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Old January 29, 2004, 20:09   #121
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Originally posted by vmxa1
You can cut of any access to a require resource such as Uranium.
This is probably the one that is likely to be some what rare.

If you get nuke.......

Use spies to foil the construction.
If I have Fission in time I’ll sure do that but the three AIs ahead of me are climbing the tech tree so fast I’m not sure that will be an option. I still have hope that I can trade some techs with Osman before he blows by me and then we’ll see. He’ll go for Communism no doubt and perhaps I’ll get a second round of trade with him if I go for Steam instead. By then the Inca should have caught up and I may be able to do some trading with them. I’m not sure what’s up with the Celts. They had some nasty alliances against them but I’m still surprised at how far behind they are. All the better for me though as they will probably catch up at some point and trade some techs one for one.
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Old January 29, 2004, 21:06   #122
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It may turn out they won't even have any uranium. It is ofen scares.
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Old January 29, 2004, 21:43   #123
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It may turn out they won't even have any uranium. It is ofen scares.
Then I might have what they need. I can see them acoming. I can see dem flames...but dey don't scarce me.
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Old January 29, 2004, 21:55   #124
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Have no fear on that matter that you are th only one...

With my game, it is looking very bad for the Empire...

My only saving grace is the Royal Navy, although I had a small fleet decimated, 2 men of war, and 2 troop ships disapeared on the high seas. all very messy.

I know a few people having a go at SID level games. We can beat, we can, yes I am sure we can.....
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Old January 30, 2004, 00:09   #125
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Originally posted by Paddy the Scot
Have no fear on that matter that you are th only one...

With my game, it is looking very bad for the Empire...

My only saving grace is the Royal Navy, although I had a small fleet decimated, 2 men of war, and 2 troop ships disapeared on the high seas. all very messy.

I know a few people having a go at SID level games. We can beat, we can, yes I am sure we can.....
A toast to the Royal Navy then. Good luck me brave lads.
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Old January 31, 2004, 17:59   #126
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I am not sure about how this will turn out, but I had a good start.

Std map, roaming barbs, 70% water, contients. I went with 7 civs.
I do not know if that is a boost for m or a boost for them.
I was thinking it may slow down the tech rate a tad.

It looks like I am on a large cont with only Korea. So I would think it is probably not a good thing as now Korea will grab most of the contient with no real rival at the start.
I was thinking 3 or 4 civs would be better, but I don;t know for sure.
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Old January 31, 2004, 18:04   #127
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I am way behind the Celts, I did not get a peek at Korea's tech as they attacked me. This stopped my new settler every 6 turns plan as I have no room west/nort or south/ I was going west, but ran into two large stacks when they declared. I have room on the
east for a couple of cities.

Two good things so far 1-GA trigger when they attacked.
Yeah is is despot, but it will allow me to stay alive here.
2- MGL. I now have a mix army in Lazapa where they have been pounding away with scores of units. So far my loses are small as I am on a hill and have a cat. Now I have the army so I feel it should be fine unless they send all at once, not likely.
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Old January 31, 2004, 18:24   #128
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I have a stack of at least 10 enslaved workers in the city, but can't get them out right now.

I have killed several setter teams, but the AI can afford them.

I have two small stacks with a cat in one and 3 in another to go for a city of theirs. The problem will be to get some good attack units before they can bring swords or horses to bear.

I just learned the wheel and see two horses, but have to hook them up. If I have Iron, it will be hard to afford the upgrades.

I am going with 4 camps and the capitol as a settler pump. It won't be need to do that any longer so I am hoping to get the shields increased there.

Anyway it will be fun to see how much they will toss at me in the next 5-10 turns.

The wonder complete msgs have seen Inca with 4 so far. Celts, Korea and Arabs with one each. You know how scary it is to get these msgs of wonders that you do not even have the tech for yet.

Don't know where the Inca land is, but I hope is far away. I have seen some of the Celts with 4 coastal cities so far, that I can see.

Javs forted in a hill city make attacking expensive for warriors and spears and even archers. Here is the point in the game that I feel less sure about what is the best way to proceed. I am thinking I need to muster up some means to take at least 4 cities and get some tech from peace. Once they get pikes, it will be a nightmare to attack cities. I have been making lots of cats to bring along for the assualts.

At least they won't be getting any help form anyone else for now.
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Old January 31, 2004, 21:50   #129
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Keep us posted Vmxa1. I’m interested in how your early wars are going to go. I suspect that you’ve chosen a really difficult map but if you can fight off Korea then it may work out. If you find that an early war isn’t profitable then it’s possible that a Pangaea start could work with 80% water so that you would have a chance to control the bottlenecks and get a decent Rex but still be able to invade without ships later in the game. In general, I’ve found that if you can get a Curragh or two out early they can be really effective in locating rivals and trading techs even if you’re not Seafaring although it may be too late for that at the stage of the game you’re in. Good luck and happy belated birthday
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Old February 1, 2004, 03:02   #130
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I only got a few turns in before company came and we went out to the poker club. I had the celt do the auto leave and decided to go to war with them to try to see more map.
I don't think they will come soon and hey I am in despot so what do I care.
I want those contacts, if I can get them. IW in next turn. Horses hooked up. SoZ done this turn, so maybe I can take it to them a bit soon.
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Old February 1, 2004, 09:38   #131
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sounds like a great game you have going here Vmxa
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Old February 1, 2004, 14:43   #132
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I should be getting back to after this. I wanted to mention some behavior that I took advantage of in the game.

I finally spotted about 5 ivory tiles and headed for it. I got a city down and had a settler with two escorts to block off the rest of the ivory. I ran into a few 2 units stacks and a 6 unit stack. They had several settler spears combos about.

I got spooked when they declared war and sent the settler in the other direction. I figured I would just lose the new city anyway and wanted to use the escorts to hold the one ivory I had gotten.

Well the AI turn all its units around and head for Lazwhatever, except two that head for my town. So far they have not come back for the ivory or my town. They already had two other cities near by and should have beaten me to the ivory, especialy since they know it was there all along.

I don't know why they want to take Laz, maybe it has coal in its area. It can't be iron as there must be lots of that around. (I will know on the next turn about Iron)

They of course split the stack of 6 and hit Laz piece meal, letting me survive and get in help. The real reason Laz is alive is I use two small stack to go after two size 1 towns and they headed a bunch of units away from Laz to defend them.
I have not actually attack those towns as my units are under constant attacks. One is one ahill and the other has two cats.
The reinforcing of Laz was lame as well. They had a lot units parked all around and I sent a cat and 2 units (JT and spear) up between them and they never hit them.

I doubt their towns really needed defending and they would have been better of taken Laz and losing one of theirs. They could rebuild and defend better than I can. Of course thy still send in the settler combo to my land during the war. I have a lot of slaves now.

So the switch and draw away units sucker play works fine. The lack of concentrated attack, those are my best allies right now. That and massive defensive bonus. At least I am having fun, even if I do go down fo the count.

The big worry is other civs showing up with massive frigates to bombard and dropping units off that are superior. But that is later.
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Old February 3, 2004, 03:44   #133
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Still alive at 50AD:
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Old February 3, 2004, 04:01   #134
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Been at war a long time. Korea has sent 30-35 units into my lands or near by. They are mostly in small groups. I killl some and they send in the same amount I kill.
Biggest stack had 14 units, but I was able to pound them with 6-10 cats and hit them as they come in contact, as the pull along side and then as they go past.
So when get past me I am able to finish them off. They have keep me tied up for a long time, but I am starting to push them back a bit.

I have mad 7 MGL (lost one), so I have 4 armies with the Pentagon.

Met India and then lost all my curraghs. Korea snk some and Celts got the rest. I finally got a galley out and it is down to 1 hp.
I only need to met one more civ.

Inca landed and founded a city by a razed site. I hit them with an army and captured the city eventually.

So I am at war with Inca, Celts and Korea.

I did make peace with Korea in 290BC for Myst and Map. I then attacked them on the next turn.

I still figure I want to stay at war with them until one of us is gone. I need lots of cities to try to get in the research race at some point.

F3 now says I am avg vs Korea and the numbers have gone way done. I have taken 6 or 7 cities. Mainly I was able to funnel them into a kill zone for my cats. Now I can afford to go on the attack with my 4 man armies. Lots of jungle so the cats can't move through much of the tiles.

Still no pikes, but I figure it won't be long. I live in dread that a large stackwill show up with knights and pikes and put me out.

I have 63 troops and 12 cats still left and 3 camps making horses and the SoZ making AC.
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Old February 3, 2004, 13:31   #135
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Old February 3, 2004, 17:41   #136
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None stop wars my friend. Lots of MGL's and hence lots of armies.

A beneviolent AI that surrounds a captured city that has only 1 horse and 2 damaged armies (well 10 cats) and does not attack.
One stack at 14 units alone.

Just hoping they keep doing it. But as I get closer to their core, it will take less time for them to reenforce.
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Old February 4, 2004, 18:26   #137
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Year 450 now and if this was PTW, I would be so golden. I have just gotten my 10th MGl, not counting the one I lost on defense.

But it is C3C, so no wonders for MGL's. I kicked India of my land even though they were polite before. The one city had several furs and no interlopers need apply. They are just a few techs ahead of me. I would guess they are on a not too large island. I know where the other civs are more or less and it is not near India.

Make a second peace for tech and gold with Korea and broke it right away. I doubt we will be talking again. They are showing up
with Long Boes and Trebuchet's. So they have at least Invention.

Feudalism in about 5 or 6 turns. Finally getting some markets and libs up. Worried now that Inca have shown up with caravels. This could mean a large invasion force. Someone build Leo's and Copernicus is done as well.
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Old February 4, 2004, 21:48   #138
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I'm having trouble attaching an image. I saved a bitmap at about 2.5Mb and tried using the upload service which resulted in a "Page cannot be found message." Tried with a jpg and a zip with no success either. Is it the dialup I'm using perhaps?
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Old February 4, 2004, 22:10   #139
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Regular attach isn't working well either. Hmm...
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Old February 5, 2004, 00:47   #140
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Get Irfanview (free). Use it to capture screens, resize to 800 and save as jpeg. Then ou can attach them like mine.
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Old February 5, 2004, 00:51   #141
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Funny how the score works. Korea is in second place about 50% more points than me. I have take almost all of thier land and they are weak compared to me.

I cannot see the rest of the contient yet, but they can't have much left.

I did get off the bottom. I am 4th instead of 6th. The problem is of course no wonders.
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Old February 5, 2004, 01:58   #142
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Much better; thanks Vmxa1.

I thought this might be helpful as a comparison. The GL yields some nice tech gains but I doubt that I could have managed a long drawn out war as successfully as Vmxa1 while building it and as a result my territory is smaller. I also have had no MGL's and so no Heroic epic or armies. My war with the Inca is 1 turn old and I'm about to take Ica which is their only city on my landmass. That part went well but I was later surprised that a forest landing (on the pink Incan landmass) of about 12 Swiss Mercenaries and 4 medieval infantry was completely wiped out in one turn. I would have done better to fend off Incan assaults, get a leader/army/epic, and then sue for peace until a much bigger landing party could be assembled from the horsemen I’m upgrading to knights at 120 gold each.
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Old February 5, 2004, 02:15   #143
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Vmxa1,

I am enjoying your experiences here.

I would like to encourage you to enter this into a new thread in the Civ III Stories Forum at:

http://apolyton.net/forums/forumdisp...s=&forumid=139

This way more people will get the opportunity to enjoy what you have been going through.

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Old February 5, 2004, 03:09   #144
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The people down there are very skill story tellers and I am rather weak on the imagination. But feel free to run one of your own with it.
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Old February 5, 2004, 03:14   #145
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Drachen did you build the GL on Sid? Was is the settings? I have gone to 600AD so far and have yet to finish my 2nd middle age tech. I am researching at a moderate rate. I put in as much as I can and not go in the whole.
Right now that is 40%.
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Old February 5, 2004, 03:22   #146
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I have 100 troops and 6 armies in the field. Nothing the Koreans can do. I will eliminate them soon. I am going as fast as my armies can get healed and I can get the cats in place. I stuck with the original 12, so 100 troops and 12 cats.
I have embassy with all the civs that I am not at war with.
I am at peace now with Inca, India and Arabia. At war with Korea and Celts. I have been at war with the celts since soon after I met them, but they have not shown up. They are in first place.

Inca traded me their map for an extra 8 gold, so I took that and can see most of the map now. I did it as I have no open land for them to settle in anyway.
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Old February 5, 2004, 03:26   #147
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Quote:
Originally posted by vmxa1
The people down there are very skill story tellers and I am rather weak on the imagination. But feel free to run one of your own with it.
I challenge what you are saying here.

You have a great yarn, and I believe that you should copy these very posts to that Forum.

It is your decision, for it is your game.

Yet, please believe me when I say that you are writing a story here.

Hope you take up the challenge, but if you do not, please keep posting here, I like reading them.

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Old February 5, 2004, 03:56   #148
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Originally posted by vmxa1
Drachen did you build the GL on Sid? Was is the settings? I have gone to 600AD so far and have yet to finish my 2nd middle age tech. I am researching at a moderate rate. I put in as much as I can and not go in the whole.
Right now that is 40%.
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"The setting: Beta 1.15, SID, Standard map, wet, warm, old, sedentary barbs, default rules, lowest aggression, Netherlands facing Inca, Maya, Ottomans, Chinese, Sumerians, and Celts. This is one less opponent than usual." The save game from 720AD is on page four of this thread. Civ is an amazingly well balanced game as a look at our two 450AD games shows. As a Republic it's difficult to increase my army with 1/2 the cities you have and still keep up in research. That makes my empire somewhat weak. You are supporting a larger army but your units are even more outdated than mine. If we get hit with stacks of infantry we're going to be in trouble unless we can buy our way out. There are tradeoffs whatever you choose to do.

I am impressed by what you have been able to accomplish with your militaristic strat and so I intend to increase my military component by creating a killing zone on the resource rich Incan island and take his attacks until I deplete him but the Ai's all have huge numbers of troops and I don't have a very good feel yet for the numbers of troops I'll need. I'm with Paddy and hope you keep on posting.

Hey Jimmytrick...where's that DAR? I want to hear more about your tech stealing and whether you've found a way to achieve tech parity in the Industrial.

How's the Royal Navy doing Paddy?

cheers
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Old February 5, 2004, 04:43   #149
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Paddy maybe after I finish I will take look at it. I am still in a shaky spot here.
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Old February 5, 2004, 04:46   #150
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but that is a great hook that you have and that would be so good in the story forum

my apologies, I do not mean to preach
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