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Old January 2, 2004, 09:08   #1
justjake73
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Pompeii?
How much damage does a Volcano do to a city? I thought it would destroy it, but an AI city has been next to one for years and it's still there, even after the lava has flowed several times.

Or maybe I just need an updated map?
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Old January 2, 2004, 09:57   #2
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All a volcano seems to do is dump pollution on one or more tiles. Since city tiles don't get polluted, nothing much happens to an adjacent city.

A bit disappointing really. The city should at least lose some population.
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Old January 2, 2004, 11:45   #3
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Quote:
Originally posted by CerberusIV
All a volcano seems to do is dump pollution on one or more tiles. Since city tiles don't get polluted, nothing much happens to an adjacent city.

A bit disappointing really. The city should at least lose some population.

In my current game I'm sure I saw a city get destroyed.

Ironically, this was the Romans and the city was Pompeii.
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Old January 2, 2004, 11:51   #4
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cities can be destroyed if adjacent, small percentage I think if two tiles away. I havent lost a city yet, have seen it happen, have lost more than a few units
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Old January 2, 2004, 11:56   #5
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Quote:
Originally posted by asleepathewheel
cities can be destroyed if adjacent, small percentage I think if two tiles away. I havent lost a city yet, have seen it happen, have lost more than a few units
Yep, as someone said in another thread, it's pretty annoying when you have a dozen or so workers on automate clear damage at the time and they happen to be sitting on top of the volcano!
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Old January 2, 2004, 13:24   #6
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Yeah, I put a city next to a Volcano and started to worry when smoke began rising. I was having visions of Civ1 days, wondering if I hurried City Walls, would that divert the flow of lava, like it prevented flooding in Civ1?

Then, later when the lava actually flowed, it only hit a couple of adjacent tiles that I wasn't working anyway.



I was thinking about how I was going to relocate my citizens, and dreading having to rebuild improvements in my town. It wasn't anywhere near that bad.

Volcanos just look menacing--and kinda cool! They're certainly not devastating or anything like that.

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Old January 2, 2004, 13:57   #7
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Volcanos can destroy tile improvements. This can cause starving in the town.
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Old January 2, 2004, 15:14   #8
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Ironically, this was the Romans and the city was Pompeii.
I have seen that happen also. Unfortunately, I was the Romans, and Pompeii was MY city (well, just a town, really) and there were HORSES in that tile.
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Old January 2, 2004, 15:54   #9
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I've seen an AI city next to a volcano get destroyed not once, but three times. They rebuilt on the same location. It was a good tile, but...

(Eventually I razed that city and built one one tile away).
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Old January 2, 2004, 16:24   #10
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It was the Temple that prevented volcanos in Civ1, wasn't it? I always thought that was a nice touch...
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Old January 2, 2004, 16:35   #11
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volcanoes randomly put pollution on any 2 tiles adjacent tiles. anything on the tiles polluted (units, cities, tile improvements) is DESTROYED.

i saw 8 japanese archers die in my game, and now i worship the volcanoes of peace.
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Old January 2, 2004, 19:33   #12
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Originally posted by Uber KruX i saw 8 japanese archers die in my game, and now i worship the volcanoes of peace.
Yeah that happened to me, I was at war with the Japanese they moved this huge attack froce to attack me, There was this Mountain Range with like 3 Volcanoces they moved on to move into my Land, the Next Trun all of the Volcanoes erpurted and took out most of the attack force, good thing I wasn't really ready to take on that big of an attack. Wish I got a picture of it.
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Old January 3, 2004, 04:35   #13
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Serious AI expolit time. The AI loves chasing easy targets, so let it's 30-stack follow you down into the bowels of the planet
(pity that's only a warrior you used )
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Old January 3, 2004, 05:36   #14
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I've seen them get destroyed.

It was actually really funny. Two AIs were in an infantry war. The Dutch took Rheims with a stack of about 20 infantry. The French took it back with a similarly sized stack. Then a second Dutch stack, coupled with the remnants of the first one, took it again. The French were beseiging it when the poor city got fried.

It was funny because the poor city got taken three times, and lost 2/3 of its people, and then got fried. But it was also funny because all the AI's efforts were futile.
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Old January 3, 2004, 14:27   #15
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Someone posted this at CFC as a text bug -- the screenie is quite funny, IMHO.

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Old January 3, 2004, 14:43   #16
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I guess the "aggressor" when a city is destroyed is the city's owner.

that makes me wonder... could there be diplomatic penalties if your city is destroyed by a volcano if they city has more than 50% foreign citizens (because it could count as "abandoning" the city)?
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Old January 3, 2004, 15:03   #17
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I've lost my capital to a volcano on turn 5 before.


EDIT: And it's not a text bug, it's a code bug. It actually counts as a conquest victory if you get destroyed by a volcano.
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Old January 3, 2004, 15:09   #18
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EDIT: And it's not a text bug, it's a code bug. It actually counts as a conquest victory if you get destroyed by a volcano.
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Old January 4, 2004, 22:01   #19
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My first experience with a volcano was an ironic one. I moved a Warrior onto a volcano and thought that you shouldn't be able to stand on the volcano itself. But, since I could, I wondered if it errupted, did it hit the unit, or just the tile nearby. Next turn it errupted and my unit died, answering my question.
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Old January 4, 2004, 23:19   #20
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Quote:
Originally posted by Osweld
I've lost my capital to a volcano on turn 5 before.

EDIT: And it's not a text bug, it's a code bug. It actually counts as a conquest victory if you get destroyed by a volcano.
That's what I said - it was a code bug. There is some "aggressor" variable when a city is conquered or razed, and in the event of a volcano it apparently is the owner of the city. (A good fix would be to make it barbarians).

How's it count as a conquest victory, though? Aren't there lots of other civs left?
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Old January 4, 2004, 23:51   #21
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Quote:
Originally posted by Catt
Someone posted this at CFC as a text bug -- the screenie is quite funny, IMHO.

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Thanks for posting this pic...
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Old January 5, 2004, 01:46   #22
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That's what I said - it was a code bug. There is some "aggressor" variable when a city is conquered or razed, and in the event of a volcano it apparently is the owner of the city. (A good fix would be to make it barbarians).
At least it will appease the suckers who want to see barbs kill civs again...
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Old January 5, 2004, 13:46   #23
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The natural? disaster I'd really like to see is the global-warming induced flood that was in CTP1 and 2. It made it so pollution wasn't something you could just shrug off.
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Old January 5, 2004, 14:00   #24
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Actually, I hated that part of CTP, mainly because I found, no matter how dilligent you were about clearing pollution, the AI rarely cleaned its up. The player would get massively punished for the stupidity of the AI.

As it stands, I would be surprised if many players shrug off pollution. By the time it becomes a major problem, most players have so many workers that it's no big deal cleaning the squares. Worst case, it takes me 4 or 5 turns to mass enough workers to clean it rapidly.
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Old January 5, 2004, 14:19   #25
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Do you bother to clean up volcano pollution if it's in a square you don't use?
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Old January 5, 2004, 15:05   #26
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I have done in my last game, it still causes global warming does'nt it ?
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Old January 5, 2004, 16:06   #27
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My "Pompeii" was "Canton" last night. It will make a great archeological dig 2000 years in the future
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Old January 6, 2004, 03:40   #28
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its so beutifull! i just let the part of the mountain next to the sea in the middle of my empire empty so the ai colonizes it all the time....and then...Lovely! i can almost see my citizens laughing their @sses off at the foreign barbarians getting bbqed
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Old January 6, 2004, 04:31   #29
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Quote:
Originally posted by chegitz guevara
Do you bother to clean up volcano pollution if it's in a square you don't use?
if it's in my workable land? eventually. no rush though.

if i "own" it, but will never use the tile, EVER, probably not until i have nothing better to do with my workers.
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Old January 6, 2004, 04:43   #30
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Quote:
Originally posted by ChrisiusMaximus
I have done in my last game, it still causes global warming does'nt it ?
No, global warming is not caused by pollution on the map, it is caused by pollution points in all cities combined.

Prior to industrialisation, there is no global warming even if you never clean a tile of volcano ejecta.
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