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Old March 17, 2004, 22:35   #1
Togas
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Turn 9, 3600bc
Orders from the Ministers:

ALL MINISTERS, please feel free to edit this post to enter in your orders.


Pre-Turn Diplomacy to be expected:



Military Orders
Rename the new warrior "2 Ares' Boys"
Fortify Ares' Boys.
Move Anthea the Blonde West (6), we're heading towards another mountain again.


Worker Orders

Please edit worker name "Roads R Us" to "1 Roads R Us"

City Orders



Diplomacy To Be Completed



Any Other Things To Be Done
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Last edited by Inverse Icarus; March 17, 2004 at 22:51.
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Old March 18, 2004, 21:44   #2
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Turn is here. I'm in chat now.

#C3Cisdg holydoughnut
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Old March 18, 2004, 21:44   #3
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Save is in. Please meet in chat if you'd like to participate in the playing of it.

Will be played at aprox 9pm EST.

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Old March 18, 2004, 22:22   #4
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Note our rankings.


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Old March 18, 2004, 22:26   #5
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Hmmm, cannot connect via mIRC. Oh well, all I was going to do was say Hi anyways.

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Old March 18, 2004, 22:27   #6
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btw, anyone with any suggestions on where our worker should go next, PLEASE join chat or post them.

We're debating the issue now in chat.

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Old March 18, 2004, 22:35   #7
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Tried using java... still no go. How about roading to the grape?
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Old March 18, 2004, 22:38   #8
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Yes, roading to the grape is what we are thinking is the best option.

If we are going for an early grainery, we will need the lux for happiness.
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Old March 18, 2004, 22:40   #9
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Quote:
Originally posted by GodKing
Tried using java... still no go. How about roading to the grape?
Maybe its because your from Detroit?
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Old March 18, 2004, 22:40   #10
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Old March 18, 2004, 22:49   #11
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Turn Results from 3600bc

Played in chat at 2:40am GMT with Donegeal, UberKruX, and BigFree present.


1 Anthea the Blonde moved East (6)

2 Ares' Boys FORT in Apolyton.

1 Roads R Us moved 7-4 (after discussion) to build a road on that tile next turn, and soon build a road to the wines.


APOLYTON WF is working tiles 4-8. This gives us 2fpt, 5spt, 6tpt. Growth in 10, WARRIOR in 2 turns.

save emailed to BAT and Admin.


ISSUES OF NOTE

We had no posted orders for the worker, and had to come up with a plan in chat. We need to avoid this in the future as we had plenty of time to discuss this before the save arriving. I posted on this in the last turnthread, but I probably need to make it bigger in the future.

Note our scores in the screenshot above. It's clear that PAL is working high growth tiles, and our 5spt setup in Apolyton will give us no wasted sheilds as we rush towards another warrior and granary.

Another wine was found west of Apolyton.

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Old March 19, 2004, 06:41   #12
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Quote:
Originally posted by Togas
It's clear that PAL is working high growth tiles
How is that clear? I don't get it...
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Old March 19, 2004, 07:39   #13
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So that forest 7 of Apolyton was on the river, after all?

Quote:
Originally posted by BigFurryMonster
How is that clear? I don't get it...
Their capital hit size 2 before ours (as evidenced by the fact that we are not first in population), DESPITE not founding their city on the first turn. Not that such feats are hard for agricultural civs, especially agricultural civs starting near FP wheat.
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Old March 19, 2004, 09:09   #14
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Why are we adding numbers before the unit names?? I remember specifically discussing this in the other ISDG and concluding that we shouldn't because it could help other civs estimate our military, even if we occasionally made one of the numbers not go in order to try to confuse them.
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