with a new game; the Domestic Advisor states that 'We can't start a revolution until we discover different forms of government'.

Hence the
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Old November 15, 2003, 02:19   #21
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It's a bit of a moot point.

Quote:
Going into anarchy for a revolution to democracy
No one in their right mind would be that late in the game without some form of govt other than Despotism.
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Old November 15, 2003, 02:22   #22
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There's alot of this I don't understand. Number one why are you only in Despotism and you have not researched any government technology that late in the game? Number two I thought you could only have a revolution if you had a government to choose from?
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Old November 15, 2003, 02:27   #23
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Most of the forms of governament are optional, so you can skip them and get to the next age. Not that I would recommend skipping all of them.
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Old November 15, 2003, 02:27   #24
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Re: Most annoying thing...
Quote:
Originally posted by Thoth
No one in their right mind would be that late in the game without some form of govt other than Despotism.
Quote:
Originally posted by rebo
... realise i hadnt researched democracy or any new gov in the first place.
I don't know what 'moot' means where you come from.
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Old November 15, 2003, 02:31   #25
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Re: Re: Most annoying thing...
Quote:
Originally posted by Tacit_Exit




I don't know what 'moot' means where you come from.
Seems to mean "I read the first post too quickly"

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Old November 15, 2003, 02:36   #26
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Re: Re: Re: Most annoying thing...
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Old November 15, 2003, 14:11   #27
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Tacit_exit: Clearly you are right. You can't go to revolution unless you have researched one gov't past depotism. I guess I never tried to start a revolution without another gov't researched.

P.S. I did an image showing this, but couldn't figure out how to paste the graphic in the message. yes, I read vB Code help. yes, I still need help.


:find hammer: :find my head: >>>>>
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Old November 15, 2003, 15:42   #28
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Shogun Gunner if you use quick reply, you won;t be able to add an image.
If you use the post reply, tou will see a browse button. Use it to point to the image you want to psot. It requires that it have certain filetype and be under 500K (IIRC). This is best done with a JPEG file.
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Old November 15, 2003, 19:57   #29
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Re: Most annoying thing...
Quote:
Originally posted by rebo
Going into anarchy for a revolution to democracy, 8 turns later most of my courthouses and temples are destroyed, get ready for the change then...

... realise i hadnt researched democracy or any new gov in the first place.

ARGHHHH

hi ,

and what else was going on , war , status of lux , etc , tell us all about it , ......

have a nice day
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Old November 15, 2003, 20:48   #30
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Why the hell would that matter Panag?
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