Thread Tools
Old January 24, 2004, 16:18   #1
Guynemer
C4WDG The GooniesCiv4 SP Democracy GameBtS Tri-League
Emperor
 
Guynemer's Avatar
 
Local Time: 13:02
Local Date: November 2, 2010
Join Date: Mar 1999
Location: here
Posts: 8,349
Espionage--worthless?
Just out of curiosity--how much use have more experienced played made of the espionage system. It just seems too expensive and random to have any significant place in a viable strategy. Just planting a spy alone is a dicey situation.
__________________
"My nation is the world, and my religion is to do good." --Thomas Paine
"Strange is it that our bloods, of colour, weight, and heat, pour'd all together, would quite confound distinction, yet stand off in differences so mighty." --William Shakespeare
"The subject of onanism is inexhaustable." --Sigmund Freud
Guynemer is offline  
Old January 24, 2004, 16:53   #2
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 13:02
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
In a word No.
vmxa1 is offline  
Old January 24, 2004, 18:02   #3
joncha
MacNationStates
Emperor
 
joncha's Avatar
 
Local Time: 02:02
Local Date: November 3, 2010
Join Date: Jan 2003
Location: Communist Party of Apolyton
Posts: 7,173
The only time I ever use it is to provoke someone into declaring war against me. Usually (99% of the time) I just attack 'em, though. Sometimes its just more satisfying to get them good and angry first.

jon.
__________________
If Tehben spits eggs at you, jump on them and throw them back. ~ WTF is Eventis? ~ Belgium Doesn't Exist!

And just in case a disputant, calls you to dispute about their claims,
Do not, then, dispute on them, except by way of an external dispute.
joncha is offline  
Old January 24, 2004, 18:09   #4
Tattila the Hun
King
 
Tattila the Hun's Avatar
 
Local Time: 20:02
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Tornio, Suomi Perkele!
Posts: 2,653
I usually have better use for my gil.
__________________
I've allways wanted to play "Russ Meyer's Civilization"
Tattila the Hun is offline  
Old January 24, 2004, 18:36   #5
Rasputin
lifer
DiploGamesThe Courts of Candle'Bre
Deity
 
Rasputin's Avatar
 
Local Time: 03:02
Local Date: November 3, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
i sue it, but then again i use everything in the game to get the whole sensation, no point just using one tactic all the time, more fun experimenting
__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Rasputin is offline  
Old January 24, 2004, 18:39   #6
David Murray
Prince
 
Local Time: 17:02
Local Date: November 2, 2010
Join Date: Dec 2000
Posts: 525
It's worth it alone to see exactly how many of each type of unit the opponent has in the military adviser screen.

I feel justified in saving and reloading if planting a spy doesn't work because I also think that espionage in this game is pretty much a shoddy afterthought. In Civ2, I used espionage all the time because you could plant nukes and poison water supplies! And if you were a fundamentalist, civs weren't allowed to declare war on you because terrorism was expected of such extreme regimes.

Ah, the good old days of Civ2.
David Murray is offline  
Old January 24, 2004, 18:42   #7
Wittlich
lifer
Call to Power II MultiplayerCivilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMPtWDG Vox ControliCivilization III Democracy GameCiv4 SP Democracy GameC3CDG EuphoricaIron CiversCivilization IV: MultiplayerCivilization IV PBEMC4WDG United Dungeon DwellersDiploGamesC4BtSDG TemplarsPolyCast Team
Deity
 
Wittlich's Avatar
 
Local Time: 10:02
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
I do use espionage to plant spies...but I agree - the espionage portion of Civ3 needs work.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
Wittlich is offline  
Old January 24, 2004, 18:45   #8
Rasputin
lifer
DiploGamesThe Courts of Candle'Bre
Deity
 
Rasputin's Avatar
 
Local Time: 03:02
Local Date: November 3, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
Quote:
Originally posted by David Murray
It's worth it alone to see exactly how many of each type of unit the opponent has in the military adviser screen.

I feel justified in saving and reloading if planting a spy doesn't work because I also think that espionage in this game is pretty much a shoddy afterthought. In Civ2, I used espionage all the time because you could plant nukes and poison water supplies! And if you were a fundamentalist, civs weren't allowed to declare war on you because terrorism was expected of such extreme regimes.

Ah, the good old days of Civ2.
CHEAT

__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Rasputin is offline  
Old January 24, 2004, 19:20   #9
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 10:02
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
I will sometimes cheat the same way. Depends if I'm (mentally) ready for war or not.

To see where all their military units are for a turn (Steal Plans) is really cool. Of course, anytime you use your spy for other than Investigate City (and I do not know what else), there is risk of it being lost.

The more expensive spy missions are risky. If I am not far ahead, then I don't risk them; if I AM far ahead, I have no need for them.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old January 24, 2004, 19:39   #10
Fatwreck
Civilization III PBEM
Prince
 
Fatwreck's Avatar
 
Local Time: 19:02
Local Date: November 2, 2010
Join Date: Jun 2002
Location: Sweden
Posts: 635
I only use it for investigating cities to check up on the wonder building of my rivals...

but for stealing techs and suck, nope never even tried it
__________________
You saw what you wanted
You took what you saw
We know how you did it
Your method equals wipe out
Fatwreck is offline  
Old January 24, 2004, 19:50   #11
Wittlich
lifer
Call to Power II MultiplayerCivilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMPtWDG Vox ControliCivilization III Democracy GameCiv4 SP Democracy GameC3CDG EuphoricaIron CiversCivilization IV: MultiplayerCivilization IV PBEMC4WDG United Dungeon DwellersDiploGamesC4BtSDG TemplarsPolyCast Team
Deity
 
Wittlich's Avatar
 
Local Time: 10:02
Local Date: November 2, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
I concur. The only thing I do with my planted spies is investigate cities (mainly the wonder-building ones). Everything else that the spy "could" do is just way too expensive for my taste - especially if you spend the exorbinant amount of gold only to find out that your spy was caught, your gold wasted, and now you're at war - in which case the thousands of gold you just spent to basically get your spy killed and started a war over could have been better spent on the war effort that your spy triggered in the first place!
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
Wittlich is offline  
Old January 24, 2004, 21:30   #12
asleepathewheel
C3C IDG: Apolyton TeamInterSite Democracy Game: Apolyton TeamPtWDG Gathering StormC4DG Gathering Storm
Emperor
 
Local Time: 12:02
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
plant spies to see how many/type unit

occassionaly check out cities (quite often to see how close to a wonder)

may steal a tech if behind mid game (very rare)

every blue moon steal the military plans
asleepathewheel is offline  
Old January 24, 2004, 22:10   #13
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 10:02
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
Investigating cities during war to inspect defenders and defensive improvements can ensure your not being upset as you make an assault on a city.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old January 25, 2004, 01:00   #14
smellymummy
King
 
Local Time: 09:02
Local Date: November 2, 2010
Join Date: Aug 1999
Posts: 2,079
the most used espionage info i use is the military advisor to check how many units the AI has. after that comes investigate city and steal tech. steal tech is risky and expensive business though
smellymummy is offline  
Old January 25, 2004, 01:17   #15
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 13:02
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
Quote:
Originally posted by David Murray
It's worth it alone to see exactly how many of each type of unit the opponent has in the military adviser screen.
My thoughts exactly.

I rarely use the espionage missions though (mostly examine city to check progress on a wonder, rarely steal plans if I have lots of cash and feel like seeing what the AI is up to).
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old January 25, 2004, 10:18   #16
Skanky Burns
Alpha Centauri Democracy GameACDG The Cybernetic ConsciousnessC4DG Team Alpha CentauriansApolytoners Hall of FameACDG3 Spartans
 
Skanky Burns's Avatar
 
Local Time: 04:02
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
Seeing enemy unit composition is the only thing I use espionage for.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Skanky Burns is offline  
Old January 25, 2004, 15:35   #17
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 12:02
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
Steal enemy battle plan is worth every penny.

Investigate city. Success rate is zillion times better than battle plan and each cheaper. Best before attacking city.

Steal tech is not worth it, since you can trade legitimately for much better price. Only reason I see is if you dont wanna give something to teh civ.

Sabotage/initiate propaganda etc is not worth it.
__________________
:-p
Zero is offline  
Old January 25, 2004, 17:55   #18
Solver
lifer
Civilization IV CreatorsAge of Nations TeamApolytoners Hall of FamePolyCast TeamBtS Tri-LeagueThe Courts of Candle'BreC4WDG Team Apolyton
Deity
 
Solver's Avatar
 
Local Time: 20:02
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
Civ 3 espionage still is screwed somewhat. Planting a spy is always worth it just for the military info. Stealing tech or propaganda are very rarely worth it. I've stolen tech a few times, but that's rare and risky. I'd rather put the money into my own research. Also, the risk of being caught and thus spending 2000 gold for putting myself at war... bah.
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Solver is offline  
Old January 26, 2004, 06:14   #19
Rasputin
lifer
DiploGamesThe Courts of Candle'Bre
Deity
 
Rasputin's Avatar
 
Local Time: 03:02
Local Date: November 3, 2010
Join Date: May 1999
Location: Between Coast and Mountains
Posts: 14,475
Quote:
Originally posted by Zero


Sabotage/initiate propaganda etc is not worth it.
never got that to work... has anyone had success
__________________
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Rasputin is offline  
Old January 26, 2004, 13:28   #20
steven8r
Prince
 
steven8r's Avatar
 
Local Time: 11:02
Local Date: November 2, 2010
Join Date: May 2002
Location: of Central Texas
Posts: 561
With a Spy you can see what types of Units a rival civ has. Stealing Plans (if successful), although somewhat expensive, can tell you where each unit is on the map. I've used that a few times to locate that lone Transport w/ some Units in it. Generally I don't bother.

You don't need a spy to Investigate a city, your Ambasador can do that job for you w/o the chance/expense of planting a Spy. I generally just rely on my Diplomats in the Embassies. They're much cheaper and don't cause resentment upon failure--they don't fail.

Embassies are VERY useful, Spys can be useful, but risky.

I generally build the Intelligence Agency when I get the tech, but more for the Cultural Value than the Espionage value. (and it's only 1 Culture point).

Steven
__________________
"...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.
steven8r is offline  
Old January 26, 2004, 14:44   #21
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 10:02
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
Quote:
You don't need a spy to Investigate a city, your Ambasador can do that job for you ...
The point is: Your ambassador canNOT do that for you if you are at war.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old January 26, 2004, 17:15   #22
tobor
Settler
 
Local Time: 17:02
Local Date: November 2, 2010
Join Date: Jul 2002
Posts: 2
I almost never use espionage, but on occasions it was very useful.

1. My main opponent was building the Manhattan Project and I wanted to delay ICBM builing by everyone until I acquired uranium also. I waited ten turns and then sent a spy in to sabotage the MHP. For about 500 Gold, I was able to delay the MHP until I had the uranium I needed.

2. I was behind in the technology race and no one would trade with me. I used several spies to acquire the needed technologies to jumpstart my military campaign.
tobor is offline  
Old January 26, 2004, 19:33   #23
Yoritomo
Settler
 
Local Time: 09:02
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 6
I've only used it to plant spies so I can see how much of each unit the computer players have. All other forms of espionage are huge wastes of money, which you never have enough of. Unlike the computer players who have thousands even when they upgrade all their units, etc.

I desperately miss the diplomat and spy units of Civ 2. They made the game so much fun. It's to the point now where I can never compete with the computer for technology, especially with the new science heros in Conquests. All that has added to the game is the computer getting tech even faster than before. To the point that when I finally crawl and grope my way into the industrial age (steam power, nationalism, etc) the computer players are already done with it.
Yoritomo is offline  
Old January 26, 2004, 20:50   #24
Yoritomo
Settler
 
Local Time: 09:02
Local Date: November 2, 2010
Join Date: Nov 2003
Posts: 6
I've only used it to plant spies so I can see how much of each unit the computer players have. All other forms of espionage are huge wastes of money, which you never have enough of. Unlike the computer players who have thousands even when they upgrade all their units, etc.

I desperately miss the diplomat and spy units of Civ 2. They made the game so much fun. It's to the point now where I can never compete with the computer for technology, especially with the new science heros in Conquests. All that has added to the game is the computer getting tech even faster than before. To the point that when I finally crawl and grope my way into the industrial age (steam power, nationalism, etc) the computer players are already done with it.
Yoritomo is offline  
Old January 26, 2004, 23:25   #25
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 13:02
Local Date: November 2, 2010
Join Date: Feb 2001
Posts: 21,822
I don't investigate all that often, actually, because I usually have enough arty and bomber to make sure there aren't any units in enemy cities for my ground troops to fight
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old January 26, 2004, 23:53   #26
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 13:02
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Most of the time I just plant a spy to se the troop counts.
vmxa1 is offline  
Old January 27, 2004, 08:19   #27
player1
Emperor
 
player1's Avatar
 
Local Time: 19:02
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Quote:
Originally posted by Zero
Steal tech is not worth it, since you can trade legitimately for much better price. Only reason I see is if you dont wanna give something to teh civ.
Exempt in late industrial and modern age when you can steal a tech for a cheaper price compared to buying (even with safe settings).
player1 is offline  
Old January 27, 2004, 09:49   #28
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 13:02
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
Quote:
Originally posted by Rasputin


never got that to work... has anyone had success
I have gotten Propoganda to work many times. The main reason to conduct a Propoganda mission is if you need a toe hold onto another continent, or to get an important luxury or resource (possible but only in limited circumstances)

There are severe restrictions to propoganda missions. The first (and most obvious) is that Democracies are immune to them. The second is that the sucess rate is largely dependent on the culture value of the target city (over 100 is unlikely and over 500 is next to impossible) Repeated attempts raise your odds slightly (just an observation, not based on statistical analysis) propoganda missions are most successful against isolated cities containing valuable real estate or resources from a Civ with vastly inferior culture (they should be in awe of your civ)
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline  
Old January 28, 2004, 11:40   #29
Johann Moritz
Civilization III PBEM
Prince
 
Johann Moritz's Avatar
 
Local Time: 18:02
Local Date: November 2, 2010
Join Date: Aug 2003
Location: Madrid
Posts: 845
In my opinion, the cost of espionage is right, the problem is the odds of failure are too high. Propaganda is useful, as well as Investigate City relating to wonders. But by far the best use of all is the military infromation you get in the Military Advisor screen.
__________________
"Nuestros enemigos son imaginativos y están llenos de recursos; nosotros, también. Nunca dejan de buscar nuevas maneras de perjudicar a nuestro país y a nuestro pueblo; nosotros, tampoco." George W. Bush
Johann Moritz is offline  
Old January 28, 2004, 19:53   #30
player1
Emperor
 
player1's Avatar
 
Local Time: 19:02
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Quote:
Originally posted by Johann Moritz
In my opinion, the cost of espionage is right, the problem is the odds of failure are too high.
Especially for simple things like planting a spy.
player1 is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 13:02.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team