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Old March 1, 2004, 05:50   #211
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Old March 1, 2004, 06:57   #212
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1725BC:
Roxane, our capital, started with a granary after the mandatory 2 curraghs. By now, we already met Carthage, Scandinavia, the Hittites and Portugal. Thanks to extensive trading, we have now Alphabet, Pottery, Writing and WC. Philosophy in 19 turns and 338 gold in our National Bank. Roxane goes on a warrior (later spearman) / settler combo, thus the barracks. However, we are ranked last…
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Old March 1, 2004, 06:58   #213
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1425BC:
Some more clever trading brought us more techs. Philosophy gave us Map Making. We preferred it instead of Republic (which we will get later on anyway). On an archipelago, discovering the other civs is our top priority.
We have now 377 gold, Literature in 27 turns at 80%.
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Old March 1, 2004, 06:59   #214
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10BC:
A great leap ahead. The Vikings declared war, and are losing it, also thanks to our tight city spacing (C-T-T-C). We just entered the Second Age, Portugal and Babylon have Feudalism. We are researching Engineering in 7 turns at 80%, 246 gold (-19/turn).
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Old March 1, 2004, 07:00   #215
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10BC:
Our mighty military, which would stay the same for the next 1000 years or so…
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Old March 1, 2004, 07:00   #216
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210AD: (no screenshots).
The war ended in 210AD with the FP in Oslo (thanks to our 1st GL). We have now Monotheism, Engineering and Feudalism, 1084 gold (-1/turn). Invention in 15 turns at 80%.

400AD: (no screenshots).
We have now Chivalry and Invention, 1351 gold (-39/turn) and Theology in 3 turns. Still no GW…

510AD: (no screenshots).
The Aztecs declared war on us and landed 2 Horses (!). Leo in 12 turns. Our rexxing is finally over… 1275 gold (-15/turn), Education in 12 turns, to be exchanged for Gunpowder. We are going for the ‘north branch’: Smith and Democracy…

690AD: (no screenshots).
Sistine in 4 turns and Smith in 31. Our only 2 GW, but worthy ones…
Astronomy and Metallurgy will be traded for Democracy in 9 turns. 2138 gold (+37/turn) and research at 80%.

920AD: (no screenshots).
Theory of Gravity and the next Age in 6 turns now, 5038 gold (+138/turn) thanks to the trading od Economics and Democracy (+246 from other civs).


1255AD: (no screenshots).
The time of factories. We have Nationalism, Steam Power, Industrialization, Medecine and Electricity. ToE and Hoover are just over the horizon (SM in 7 turns). 8495 gold (+135/turn). Our military is still the same as in 10BC, it’s time to upgrade it a bit…
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Old March 1, 2004, 07:01   #217
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1395AD: techs
Ah, sweet progress! As long as the other civs are researchinf Espionnage, fascism and the such, we don’t have to worry much.
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Old March 1, 2004, 07:02   #218
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1395AD: economy
A bit of gold could become handy later on. The other civs are contributing to it…
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Old March 1, 2004, 07:02   #219
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1510AD: techs
Hoover triggered our GA. Now we are really unstoppable (+4 techs).
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Old March 1, 2004, 07:03   #220
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1510AD: economy
We decided to lower our research rate and make more citizens happy. After all, they deserved it. Our military is now 11 infantry, 5 destroyers, but growing fast, as there is nothing else to build in most cities.
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Old March 1, 2004, 07:04   #221
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1660AD: economy
Willy could have won diplomatically. Time for some alternate history.
With 47’000+ gold we can afford to research at –135/turn.
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Old March 1, 2004, 07:05   #222
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1660AD: diplomacy, us
The calm before the storm. Willy is mightly bored.
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Old March 1, 2004, 07:05   #223
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1660AD: diplomacy, them
In the meantime, some other civs had more, well, lively, concepts of international relationships…
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Old March 1, 2004, 07:06   #224
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1695AD: economy
As we entered another Age, we still kept our feet firmly on the ground.
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Old March 1, 2004, 07:07   #225
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1695AD: military
While our troops kept their feet firmly on Vikings’ ground.
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Old March 1, 2004, 07:08   #226
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1750AD: economy
+831/turn from other civs! Unfortunately, the Vikings could not contribute much to it any more… The Space race is on!
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Old March 1, 2004, 07:08   #227
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1750AD: military
… and the Hittites needed their own gold for paying their troops…
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Old March 1, 2004, 07:09   #228
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1750AD: military 2
97 MA + some assorted boats and kites…
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Old March 1, 2004, 07:10   #229
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1792AD: Persia
Persia is next, Willy is becoming a real glutton…
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Old March 1, 2004, 07:10   #230
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1792AD: economy
All this military is eating away at our reserves. BTW, Persia is history…
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Old March 1, 2004, 07:11   #231
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1836AD: space race
The Space race we could have won. Unfortunately, Willy decided he wanted all of this Earth before, so now we are set for CD (Complete Domination).
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Old March 1, 2004, 07:11   #232
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1836AD: military
Still growing for the lack of a better use of our cities’ shields…
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Old March 1, 2004, 07:12   #233
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1858AD: Greece
The end of Greece is nigh… They had abstained during the UN election, imagine!
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Old March 1, 2004, 07:13   #234
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1900AD: Portugal
The end of Portugal. They had voted for Willy, but he probably forgot about it…
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Old March 1, 2004, 07:13   #235
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1900AD: military
Acquiring 4 cruise missiles was probably the dumbest thing we did…
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Old March 1, 2004, 07:14   #236
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1944AD: Aztecs
The last civ standing between Willy and glory.
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Old March 1, 2004, 07:15   #237
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1956AD: capital
As proper, the Aztec’s capital will fall last. We expect an easy victory…
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Old March 1, 2004, 07:15   #238
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1956AD:
Willy’s explanation: ‘If I kill Alex, who’s going to play with me?’
Our CinC explanation: ‘Our MA should beware of a Hoplite on a hill’ He got beheaded for that…
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Old March 1, 2004, 07:17   #239
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Well, folks, this game is over. But I failed to save Willy from himself...
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Old March 1, 2004, 08:23   #240
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Any mods? Nice game BTW.
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