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Old March 11, 2004, 18:31   #61
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Rubin has agreed to CMN this game, and anticipates producing a game in the next few days. He'll start a thread and possibly introduce himself etc then.

C
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Old March 11, 2004, 23:30   #62
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Quote:
Originally posted by Chaunk


But is this not a pure builder race, no army and no probing, just diplomacy? Thats how I understood in anyway.

In which case, I would urge you to go for the believers, since +2 support is very useful whereas -2 economy is cripling for the cult.

I'll send out some PM's re: a CMN shortly.

C
From what I understood, there'll be a wild card - AI Peacekeepers so I figured that it'd be prudent to have a faction that can at least defend the pacthood. And for me, the best defense is offense
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Old March 11, 2004, 23:32   #63
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Believers, cults, angels - doesnt matter to me. I just want to play!

I prefer not to play cycon since I already asked for that faction in one other possible pbem.
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Old March 12, 2004, 03:59   #64
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Quote:
From what I understood, there'll be a wild card - AI Peacekeepers so I figured that it'd be prudent to have a faction that can at least defend the pacthood. And for me, the best defense is offense
Perhaps you should take closer look to teams list in page 2 DataAeolus - there will be no AI in-game!
So you wont want to build any nilitary units at all!
Except those for exploration&mindworms
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Old March 12, 2004, 05:27   #65
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Just remember - the Data Angels must have the factions INFILTRATED for them to gain the Techshare, slightly different than the Planetary Datalinks if I remember correctly. They either need to have the Empath Guild or to be permitted to engage in probe team ops just to infiltrate, which I will do my best to destroy.
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Old March 12, 2004, 05:49   #66
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The data Angels are currently in my team
I am Morgan, so the research is good (due to economy), but I promise you Makahlua, and all others that I will do anything, you hear? Anything! To make Angels build Empath Guild!
It wont hurt our beelines, though, because we have to go first for Crawlers anyway!
So dont expect us to become weak because of too much trying for Empath Guild!
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Old March 12, 2004, 05:56   #67
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Aww, I you guys too, Geo but my poor ego is still smarting...

Ooo, right gotta get thinking on my tech plan!
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Old March 12, 2004, 06:07   #68
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Yeah.. women always have problem with ego - in most cases its too low, in others - damn high!

My biology proffesor says that has something to do with hormons - masculine hormon (progesteron I guess ) rises the man's ego, but women dont have much of this hormon, & dont need too - it just ends women having muscles, black hair where it is not needed and rough tembre of voice. I have met some - Im living in former Soviet Union and sports industry still has the hormonal steroids applied to those poor girls..
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Old March 12, 2004, 09:50   #69
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Players, I need you to contact me regarding preferred passwords for this game. My e-mail address is: Rubin_Datalinks AT hotmail DOT com

You need to figure out a preferred turn order. This is a 7 player game and you should optimize the turn pace.

I can place each team on a separate island--however, I would not advise such a setup in this game (though factions in a team are placed close to each other). I leave this decision to you and I shall comply with your wishes.

Each team shall start with 2 Colony Pods and a Scout Patrol. The Peacekeepers may get double this amount. I need to know if this is correct.

Finally, I need confirmation on the factions. If all goes well I hope to have the game ready within 48 hours.

Your CMN, Rubin.
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Old March 12, 2004, 10:09   #70
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I'm GMT-7
About starting locations - whatever you decide it is ok with me
faction: Drones
password will be in the mail shortly
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Old March 12, 2004, 10:45   #71
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GMT -6
Starting loc's up to you
faction: Angels

PW coming shortly as well

PS binT is offline for the weekend, but he said he'd be back Monday.
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Old March 12, 2004, 13:10   #72
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RE: girls and ego - it's all about nuture vs nature. Perhaps a bit of both. But I would say that the society definitely have something to do with this.

Things seem to be improving in that department although. Go, grrrrls!

Anyway... oops about AI faction - I guess I'm Believers then. About starting locations I'm flexible. Overally I'm flexible ha.

Password in email.
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Old March 12, 2004, 13:21   #73
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Oh yeah you guys probably need to know the following:

email: aeolusdata AT yahoo DOT com

time zone: GMT -8

Perhaps we should arrange players in timezone order? Also as for pact teams, do you want to have their turns next to each other? If so, we might will have to consider re-arranging teams or just accept that we might will not achieve the perfect timezone order?
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Old March 12, 2004, 13:51   #74
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Also I just thought of - are we going to have comlinks to our pact mates to start or will I be breaking out the smoke signals?

Re: Ego - yeah no kidding, looka t any commerical if you're not blonde ot thin, you're worthless, they try to say I say
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Old March 15, 2004, 10:46   #75
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Seems the Smoke Signals technology should be invented prior to radio

DataAeolus - you were expected to be CyCon.. as Team 1 has no other facs with high research..

My fac is:
Morganites
My @ is:
ivantravkin at hotmail.com
Mu pw is:
..coming soon in Rubins PM box..

Bout the arrangement by timezone - Ill ask if Rubin can do it for us
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Old March 15, 2004, 12:13   #76
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Players, I'm terrible when it comes to timezones and arranging a turn order. Please, someone, set up a preferred turn order. (And I might need a second confirmation from DataAeolus.)
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Old March 15, 2004, 13:16   #77
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There is all GMTs for our CMN
Reverse this & youll get the best turn order!

DataAeolus: GMT -8
Mart7x5: GMT -7
Makahlua: GMT -6
Shawnmcc: GMT -5
Cosmic: GMT -3
Chunk: GMT 0
binTravkin: GMT+2
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Old March 15, 2004, 13:19   #78
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Second confirmation? As in?

Alright, CyCon it is for me

As for the turn order, give me a second...
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Old March 15, 2004, 13:20   #79
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Heh cross post
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Old March 15, 2004, 18:42   #80
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GMT itself currently! +0 GMT.
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Old March 15, 2004, 19:58   #81
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Here we go!

final-fantasy@uol.com.br

GMT -3

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Old March 15, 2004, 21:21   #82
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Well, I have the map ready and the factions seem to be distributed. I just need is the final turn order--which should be optimized for a 7-player PBEM!
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Old March 15, 2004, 22:56   #83
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Old March 16, 2004, 13:18   #84
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Could someone post the optimal turn order, please?
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Old March 16, 2004, 13:33   #85
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Ok I'm assuming Shawnmmcc's -6.

So if you want to base turn order on GMT, it'd be something like this...

binTravkin
Chaunk
Cosmic
Shawnmmcc
Makahlua
Mart7x5
DataAeolus

However if you want turn order to be based on pact teams, I'd suggest the following...

Chaunk

binTravkin
Makahlua

Shawnmcc
Mart7x5

Cosmic
DataAeolus

We probably would want to wait for a confirmation from Shawnmcc for his GMT although. And perhaps we should do a final confirmation on who's supposed to be pacted to each other. Would we be already pacted but do we need to contact each other then make a pact immediately upon the first contact?
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Old March 16, 2004, 14:18   #86
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Old March 16, 2004, 18:36   #87
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We should start the game and make pact immediately.

About the turn order, its fine to me this order proposed for DataAeolus.I think its better to play just after before or after your pact brother/sister. Its more easy to handle all the movements and negotiations.

Data, whats your faction?

Chaunk

binTravkin
Makahlua

Shawnmcc
Mart7x5

Cosmic
DataAeolus
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Old March 16, 2004, 18:37   #88
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We should start the game and make pact immediately.

About the turn order, its fine to me this order proposed for DataAeolus.

Chaunk

binTravkin
Makahlua

Shawnmcc
Mart7x5

Cosmic
DataAeolus


I think its better to play just after before or after your pact brother/sister. Its more easy to handle all the movements and negotiations.

Data, whats your faction?
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Old March 16, 2004, 18:43   #89
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I also want to thank Rubin for such a big help, without a CMN we would end with many, MANY problems to start this PBEM.

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Old March 16, 2004, 18:48   #90
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I also think that we can only make pact with other teams after contacting then in the game.

Last edited by Cosmic; March 16, 2004 at 18:54.
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