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Old December 3, 2003, 20:10   #151
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Let's not go overboard here.
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Old December 3, 2003, 20:39   #152
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Quote:
No-one would use democracy if its only advantage was an extra hiding in bunker.
Well think of something!!!!

Quote:
have democracy be able to build 2 cities per turn (instead of one)
Thats not much better than two propaganda per turn.

Quote:
Oh yeah....and this should go for all governments:

If you choose a sabotage mission for your spy, you shouldn't be able to carry out other orders for that turn.

Also, if you set your spy to observe, you shuold get the info prior to posting your order for that turn. That way you can act on the information on the same turn.

Asmodean
Thats how spies already are, but when sabatoging an opponent you should be able to act on it...or else sabatoges are almost useless.
Why sabatoge a nuke attack against you when you'll just have to do it the next turn, and the turn after that, and after that, and...
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Old December 3, 2003, 20:56   #153
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I did think of something - removing governments.

EDIT: Yes, Spikie, I realise I wasn't the first to think of this.
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Old December 3, 2003, 21:03   #154
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Quote:
Originally posted by Comrade Tassadar


Well think of something!!!!



Thats not much better than two propaganda per turn.



Thats how spies already are, but when sabatoging an opponent you should be able to act on it...or else sabatoges are almost useless.
Why sabatoge a nuke attack against you when you'll just have to do it the next turn, and the turn after that, and after that, and...
its a lot better

two propaganda is +2, -2 from opponent

build 2 is just +2

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Old December 3, 2003, 21:26   #155
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ADG I sent in a PM saying to build a new city Radsu this turn. I want it to be done.
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Old December 3, 2003, 22:12   #156
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Oh yeah, orders sent before. Just in case.
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Old December 3, 2003, 22:23   #157
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Quote:
Originally posted by Jon Miller


its a lot better

two propaganda is +2, -2 from opponent

build 2 is just +2

Jon Miller
No, thats just "Better", not a LOT better.
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Old December 4, 2003, 03:30   #158
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yes it is a lot better. It's like nuking a person AND building two cities at the same time!
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Old December 4, 2003, 07:13   #159
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Quote:
Originally posted by DrSpike


Good idea Skanky.......I wish I'd thought of that. Two posts before yours would have been nice.

Yeah well I said it way back in the last thread, when new rules were first discussed, so don't take credit for an idea that originates elsewhere, Doc

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Old December 4, 2003, 07:14   #160
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Quote:
Originally posted by Comrade Tassadar

Thats how spies already are, but when sabatoging an opponent you should be able to act on it...or else sabatoges are almost useless.
Why sabatoge a nuke attack against you when you'll just have to do it the next turn, and the turn after that, and after that, and...
If spies are already like that, then how come Sandman could use propaganda against my two cities, and at the same time, sabotage my nuke attack against him??

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Old December 4, 2003, 08:15   #161
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Gah, dead! I knew we should have had open orders for democracys

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Old December 4, 2003, 08:16   #162
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BTW, I thought I sabotaged GT's orders before nuking him... so how did he... oh never mind.

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Old December 4, 2003, 08:44   #163
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By the way Jamski, could you stop killing mine and Spikie's allies?
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Old December 4, 2003, 09:31   #164
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Spy missions doesn't count as an order, otherwise there would be no point in using them

Jamski >> You didn't sabotage his orders... your last spy was killed... remember?

Sheep >> Why do you keep posting your orders here?



And the 2 new cities instead of double propaganda does make things more balanced
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Old December 4, 2003, 09:47   #165
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I'm still waiting for a reply for Sandmans orders...
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Old December 4, 2003, 09:58   #166
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Quote:
Originally posted by Asmodean


Yeah well I said it way back in the last thread, when new rules were first discussed, so don't take credit for an idea that originates elsewhere, Doc

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Hehe true others said it also. But not 2 posts before Skanky's post.
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Old December 4, 2003, 10:09   #167
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Since I've recieved all orders, order changes for those who didn't spy are not allowed... In one hour I'll post the scores...
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Old December 4, 2003, 10:54   #168
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Quote:
Originally posted by ADG
Spy missions doesn't count as an order, otherwise there would be no point in using them
Okay...but maybe allow us a dice roll to save from being sabotaged??

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Old December 4, 2003, 10:56   #169
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April 2005:

As last year, April was a peaceful mont h. Sheep, Vlad Antlerkov, Sandman and DrSpike all built a city each: Sheep: Radsu, Vlad: Corinth , Sandman: Unity, DrSpike: NerfDemo. Skanky Burns did a little propaganda on Vlad Antlerkov, who lost the cities Del os & Egesta, while GeneralTacticus managed to take the city Jerusalem from Azazel. A few minutes before Azazel retired, he sent a nuke to DrSpike's city Beer Sheva, which was destroyed.
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Old December 4, 2003, 10:57   #170
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Quote:
Originally posted by Asmodean
Okay...but maybe allow us a dice roll to save from being sabotaged??

Asmodean
Agree, but as I posted something like this in the sign-up thread I was told it would be better not to have randomnes in the game (It wasn't about spies though, but the idea is basicly the same)
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Old December 4, 2003, 11:09   #171
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Quote:
Originally posted by ADG
Ok, here's the rule:

Propaganda can always be used (Unless there has been a nuclear exchange between those two players), and Democrats can use propaganda on other Democrats, but this will only take one city, and declear war between them. It wont declear war on non-democrats thoguh...

How about this?
While I appreciate gaining two cities, isn't this the rule in place? Propaganda against another democracy is a one-city-grabbing way of declaring war.
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Old December 4, 2003, 11:38   #172
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Woops... changing it right away

Fixed...

btw, this also makes it possible for Vlad to attack you
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Old December 4, 2003, 12:32   #173
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While I appreciate gaining two cities, isn't this the rule in place? Propaganda against another democracy is a one-city-grabbing way of declaring war.
What makes propoganda against a non-democracy different?
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Old December 4, 2003, 14:30   #174
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At the beginning of the game we had the rule you can't make propaganda on another nation of same government, but since this would give a problem for Democrats to be able to declear war on each other, it was changed to this...
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Old December 4, 2003, 16:29   #175
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we did? I wasn't aware of it.
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Old December 4, 2003, 16:32   #176
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Wow, there are now two countries that were entirely taken apart by propaganda! First there was Pave, whose little country was divided between DrSpike and Skanky. Then, Azazel, whose nation was torn apart into pieces that went to DrSpike, GeneralTacticus, and Vlad. That, of course, not mentioning Asmodean, who was consumed in his entirety by Sandman.



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Old December 4, 2003, 16:38   #177
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The projected winner is now SKANKY BURNS
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Old December 4, 2003, 16:42   #178
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Sandman has the same number of cities, though. That, and Sheep's juicy Chopsu is right across his border.
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Old December 4, 2003, 17:25   #179
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no, Democracy is not too powerfull, at all.

It's good to know that it wasn't your fault you lost.
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Old December 4, 2003, 17:31   #180
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