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Old March 1, 2004, 07:19   #1
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Maps for Mapmaking
Ok, I may be missing something here, but why are Maps not available to be traded when you get the tech MapMaking?

I find that navigation is so far away....

Am I the only one who feeld this way?
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Old March 1, 2004, 07:43   #2
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Balance issue. Map trading moved back to give more value to exploration.
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Old March 1, 2004, 11:38   #3
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If I think about it, it would have been better if they had done it this way:
- Territory Map trading avialable with Map Making.
- World Map trading available with Exploration (or whatever is now).
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Old March 1, 2004, 11:54   #4
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I liked the map trading being moved back. It allows the game's character to develop.

I also like the communications being moved back to Printing Press. Good changes, IMHO.
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Old March 1, 2004, 13:26   #5
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I like the change as well.
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Old March 1, 2004, 13:36   #6
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Quote:
Territory Map trading avialable with Map Making.
If you traded for every territory map, then you would have an almost 100% complete knowledge of the map before world map trading became available.

Therefore the territory map has to be available no earlier than the world map.
I like the change aswell
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Old March 1, 2004, 14:05   #7
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While I agree that the theory behind it makes no sense in terms of realism, it's one of those changes that greatly improves game play and is therefore necessary.

I always thought it was a bit absurd that I knew what the entire world looked like by 30 BC.
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Old March 1, 2004, 14:13   #8
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good change
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Old March 1, 2004, 19:24   #9
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I liked the change myself.
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Old March 1, 2004, 20:00   #10
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I dislike this change, the word map and the word making seems to me to mean a civ has aquired the ability to make a map!

I understand the arguments about how it changes gameplay etc but I dont agree that if improves it.

The communications at printing press yes thats OK and does help to prolong the game, but with that there is no need to withhold map trading as you can only trade a map with a civ you know of!

this whole idea that it gives the AI a better chance if we cannot trade maps is nonsense, most people say the AI knows where everything is already. How often you see a settler head off to the middle of nowhere and plop a city down and find that they have grabbed your only chance of coal an era before its available.

I think its actually far easier to get ahead of the AI now as I explore like mad and seek out all my rivals, and in most games get a massive monopoly on trade and contact. I even go out of my way to prevent AI's from finding each other, to prolong this exploit!!!!

Yes its an exploit and its been handed to us on a plate, the AI cant cope with this and certainly doesnt know how to address it. On a continents map with a seafaring civ you can almost always get to know everyone in the world while your still in ancient times.

If you have a good rep and can afford the prices for techs, you can then whore them to everyone on the other continent. You can also keep one continent held back by not trading to them if you wish, thus making yourself easy pickings when you get superior units there to smack them with.

Game over !
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Old March 1, 2004, 21:45   #11
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Quote:
Originally posted by ChrisiusMaximus
I think its actually far easier to get ahead of the AI now as I explore like mad and seek out all my rivals, and in most games get a massive monopoly on trade and contact. I even go out of my way to prevent AI's from finding each other, to prolong this exploit!!!!

Yes its an exploit and its been handed to us on a plate, the AI cant cope with this and certainly doesnt know how to address it. On a continents map with a seafaring civ you can almost always get to know everyone in the world while your still in ancient times.

If you have a good rep and can afford the prices for techs, you can then whore them to everyone on the other continent. You can also keep one continent held back by not trading to them if you wish, thus making yourself easy pickings when you get superior units there to smack them with.

Game over !
I have used this "exploit" to my advantage in several recent games. I do believe that the seafaring civ and continents is the key to maximizing it.
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