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Old December 3, 2003, 01:31   #31
Leonidas
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Another German halftrack variant.

Rockets mounted onto the sides of a halftrack.

This is the SdKfz 251/1 280mm Schwerer Wurfrahmen 40 (or Foot Stuka):


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Old December 4, 2003, 01:45   #32
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More German halftrack variants.

This is the SdKfz 251-9 Schwerer Kanonenzug (7.5cm Short Assaut Gun):

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Old December 5, 2003, 02:32   #33
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This is the SdKfz 250/10 3.7cm PaK 35/36 Anti-tank Gun:

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Old December 5, 2003, 08:40   #34
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my suggestion.
create a special unit only via events. utilizing this Unit creates lots of shields
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Old December 5, 2003, 13:55   #35
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Quote:
Originally posted by Thoddy
my suggestion.
create a special unit only via events. utilizing this Unit creates lots of shields
Thanks for the helpful suggestion

The Afrika Korps will only appear via an event. So they must be preserved. If Rommel's little band of invaders are destroyed, then there ain't no more. . .

Cheers!
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Old December 6, 2003, 01:02   #36
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More halftrack goodness

And just in time for the holidays. . .

This is the German SdKfz 250-7 81mm Mortar Halftrack:

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Old December 9, 2003, 03:38   #37
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Here is a German SdKfz 251-1 halftrack with Twin MG and Panzer Grenadiers:

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Old December 9, 2003, 16:50   #38
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This scenario will be forever known as "The Battle of the Half-Tracks!"
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Old December 9, 2003, 17:47   #39
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Quote:
Originally posted by curtsibling
This scenario will be forever known as "The Battle of the Half-Tracks!"
hehe

I should re-name it to North African Front: Halftrack Fever. . .

Actually, I thought I would do a complete set of haftracks, and decide later which ones I'll use. It's kinda fun. . .

Cheers!
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Old December 12, 2003, 01:14   #40
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This is the German SdKfz 250-9 turreted Reconnaissance Halftrack with a 20mm Gun:

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Old December 12, 2003, 18:19   #41
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Another haftrack variant.

This is the German SdKfz 250-3 Command and Communications Halftrack:




Cheers!
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Old December 15, 2003, 11:05   #42
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This halftrack thing is really out of control! Still looking forward to this, Leonidas! Any estimate on the release?
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Old December 15, 2003, 12:26   #43
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Quote:
Originally posted by Kobra
This halftrack thing is really out of control!
Does this mean that we have too many varieties of tanks too??
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Old December 15, 2003, 13:07   #44
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My German Halftrack Collection.

Just a friendly reminder that none of these graphics may be used in other scenarios until after the release of "Afrika Korps".


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Old December 15, 2003, 18:25   #45
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Hey leonidas! We all know that you've made some really good halftracks. But how is the scenario update going?
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Old December 18, 2003, 21:16   #46
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Re: Re: Re: North African Front: The Rise of the Afrika Korps
Quote:
Originally posted by Leonidas

Sounds very interesting.

Tell me more.
Sorry for replying you so late, but I've really missed your post. Last year I was working on a "War in Mediterran" scenario including the american intervention and the landing in Sicily. I wanted to focus the action on the naval strategical situation; Italy would be the active player. My idea was to set every terrain as non-shield productive, except for an "heavy industry" terrain (1f, 30s, 8t). The goal was to build units only in the high-productive northern cities (Milan, Turin, Genoa, Bologne, Trieste). To simulate the devastating bombing raids I've thought to create a specific Industry unit on the "heavy industry" terrain: loss of these units would have triggered a change-terrain event. The goal was to force the player to defend actively his precious industries. Most of the work has been done, but I've abandoned this project as new and more sofisticated concepts arose. I've planned to start back from scratch some day; perhaps with someone
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Old December 19, 2003, 00:20   #47
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Quote:
Originally posted by Arthedain
Hey leonidas! We all know that you've made some really good halftracks. But how is the scenario update going?
Thanks

Currently I'm going to be away for the holidays, and won't be back until January.

There are still things I want to do. Plus, I also mod other games, so this will be strictly a part-time thing.

Cheers!
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Old December 19, 2003, 00:28   #48
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Re: Re: Re: Re: North African Front: The Rise of the Afrika Korps
Quote:
Originally posted by Justinianum


Sorry for replying you so late, but I've really missed your post. Last year I was working on a "War in Mediterran" scenario including the american intervention and the landing in Sicily. I wanted to focus the action on the naval strategical situation; Italy would be the active player. My idea was to set every terrain as non-shield productive, except for an "heavy industry" terrain (1f, 30s, 8t). The goal was to build units only in the high-productive northern cities (Milan, Turin, Genoa, Bologne, Trieste). To simulate the devastating bombing raids I've thought to create a specific Industry unit on the "heavy industry" terrain: loss of these units would have triggered a change-terrain event. The goal was to force the player to defend actively his precious industries. Most of the work has been done, but I've abandoned this project as new and more sofisticated concepts arose. I've planned to start back from scratch some day; perhaps with someone
Sounds like you have some very interesting concepts.
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Old March 15, 2004, 18:22   #49
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What happened to this scenario? Still in the works?
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Old March 16, 2004, 06:36   #50
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Well...
I think the good guy Leonidas had his own hard work...

... at Thermopylai...

However:
Have a good work, Leonidas and all the other scen-designer about DAK and 8thArmy !!!
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Old March 16, 2004, 08:07   #51
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I dont quite understand?
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Old March 16, 2004, 08:25   #52
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Sorry Jonash:

it was only a word-joke: Leonidas(the Spartan King)/Thermopylai...

I don't know what happenede to his project, I'd like know the status of Leonidas' work,too, cause I like Ww2 in Africa, it's very interesting.
But if there are no news, well, I'll stop post in this thread.
However, hope Leonidas can give news (negative,too) about himself.
Have good time
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