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Old January 7, 2004, 14:20   #31
Catt
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Yes - strengthen the barbs. Like others, I have observed some very curious behavior. At the end-of-era uprising I had a stack of 24 horsies sit in its mountain hut just two tiles from a city. I had a second group of 24 horsies charge towards my fringes in two stacks of 8 and 16. Within 2 tiles of my cities (defended by chariots), all horsies fortified and then allowed themselves to be whittled down 4 - 6 horises per turn. Something pretty dramatic happened to the barb code for C3C.

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Old January 7, 2004, 19:43   #32
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That is just silly. I could see it if the cities had a bunch of Jav throwers backing up troops and the game did not want to cough up a buch of slaves attacking, but man.......
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Old January 7, 2004, 21:47   #33
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Quote:
Originally posted by ducki
I wonder how we get this to the attention of Jesse - any of you old pros got a line?
From the changes coming through rapid-fire in beta patches, I think they are watching.
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Old January 7, 2004, 21:51   #34
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From the lowkey release of 1.14 I think they got overwhelmed with watching and may be retreating a bit to deal with the deluge of input.
Hopefully they will see it though.
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Old January 7, 2004, 23:28   #35
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Well the other stuff is more important, but this does make the game look a bit silly. Somewhere after they first toned them down was about right.

Now fane7 could really have it easy, little fear of losing any warriors.
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