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Old January 10, 2004, 08:22   #61
Skanky Burns
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Old January 10, 2004, 12:44   #62
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So you only read the first part of my posts. I must try to form my answers to your questions in the first paragraph then. I've never been accused of being wordy before. Ususally the opposite happens, that is, too much information in too little grammar.

Oh BTW, you suck! (Just kidding, but you are not going to read this anyhow....right?)
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Old January 10, 2004, 12:49   #63
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That sounds great.

*skims*

Oi!



Btw I am quite surprised we only managed 8 players.........maybe you scared them off with the rules.
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Old January 10, 2004, 19:31   #64
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...with the rules.
What was that about rules?

Sorry I skimmed the whole thread.

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Old January 10, 2004, 20:35   #65
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8 players is good though. 10 is also good, but this is only Gladiator 2. If it goes well, we might get 16 next time, which would rule
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Old January 11, 2004, 01:59   #66
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Quote:
Originally posted by Jamski


What was that about rules?

Sorry I skimmed the whole thread.

-Jam
Looks like I'm not the only victim of Mr. Skimski.

btw I will go to Marine researve base on Monday and won't be back until real late. Is it a mandate that I must do something on Monday? Can I send in my moves to you spaced cowboy before Monday? (I could make it a universal move. )
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Old January 12, 2004, 12:28   #67
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Yes, that would be okay, but you did not send valid orders. Reminder, no more than 50 points per line.
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Old January 12, 2004, 12:49   #68
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Hehe meet Miss Skimski.
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Old January 13, 2004, 15:13   #69
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Quote:
Originally posted by Spaced Cowboy
Yes, that would be okay, but you did not send valid orders. Reminder, no more than 50 points per line.
Oh I thought we have 100 points per line.

Miss Skimski huh? I thought they called you the Doctor.
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Old January 13, 2004, 15:34   #70
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No 100 per 3 lines, not more than 50 per line...your orders were good this time HH.
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Old January 14, 2004, 16:20   #71
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What is the calculations used for determining a hit or miss?
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Old January 14, 2004, 16:28   #72
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If modified attack is greater than modified defence, then you score a hit, the level of which is determined by the modified power.
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Old January 14, 2004, 16:52   #73
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No random variables?
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Old January 14, 2004, 16:54   #74
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No, it's just RPS, but with swords and blood.
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Old January 14, 2004, 17:05   #75
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Lemme see if I got it.

Your weapon modifies your chance to hit and power level;
Your armor modifies their chance to hit you and lowers their power level;

and all others are basic numbers. If Attack+weapon > defense+armor, you hit. Otherwise you miss. A hit scores damage to the person based on the power, minus any armor. Yes?
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Old January 14, 2004, 17:17   #76
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Yes, except that weapons/armour only add half their value to attack/defense.
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Old January 14, 2004, 17:25   #77
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Okay, I'll join in. Next time around, I guess.
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