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Old November 20, 2003, 23:24   #1
MrWhereItsAt
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Time for the next set of turns
Well we have standing exploration orders and science orders. Beyond that all that is missing is base planning.

If we can't get orders for this, then let's at least schedule a chat and make them up on the fly, with several of us there. I keep wanting to post back here, but I see that I was the last to post in quite a few of the discussion threads. You can't have a discussion without anyone else posting.
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Old November 21, 2003, 01:53   #2
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If someone can direct me to where the orders have been posted, we can do it Saturday at either 2200 or 2300 GMT (either works for me, but I'd prefer the latter; need feedback from others).
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Old November 21, 2003, 16:48   #3
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Lemmy has, as usual, done an excellant job of posting polls for the direction of various units for exploration.

If those are old polls I'd recommend simply contining to follow in the same direction as they had in the previous set.
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Old November 21, 2003, 17:29   #4
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Land exploration path

Sea exploration path

Research option

From this, although there was a tie, the next common to both tied options is InfoNet, then PlaNets and IndEco. After that we should need to repoll.
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Old November 21, 2003, 17:48   #5
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For tech beeline poll, are there real difference between the first and second options? I recognize we could get nodes sooner with one than the other.
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Old November 21, 2003, 17:54   #6
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Ok to a chat. But we can't continue forever without anyone willing to become Secretary of Economic Policies and First Secretaries of the Union Republics.
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Old November 23, 2003, 13:15   #7
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What's required for both of those jobs?
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Old November 23, 2003, 14:00   #8
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Secretary for Economic Policies

Tasks and functions:
  • Map out the borders and bases of the Union Republics in our faction.
  • May veto orders of First Secretaries.
  • Set the energy allocations.
  • Move colony pods and determine future base locations.
  • Poll base names and landmark names.

First Secretaries of Union Republics

Tasks and functions within their republic:
  • Control the movement and use of formers and crawlers supported by their republic's bases.
  • Set production orders and build queues of their bases.
  • May hurry production and order former and crawler upgrades.
  • Move their bases' workers.
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Old November 23, 2003, 14:07   #9
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I'll happily hold to my current position then... those two jobs sound rather work-heavy, which isn't compatible with the fact that I should be writing a paper right now...
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