Thread Tools
Old January 11, 2004, 07:51   #31
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 16:52
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
Art o' War!

Good selection of units!
May I humbly suggest using this mildly edited version of Erwan's spy girl?

PS
Give him a credit if you do!
Attached Images:
 
curtsibling is offline  
Old January 11, 2004, 15:15   #32
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
I'm getting this message whenever I play the US side in my beta test:

ILLEGAL OPERATION:
CIV2 caused an invalid page fault in
module CIV2.EXE at 015f:00428b40.

anyone know how to fix this?
Art of War is offline  
Old January 11, 2004, 15:51   #33
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
how do i get my happiness level up? I renamed democracy to communism, but my people are unhappy and there isn't enough money...hmm..
Art of War is offline  
Old January 11, 2004, 18:29   #34
POTUS
Civilization II Democracy Game: ExodusMacCivilization II PBEMScenario League / Civ2-Creation
Prince
 
POTUS's Avatar
 
Local Time: 07:52
Local Date: November 2, 2010
Join Date: Jul 2003
Location: How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Posts: 564
Wonders, temples, collosi, etc.

For money, decrease the matinance cost.
__________________
Vote Democrat
Support Democracy
POTUS is offline  
Old January 11, 2004, 18:35   #35
our_man
Civilization II Democracy Game: Red FrontScenario League / Civ2-Creation
Prince
 
our_man's Avatar
 
Local Time: 16:52
Local Date: November 2, 2010
Join Date: Oct 2000
Location: Glasgow, Scotland
Posts: 522
Raise the luxuries rate, build WoW and improvements, martial law etc.

If this still does not suffice use the effects editor to boost the minimum population at which your citizens become unhappy. You might also want to try raising the riot factor.
__________________
STDs are like pokemon... you gotta catch them ALL!!!
our_man is offline  
Old January 11, 2004, 23:29   #36
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
....
I'm getting this message whenever I play the US side in my beta test:

ILLEGAL OPERATION:
CIV2 caused an invalid page fault in
module CIV2.EXE at 015f:00428b40.

anyone know how to fix this?
Art of War is offline  
Old January 12, 2004, 00:46   #37
POTUS
Civilization II Democracy Game: ExodusMacCivilization II PBEMScenario League / Civ2-Creation
Prince
 
POTUS's Avatar
 
Local Time: 07:52
Local Date: November 2, 2010
Join Date: Jul 2003
Location: How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Posts: 564
Post the scenario and rules, etc. here and let's try it on other computers.
__________________
Vote Democrat
Support Democracy
POTUS is offline  
Old January 12, 2004, 09:48   #38
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
I hope this works..
Attached Files:
File Type: zip cubafree.zip (364.3 KB, 16 views)
Art of War is offline  
Old January 12, 2004, 10:31   #39
yaroslav
Civilization II MultiplayerCivilization II PBEMSpanish CiversCivilization II Democracy Game: ExodusScenario League / Civ2-CreationApolytoners Hall of Fame
Emperor
 
yaroslav's Avatar
 
Local Time: 16:52
Local Date: November 2, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
In order to don't crash Civ2 needs that every single civilization could research one tech. With your current settings, the American can't research any tech, so Civ2 crashes.

Here is a modified RULES.TXT where any civ can research Future Tech, and the game don't crash.

With that RULES.TXT you can continue your work. Be sure to either set the tech rate to 0 (and have no scientifics!) or to always keep at least one researchble tech

BTW, the scen looks nice

Edit: Attachment corrected.
Attached Files:
File Type: txt rules.txt (26.4 KB, 7 views)
__________________
Trying to rehabilitateh and contribuing again to the civ-community
yaroslav is offline  
Old January 12, 2004, 11:03   #40
Arthedain
staff
Scenario League / Civ2-Creation
Moderator
 
Arthedain's Avatar
 
Local Time: 17:52
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Helsingborg, Scania
Posts: 1,253
Gah I didn't know you could set it to zero! Thanks for bringing me the information yaroslav!

Sorry for the off-topic Art of War.
Arthedain is offline  
Old January 12, 2004, 13:58   #41
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
yaroslav, you're the man! thanks! now i can get this thing beta testing soon!
Art of War is offline  
Old January 12, 2004, 14:27   #42
fairline
Scenario League / Civ2-Creation
King
 
fairline's Avatar
 
Local Time: 15:52
Local Date: November 2, 2010
Join Date: Sep 2002
Location: of the wing
Posts: 2,013
Is this going to be playable as the Cubans? I really don't want to play a scenario where the great US bully beats the crap out of another defenceless nation I'd much rather whoop some yanqui ass....

Viva la revolución!
fairline is offline  
Old January 12, 2004, 14:58   #43
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
Hold on...I'll re-upload GAME FILEs in a minute.

Last edited by Art of War; January 12, 2004 at 15:28.
Art of War is offline  
Old January 12, 2004, 14:59   #44
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
i think it could be played either way, i'll playtest it.
Art of War is offline  
Old January 12, 2004, 15:36   #45
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
how do I make it where neither side can negotiate with one another?

edit: nevermind. got it.

Last edited by Art of War; January 12, 2004 at 15:45.
Art of War is offline  
Old January 12, 2004, 15:59   #46
yaroslav
Civilization II MultiplayerCivilization II PBEMSpanish CiversCivilization II Democracy Game: ExodusScenario League / Civ2-CreationApolytoners Hall of Fame
Emperor
 
yaroslav's Avatar
 
Local Time: 16:52
Local Date: November 2, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
Quote:
Originally posted by Art of War
yaroslav, you're the man! thanks! now i can get this thing beta testing soon!
It has been a pleasure
__________________
Trying to rehabilitateh and contribuing again to the civ-community
yaroslav is offline  
Old January 12, 2004, 21:45   #47
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
how do I make an event that if you destroy a certain unit, you lose money?
Art of War is offline  
Old January 13, 2004, 01:37   #48
POTUS
Civilization II Democracy Game: ExodusMacCivilization II PBEMScenario League / Civ2-Creation
Prince
 
POTUS's Avatar
 
Local Time: 07:52
Local Date: November 2, 2010
Join Date: Jul 2003
Location: How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Posts: 564
Use the trigger: unit destroyed, then change money.
__________________
Vote Democrat
Support Democracy
POTUS is offline  
Old January 13, 2004, 09:36   #49
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
but do you have to put like -400 or something so it doesn't add it?
Art of War is offline  
Old January 13, 2004, 15:16   #50
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
well, the invasion of cuba went great in my first playtest...until I took Habana, then the nation split into Civil War! Comm. Cubans vs. The Souix! how do I stop this from happening?
Art of War is offline  
Old January 13, 2004, 16:38   #51
yaroslav
Civilization II MultiplayerCivilization II PBEMSpanish CiversCivilization II Democracy Game: ExodusScenario League / Civ2-CreationApolytoners Hall of Fame
Emperor
 
yaroslav's Avatar
 
Local Time: 16:52
Local Date: November 2, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
The @NOSCHIM event
__________________
Trying to rehabilitateh and contribuing again to the civ-community
yaroslav is offline  
Old January 13, 2004, 18:52   #52
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 16:52
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
Put this at the Events start...

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF
curtsibling is offline  
Old January 13, 2004, 18:59   #53
Case
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
Emperor
 
Case's Avatar
 
Local Time: 01:52
Local Date: November 3, 2010
Join Date: Feb 2000
Posts: 3,057
Quote:
well, the invasion of cuba went great in my first playtest...until I took Habana, then the nation split into Civil War! Comm. Cubans vs. The Souix! how do I stop this from happening?
Are you sure that you want to get rid of that? If sounds like a rather cool feature (ie, the capture of Havana causes the country to split into Pro-Castro communists and Anti-Communist nationalists).

Incidently, if Bush is in office at the time of this invasion, the operation would probably called something like 'Operation X Freedom' ('Cuban Freedom' most likely). 'Freedom' seems to be Bush's key phrase (though IMO it results in a lot of his diplomatic and military inititives sounding a lot like ads for female hygiene products )
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
Case is offline  
Old January 13, 2004, 19:23   #54
Boco
Scenario League / Civ2-Creation
King
 
Boco's Avatar
 
Local Time: 10:52
Local Date: November 2, 2010
Join Date: Jan 2001
Location: of underdogs
Posts: 1,774
Yes to SCHISM's!

Quote:
ads for female hygiene products


Enjoy the beach you *******! With all the snow we're getting this winter, mebbe Bush will launch this just to open Cuba up for tourism.
Boco is offline  
Old January 13, 2004, 20:12   #55
Case
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
Emperor
 
Case's Avatar
 
Local Time: 01:52
Local Date: November 3, 2010
Join Date: Feb 2000
Posts: 3,057
Quote:
Originally posted by Boco
With all the snow we're getting this winter, mebbe Bush will launch this just to open Cuba up for tourism.
That would certainly provide a double meaning for the military phrase 'hit the beaches'
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
Case is offline  
Old January 13, 2004, 20:58   #56
POTUS
Civilization II Democracy Game: ExodusMacCivilization II PBEMScenario League / Civ2-Creation
Prince
 
POTUS's Avatar
 
Local Time: 07:52
Local Date: November 2, 2010
Join Date: Jul 2003
Location: How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Posts: 564
I''d tend to agree that a civil war, except for the US and Neutral powers would be good. Then you can have faction infighting.
__________________
Vote Democrat
Support Democracy
POTUS is offline  
Old January 13, 2004, 23:14   #57
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
Well here's the rub:

I have the US and CIM lumped together as one civ, then Castro's forces as another. I'm going to go NOSCHISM for now. Maybe v2.0 will be different.
Art of War is offline  
Old January 14, 2004, 00:02   #58
POTUS
Civilization II Democracy Game: ExodusMacCivilization II PBEMScenario League / Civ2-Creation
Prince
 
POTUS's Avatar
 
Local Time: 07:52
Local Date: November 2, 2010
Join Date: Jul 2003
Location: How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Posts: 564
I'm not you, however, I wouldn't put Cubans with America. They both have completely different agendas, the US make sure that the chaos does not get out of hand, and if possible, remove Communism from the Western Hemisphere, and Cuban freedom fighters simply want Cuba.

Think of it this way, Cuban revolutionaries would attack America if they thought it would help them, and visa versa.
__________________
Vote Democrat
Support Democracy
POTUS is offline  
Old January 14, 2004, 01:14   #59
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 09:52
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
yeah i know...that's why i'm thinking of adding "CIA Backing" to the CIM so that it gives it a bit more of a realism...maybe CIA "advisors" already in field. It's a short game though...i made it 20 turns, by Days...
Art of War is offline  
Old January 14, 2004, 09:58   #60
Arthedain
staff
Scenario League / Civ2-Creation
Moderator
 
Arthedain's Avatar
 
Local Time: 17:52
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Helsingborg, Scania
Posts: 1,253
Is it ready for a release soon then? It sure sounds interesting, especially if it's playable as the Cubans too
Arthedain is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:52.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team