Reply
 
Thread Tools
Old February 26, 2004, 18:40   #61
planetfall
Prince
 
planetfall's Avatar
 
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
Mad Bomber,

I don't know where the break point is. In last game I on purpose pushed Mayans to maximum of -100 in attitude. Normally I get techs for peace as I don't push them. But in this game I wanted them to declare as I was runing democracy and did not want to break stride and also did not want them to keep trading luxuries with my main AI competition.

Techs for peace is not a priority for me either, but if a civ is cut to 8 cities, they will often sue for peace. Just bide thru the peace cycle, and then finish them off. This was gain tech/cash by breaking campaign into 2 stages instead of one. The only down side is does the lost opportunity of assimulating a foreign land 20 turns earlier pay for the tech. In the past I have said yes, because it gets me at least 4 turns quicker to tech lead. Now I'm not so sure.

PF
planetfall is offline   Reply With Quote
Old February 28, 2004, 23:59   #62
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 13:24
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
Quote:

Techs for peace is not a priority for me either, but if a civ is cut to 8 cities, they will often sue for peace. Just bide thru the peace cycle, and then finish them off. This was gain tech/cash by breaking campaign into 2 stages instead of one. The only down side is does the lost opportunity of assimulating a foreign land 20 turns earlier pay for the tech. In the past I have said yes, because it gets me at least 4 turns quicker to tech lead. Now I'm not so sure.

PF
For me the decision of whether to wipe out a civ or let them live on is based on a few factors. The first is whether they had acted in an honorable manner towards me. Assuming that they had, then the question depends upon the size of their empire vs. mine, the quality of their armies and how much of a future threat they could pose towards me. In the early game (before industrialization) I find that I keep fighting until I can't sustain the offensive.

This is because the earlier you capture the land the more beneficial it becomes to you In the later game. I find that I often have to break up a conquest into two or more campaigns. Often this is due to WW but also in losing interest or their being no further benefit in wiping out the civ.
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline   Reply With Quote
Old March 1, 2004, 11:19   #63
planetfall
Prince
 
planetfall's Avatar
 
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
Agreed. At first it is fun to make the world your color, and then you come to realize it is a waste of time to build cities on the second continent unless there is a key resource there.

I have gone from ending with the world all my color to ending with
one continent my color and a few spots of color on the other continent.

PF
planetfall is offline   Reply With Quote
Old March 1, 2004, 12:55   #64
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 13:24
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
Quote:
Originally posted by planetfall
Agreed. At first it is fun to make the world your color, and then you come to realize it is a waste of time to build cities on the second continent unless there is a key resource there.

I have gone from ending with the world all my color to ending with
one continent my color and a few spots of color on the other continent.

PF
I can't quite say that, becauseI play bloodlust (conquest only) games. As they say "In the end, there can only be only one". I find the other victory conditions to be rather unsatisfying. Eventually, all will be mine, but in the meantime I do show a little mercy, if deserved.
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline   Reply With Quote
Old March 1, 2004, 13:10   #65
planetfall
Prince
 
planetfall's Avatar
 
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
You're missing the point. I also have only on conquest win, but it is a faster win if abandon cities on second continent that are only going to delay the win and never contribute one military unit. Once start abandoning, even if AI reconquered/flips a city; the collapse cascade has begun. They don't have enough time to rebuild the city to be able to contribute to military and rather than boring police work, my units cango on to important missions.

PF
planetfall is offline   Reply With Quote
Old March 1, 2004, 13:22   #66
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 13:24
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
Quote:
Originally posted by planetfall
You're missing the point. I also have only on conquest win, but it is a faster win if abandon cities on second continent that are only going to delay the win and never contribute one military unit. Once start abandoning, even if AI reconquered/flips a city; the collapse cascade has begun. They don't have enough time to rebuild the city to be able to contribute to military and rather than boring police work, my units cango on to important missions.

PF
Hmm. I think you are missing the point here. I dont keep enemy cities over size 3 or 4 particularly after turn 150. I wait until they produce a settler (which is often rushed), abandon, resettle and then move on. All that it really costs me is a garrison unit, big deal.

True you can go the route of razing cities but this causes unhappiness and there is the possibility of AI resettlement (true they won't reach their former glory but it would be a pain to go recapturing territory). Certainly cities on a second continent would never be overly productive (esp in C3C) but with the use of specialists and corruption reducers they are not worthless either.
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline   Reply With Quote
Old March 1, 2004, 13:46   #67
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 13:24
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
I stopped the win by conquest a long time ago, it is too much work. I used to use armies to smash the AI and capture or resettle to get the landmass need to win. It got to be a pain, I just launch or even stop playing that game.

It is really tedious on island maps, not as bad on pangea. Of course I don't have that problem lately as I am not even winning. Just run some Sid games and those problems go away.
vmxa1 is offline   Reply With Quote
Old March 1, 2004, 13:50   #68
planetfall
Prince
 
planetfall's Avatar
 
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
Ok, rushing settlers/workers is a way to gain land without much cost.

My question now is why bother? If in cash hurting situation, or shield hurting situation those cities can contribute a bit, although still now military. Usually by the time I start DDay, techs and cash are no longer important. All that matters is key resources and military. I just get tired of the MM of weak cities on second continent. I find it better to finish this game and start anew. But I can see the sense in your style.
My DDays are late, usually around turn 300-350, at while time the value of 2nd continent cities is readly reduced.

Hey if your style works, do it. Not saying my style is the only method.

PF
planetfall is offline   Reply With Quote
Old March 1, 2004, 14:23   #69
planetfall
Prince
 
planetfall's Avatar
 
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
vmxa1,

You have an excellent point. Conquests really start to hang out 1/2 of the way thru the 2nd continent. I only completed last game as first under emperor, but next time will quit earlier. Not going to sid, doesn't sound fun to me. I was going to try MOO3 for variety or AlphaC, but both seem a bit dead. Interesting review on SimCity4, so may give that a try.
Even deity does not seem like fun to me.

PF
planetfall is offline   Reply With Quote
Old March 1, 2004, 17:16   #70
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 13:24
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
I have have been trying to talk myself into another run at Moo3. I also just ordered Vel SMAX guide, so I will probably end up playing that again, once I start reading it.

You are almost right about Sid. It can be harsh, but I did have fun in one run that I lost by culture. I actually thought I had a chance as I had caught up in tech. The bad news was no other civs held the KAI in check culturally to allow me a chance to get enough on my own.
vmxa1 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 13:24.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team