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Old February 10, 2000, 21:23   #1
Sergeant Sheets
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Had Anyone Played COLONIZATION?
Welp? Has anyone played COLONIZATION, a lost game that was the only strat game produced by Microprose that was superior to the Civ series?

I mean, everyone remembers Dr. No, but no one remembers From Russia with Love, which is superior to Dr. No. So I am not surprised people don't remember Colonization.

For those of you that do not know what it is, it was a game in which you played on of the four major European powers, and you settled the New World. There you'd encounter the three other colonies, which you could make war with if you pleased. There were Indian tribes, some of which were worthless and some of which, if you destroyed their village, you got a nice, tidy sum of gold. And there was the tireless micromanagement, for you'd mine furs or tobacco, then you could sell it as a raw product, or you could improve into something like coats or cigars. Muskets were the hardest, cause you have to upgrade them from tools, which came from ore. Once you had enough Founding Fathers [read: techs], and the populace supported you enough [to do this, you had STATESMEN which worked out of city hall producing LIBERTY BELLS, which counted toward your independance.] you could succeed and become your own country. But beware, for some cities may stay with the king, and soon after you'd have to withstand the European armies attacking you cities. If you produced enough more liberty bells, you could get assistance from a foreign power. When you had destroyed all the King's forces, you had won. After that when you played you were referred to as some nation, and once a nation was created, they treated colonies like dirt. [The USA was the worst, at least in the game.]

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Old February 10, 2000, 21:40   #2
War4ever
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i love colonization sarge.... i just got a copy via email.... and i have installed it on my hard drive.... love the privateers and burninig priests at the stake lol
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Old February 11, 2000, 05:40   #3
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War, shouldn't that have been Elol?
Sarge, it's a good game, but better than Civ - I think not - it doesn't have the replayability - and in the latter stages it really drags (IMO of course).

However, as a dedicated gamer - if it works for you, enjoy!

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Old February 11, 2000, 08:26   #4
Michael Daumen
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Naval combat was certainly more interesting but there was less exciting ground combat. And if Founding Fathers were techs, than there are far less. I would compare them with WoWs. Of course, that means there are NO techs in Colonization.

It was a good game but a with a more limited timescape.
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Old February 11, 2000, 08:44   #5
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I played it a couple times long ago, and found it lacking somehow. I was really captured by it for a while, then it began to seem like too much work. I think it was the lack of progress - in Civ, I really look forward to developing new techs and being able to build new and better units and improvements.
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Old February 11, 2000, 10:38   #6
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I was playing Colonisation at 4 am this morning. Sid's 3rd best game, behind Civ II and Civ.
It's a reat game, but it can become a little dull mid game, but does provide very good micro/macro management (with out traderoutes, it would ba a nightmare)
All in all it has aged very well, and as I'm still playing it now, 6 years after it's launch, it must have something....

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Old February 11, 2000, 17:49   #7
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I am getting nostalgic...

If anyone knows where I can get it, I would appreciate it (not to buy it ofcourse ).

And I have Civ1 to share (3mb) so if anyone wants to trade email me.
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Old February 11, 2000, 18:51   #8
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IMO, "Conquest of the New World Deluxe" is a far, far superior game than Colonization. In fact, CNW is a close second to CivII for my favorite and best strategy game of all time. Much of what I learned playing CNW I applied to CivII. Why Colonization still gets press and CNW does not, is beyond me.
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Old February 11, 2000, 21:06   #9
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Steve is that game worth picking up??? you know me as a huge civ fan and i love col as well..... how much is it and how old is the game ?
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Old February 11, 2000, 21:42   #10
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Hey War, if the copy you got was free (I'd assume so), would it be too much to ask for you to email me it?

See, when I first bought it, the game didn't work, so I took it back and got my $50 back. But once I had my money, the program worked. I have, since, deleted in and need a copy.

If you can, thanks. If you can't, that's fine.
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Old February 11, 2000, 22:52   #11
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Sarge let me see what i can do......
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Old February 11, 2000, 23:08   #12
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VetLegion & Sarge,
Email coming your way - Can be done...


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Old February 11, 2000, 23:13   #13
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Colonization was the Bomb! (translation: it was really really good).

My 3 favorite parts were:

1. Getting a "specialist" citizen back in Europe and bringing him to help build the New World.

2. Pirating the ocean and stealing some of my opponent's hard earned goods!

3. Setting up a mission at the native village and getting a convert.
 
Old February 12, 2000, 17:19   #14
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War: Check out http://www.interplay.com/conquest

The game is only a few years old, so you can find it on-line. It has great 3D graphics, BUT the best part is its combat portion. It is perhaps the most clever combat model ever designed for a turn-based game. It is a great exploration, explotation, resource-building and of course, warfare type game. Plus, I just found out that CNW II is coming soon. Please get it and play it, if you can. And, it has MP
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Old February 12, 2000, 18:08   #15
Sergeant Sheets
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Scouse Gits, I tried to email you threw a good service, but that failed so I replied to the message [using the second address] you sent me. Tell me if you got it. I've had problems emailing anything with a .uk on it. Perhaps the email designer was French...
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Old February 12, 2000, 18:35   #16
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SG, mail on the way...

Has anyone played 1806? A new game I saw banners about is a few times. What is it like?
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Old February 12, 2000, 18:55   #17
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Hey Steve that game looks really cool..... thanks for the link..... btw does anyone know how i can make civ1 go faster... its real slow on my computer but i can't remember how to speed up the game unless it is naturally just alot slower and i don't remember this part.....
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Old February 13, 2000, 04:53   #18
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What we need is a Colonization with better graphics! Great game, but someone update it!
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Old February 13, 2000, 21:08   #19
Sergeant Sheets
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I think we need a game about the spread of religion threw peace and war. I think that would be interesting.

The versions would be:

Christian
Muslim
Jewish [although no one would buy it once they read the history of Jewish militantism to spread judiasm]

Okay, mean joke, but serious the Jews never made war to spread their religion like the Christians and Muslims did.
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Old February 14, 2000, 02:18   #20
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I've been trying to get my hands on Civ 1 and Colonization forever. It seems like there are no copies around in the usual computer stores like EB anymore( not surprising, considering how long it has been since they were released)I've heard of sightings at the bargain bin in CompUSA, but not anywhere near me apparently. If anyone can help me get them... by any means, but preferably free of course , it would be much appreciated.
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Old February 14, 2000, 02:19   #21
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ugh...the dreaded double post, well, I'm editing this so you don't have to suffer my shameless begging twice.
[This message has been edited by Emperor10 (edited February 14, 2000).]
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Old February 14, 2000, 04:18   #22
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Col is, just like Civ2, a Brian Reynolds game, not a Sid Meier game. BTW: Brian Reynolds has left Firaxis and is now NOT on the Civ3 project. Check out http://www.firaxis.com/civ3/

Col has some features that makes it unique from other 4x games:
1) A fun trade model
2) Need for specialization of cities
3) Evolution of game challenge (terrain/city improvements -> indian wars -> european wars -> war of independence)

And while the exploration phase is superb, the late-game stinks. Mostly because of the two major bugs: Broken random generator for combat and no automotic unloading of boycotted goods from your internal trade routes.

C.
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Old February 14, 2000, 06:42   #23
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Sarge, Vet & Emp10

It's in the mail....

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Old February 14, 2000, 06:43   #24
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D*** - double post - sorry
[This message has been edited by Scouse Gits (edited February 14, 2000).]
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Old February 14, 2000, 12:46   #25
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Emperor10, you can check out the thread http://apolyton.net/forums/Forum22/HTML/000439.html
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Old February 16, 2000, 19:56   #26
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I have played Colonization, and I found it fun for the first game.
After that, it is somewhat repetitive and
not very interesting. I would say that it does not excel in replayability. It did have some cool stuff, like the trading which accurately represents more or less a trading economy of those eras.
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Old February 16, 2000, 22:09   #27
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What is needed is the trade and specialization features of Colonization with the progressive elements of Civ. Scrap the founding fathers idea [this is Col's version of techs, and the Founding fathers include the likes of Chris Columbus and Cortez, so FF is a vague term at best], and make a Civ game with Col micromanagement and city specialization. This'd make enormously long games, but ones very involving, so involving one could tolerate playing against the computer.
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Old February 16, 2000, 22:55   #28
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Colonization is a great game until the war of independence starts, then the combat system becomes tedious. But I still play it. The early game, when I'm developing, is the best part.

Putting the best features of Civ II with Colonization's best features is a good idea.
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Old February 16, 2000, 22:59   #29
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hehehehhhehe
I posted the same thing in the OTF a couple days ago! I thought colonization was just "the" game! that is, until civ2 MPG came along!!
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Old February 17, 2000, 15:44   #30
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Remember the music? That was one of my favorite parts of Col.
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