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Old March 23, 2004, 20:12   #31
Zylka
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ok
other changes that need dealing with before Friday:

Explosives are coming up.. Terraforming deserts, hills, or mountains is not permitted (perhaps even plains). We’ve got wayyy too much African space and map integrity to preserve without *ing around with size 30+ hubs suddenly available for settlement. Ljube, what’s Rah’s formula for subtracting 100g from a civ without edit? A few other changes - the group needs to hash these out pretty quick:

-Destroyers upped to 5/5, or at least 5/4. We’re going to have them all game, so why not make a semi effective, low cost sea patroller instead of a (barely) glorified ironclad
-Dreadnought down to 7/7. Way, way, way too powerful at refining. Do they go obsolete by Automobile?
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Old March 26, 2004, 02:33   #32
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Quote:
Originally posted by Zylka
Raz, good to have you with us. Paste your above and future in game responses to this thread:

http://apolyton.net/forums/showthrea...&goto=lastpost
sorry zylka though this was a diferent game to ozzys diplo ...

will do that ....
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Old March 26, 2004, 03:54   #33
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Pre-modern rule review. New rules text tommorrow

- Emperor level, 1x1x
- Tech paradigm set at 15/10
- No huts
- Civ specific unit cost advantages and start techs were not included
- Unit bribery allowed, city bribery not
- All exploits listed in Rah rules prohibited
- Tech trading & stealing allowed
- Maximum 8 total foreign trade routes allowed; divided in any decided ratio amongst receiving partners
- Money trade available when setting tax to 0 first on both sides. Monitor any mistakes for edit
- Diplomats cost increased to 60
- Pikeman flag added to Legions
- Destroyer stats increased to 5/5
- Dreadnought stats lowered to 7/7
- Engineer/settler form change of mountains, hills, deserts, swamps and plains prohibited. Plains may be grown into forests as exception
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Old March 26, 2004, 21:04   #34
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Start time in an hour, perhaps a little later tonight. Markus may be finding a sub. Dylan, what's your deal?
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Old March 26, 2004, 21:30   #35
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I'm here, buddy.
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Old March 27, 2004, 01:06   #36
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Alright - as far as I'm concerned, the point of this session is to construct a strong position for Greece for our next COMMITTED member. At bare minimum - that means a peace that won't needlessly drain her resources through attrition; and that peace also comes at a defined minimum of withdrawing from Carthaginian cities for whatever trade.

We're not playing a half session so someone who hasn't even been committed in the past can push their luck with the Civ and hope for the best - not fearing the consequences of myself and Deity as*raping the near isolated Athens by next session (as they obviously won't even be there)

In other words: I'm not f*cking around with flake after substitute flake who want to hold the game hostage by demanding ridiculous terms in threatening a Civs' destruction and lack of attraction for future player(s). Do as you must for peace in independent, DIPLOMATIC bargaining. Yet if I don't see it by my turn, I'm done for the night. I'll save at Spain, and the rest of you can decide what to do from there

J
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Old March 27, 2004, 01:08   #37
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why does there have to be peace?
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Old March 27, 2004, 01:11   #38
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one last try..
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Old March 27, 2004, 01:19   #39
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Quote:
Originally posted by Makeo
why does there have to be peace?
more basic terms:

If you can find a player who will STICK THROUGH for Greece regardless of what goes wrong for them in denying peace - then let's war. I'm all for battle as long as it's not to watch someone go "oh well. It didn't work, Greece is now officially f*cked - and hasn't a chance in the furture. At least I'M not playing again"
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Old March 27, 2004, 16:07   #40
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yeah i agree. we need to get a regular player.
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Old March 28, 2004, 17:46   #41
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I think the problem Friday was with my system, Windows bug. Time to reformat :|
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Old March 31, 2004, 23:17   #42
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So, are we still on for Friday?
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Old March 31, 2004, 23:34   #43
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Re: ok
Quote:
Originally posted by Zylka
other changes that need dealing with before Friday:

Explosives are coming up.. Terraforming deserts, hills, or mountains is not permitted (perhaps even plains). We’ve got wayyy too much African space and map integrity to preserve without *ing around with size 30+ hubs suddenly available for settlement.
IMHO I think this is a bit restrictive. It's not as though you can do wholesale terraforming in civ. And in my case with so few cities I would like this option. I was expecting to be able to do it from the start and is tied in with my big city strategy. It's more interesting if some civs don't simply chase a large number of cities in great land areas.
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Old March 31, 2004, 23:35   #44
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We need Ljube as a b/u host which means he has to go to work at 3 am
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Old April 2, 2004, 22:46   #45
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Well, gentlemen, this is an all too familiar scene. I doubt I am alone in saying there are more productive things to be doing on Friday nights.

The problem is not the past players for Gaul and Greece. The problem is that we dont worry about finding a player to fill those spots until 15 minutes before the game starts. Sorry to say this, but once 8:30 EST rolls around and we are short, we aint going to get the game started.

Lets make this week one for recruiting. Take some time and sell this game to a reliable player or two, and not just on Friday. We are going to have to WORK to get this game rolling again.
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Old April 5, 2004, 12:03   #46
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Good Friday
This year Orthodox and Roman Catholic Easter fall on the same day, so guys please express your availability for the Good Friday session. Personally, I would prefer to have at least one of the days free and since I'm involved in two games, I prefer to play HOTW4 this week.
However, if the crew for HOTW4 weren't assembled, as it has frequently been the case in recent weeks, I would hate to waste a perfectly good extended weekend and I would participate in a Good Friday session here.
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Old April 6, 2004, 01:32   #47
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Markus apparently isn't available for this week, and I'd love to keep him in the thick of the game. How's everyone else this Friday
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Old April 6, 2004, 22:39   #48
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I'll be around.
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Old April 7, 2004, 07:36   #49
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I'm fine.
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Old April 8, 2004, 21:44   #50
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Markus can't play tommorrow. This leaves us with the telltale 2 subs needed.. I imagine this should just be good Friday away from the computer, but if we want to string two availabilities together

Ljube, pretty much your (or anyone elses) call. You want tommorrow's session pushed back?
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Old April 8, 2004, 23:54   #51
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I think we should play this week and find two subs. Jon? Dreamer? Raz?

Thee's an outside chance that the following week I may have a problem but I'm working to get around it.. stay tuned....
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Old April 9, 2004, 03:34   #52
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RAZ - are you able to fill in for Gaul for (Today's) session?
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Old April 9, 2004, 18:51   #53
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new graphics mod for tonight, little more fluent with our current era by change of destroyer and transport images. will revert once we're in modern (made up a military police graphic to take over "Rifelmen" once we're in modern, as well)

pleaaaase download into your scenario folder..
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Old April 9, 2004, 18:54   #54
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new rules txt added - Destroyers have been upped to 5a/5d
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Old April 9, 2004, 19:07   #55
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Well i'm going to be the one to call this weeks session. Sorry.

A friend is leaving town and we're having a farewall dinner.
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Old April 11, 2004, 19:07   #56
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well
we're definitely hitting sporatic Spring in fashion
role call for this week. who of us will be there, and who can we ask for possible sub(s)?
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Old April 11, 2004, 19:25   #57
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I will be here, but late. Probably can't commit to anything before 10:30 or 11:00 EST.
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Old April 11, 2004, 20:30   #58
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Dylan's time suits me too.

10:30pm EDT USA - not standard
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Old April 11, 2004, 20:39   #59
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That would be 4:30 AM here. How about 11 PM East Coast which is 5 AM here?
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Old April 11, 2004, 20:50   #60
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yeah, why don't we just go for an 11 PM EST start for this week
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