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Old January 14, 2004, 10:04   #61
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@ Art of War

You're using my German corvette class 130 as an Cuban Paulk II-FPC. Can you tell me something about this unit?
Don't find this NATO-Code.
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Old January 14, 2004, 14:13   #62
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Originally posted by Case
Incidently, if Bush is in office at the time of this invasion, the operation would probably called something like 'Operation X Freedom' ('Cuban Freedom' most likely). 'Freedom' seems to be Bush's key phrase (though IMO it results in a lot of his diplomatic and military inititives sounding a lot like ads for female hygiene products )


I was having enough trouble taking Dubya seriously before you mentioned this...now I'm just going to wet myself every time I see that pinheaded moron on TV.
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Old January 14, 2004, 16:06   #63
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Originally posted by skipper
@ Art of War

You're using my German corvette class 130 as an Cuban Paulk II-FPC. Can you tell me something about this unit?
Don't find this NATO-Code.
similar enough to me...if you can find me a real Paulk II, then I'd be glad to change it.

Also, I don't know if it will be Cuban-playable...I was pretty generous with the Cubans, and I still whooped their butts...
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Old January 14, 2004, 16:19   #64
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If it's too easy to play as the Americans, then why not make it playable as Cuba?

Take command of Fidel and his 'loyal' citizens and battle it out against the American Juggernaut in the final war between the 'Free World' and Communism...
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Old January 14, 2004, 22:53   #65
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Fidel is dead. Raul, his bro, is now in charge...but he's outta the country and will be back in two days...and the CIM has to retake the country in two days...doom?
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Old January 14, 2004, 23:54   #66
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MEh! Buta u the lsuet they \can go down with allt guns blazings., etc,. etc.
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Old January 15, 2004, 09:54   #67
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hwaht?
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Old January 15, 2004, 11:31   #68
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How will the world react?
I'm not sure the world community would accept a US invasion of Cuba. Don't get me wrong, I love the idea for this sceanrio, but will there be any opposition the US faces internationally, maybe economic sanctions simulated by loosing money in the events file?
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Old January 15, 2004, 11:39   #69
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Ahem! Excuse me, but I was at a cocktail party last night. I wandered back to my room at 3.30am and for some bizarre reason (which for the life of me I cannot remember), I decided it would be a good idea to post on 'Poly.

What I meant to say is "but at least they can go down with all guns blazing".
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Old January 15, 2004, 16:56   #70
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Quote:
Originally posted by our_man
Ahem! Excuse me, but I was at a cocktail party last night. I wandered back to my room at 3.30am and for some bizarre reason (which for the life of me I cannot remember), I decided it would be a good idea to post on 'Poly.
Haha! Why do you always post @ forums etc. when you're drunk? That always happends to me too! (if I'm not too tired when I come home that is )
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Old January 16, 2004, 16:50   #71
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http://www.fas.org/man/dod-101/sys/s...NSC9600774.JPG

Attached Thumbnails:
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Name:	pauk-class.bmp
Views:	7
Size:	9.8 KB
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Old January 16, 2004, 19:54   #72
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Just, FYI, in the readme, you say that the Harrier is not a jet.
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Old January 16, 2004, 21:37   #73
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it's not...it's max speed is like 600 mph...that's not jet, is it?
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Old January 16, 2004, 21:50   #74
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A jet is just the engine. The slowest jet has a max speed of about 250 knots.
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Old January 16, 2004, 22:17   #75
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There are three basic types of planes if you divide them by engine: Piston planes, which are little more than high-power car engines turning a propeller; jets which move air through the plane to push it forward; and rockets.
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Old January 17, 2004, 22:42   #76
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here's everything for the game. i'm switching to a new PC, so I have to upload it.
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File Type: zip cubafree.zip (380.8 KB, 15 views)
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