Thread Tools
Old November 10, 2000, 21:37   #1
MarkG
Guest
 
Posts: n/a
Preview: Day 4
Day Four

Text files, Trade Routes, Commerce Tile Improvements, Scientific Victory, Screens and LDL Files, Alexander's Way To Victory Read


new screens http://apolyton.net/ctp2/screenshots/screens3.shtml
 
Old November 10, 2000, 21:52   #2
phoenixcager
Guest
 
Posts: n/a
I like the intelligence screen!
It's great that we will finally know why a particular AI is always angry with us.
the other details are also extremely useful!
 
Old November 11, 2000, 12:26   #3
Slax
Prince
 
Slax's Avatar
 
Local Time: 03:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: London, Ontario, Canada
Posts: 657
Thanks for answering my question about the scientific victory.

But, I thought someone from Activision told us it involved placing units or improvements at "strategic locations on the map"?

Slax is offline  
Old November 11, 2000, 14:29   #4
DarkOrder
Chieftain
 
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Los Angeles, CA.
Posts: 67
The Scientific Victory is the hardest to achieve. It requires may buildings/improvements, a certain government, a wonder, (you have to be in the ldiamond age), the placment of tile improvments (gaia obolisks) over a certain percentage of the map. To achieve a science victory you must work your ass off and have a large empire. It does give a great feeling of accomplishment though.

DarkOrder is offline  
Old November 11, 2000, 14:56   #5
Drakenred
Warlord
 
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Hou Tx
Posts: 131
quote:

Originally posted by DarkOrder on 11-11-2000 01:29 PM
The Scientific Victory is the hardest to achieve. It requires may buildings/improvements, a certain government, a wonder, (you have to be in the ldiamond age), the placment of tile improvments (gaia obolisks) over a certain percentage of the map. To achieve a science victory you must work your ass off and have a large empire. It does give a great feeling of accomplishment though.




YES! now you can atack and destroy the Oter persons tile inprovments in order to stop the project, i asume, or do all of the Tial inprovments (Reguardles of ownership)count twards the Victory conditions?

Drakenred is offline  
Old November 11, 2000, 15:14   #6
DarkOrder
Chieftain
 
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Los Angeles, CA.
Posts: 67
the obelisks can only be built in areas controlled by an empire (empire region), so they can only be used by that empire who builds them. If another empire takes control of that city and region, then the obelisk, just like a farm would then change hands.
[This message has been edited by DarkOrder (edited November 11, 2000).]
DarkOrder is offline  
Old November 11, 2000, 17:35   #7
Drakenred
Warlord
 
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Hou Tx
Posts: 131
quote:

Originally posted by DarkOrder on 11-11-2000 02:14 PM
the obelisks can only be built in areas controlled by an empire (empire region), so they can only be used by that empire who builds them. If another empire takes control of that city and region, then the obelisk, just like a farm would then change hands.
[This message has been edited by DarkOrder (edited November 11, 2000).]



Personaly i think that it would be a lot easier to destroy several of the Obilisk improvments via a dozen or so quick Strikes than to invade that country, then you could simply keep to an agressive defence while building your own Obolisks, without the fuss of controling newly conquerd cities,

(although i suspect that everyone will be building2x or more the number needed, just to be safe!)

(yikes, can you imadgine the size of army you will need???)

your gona need a stack on Each obilisk, several Stacks for your borders, your reserve stacks for the counter atack, your defence stacks, not to mention the stacks your gona need Next to your cities with the Major components, plus your Quick strike stacks, your reconisance stacks. and since you have the Eco-ranger to lookout for, ya need a lot of Counter-ranger units. . . .

you know, it almost sounds like the party with the least Parkland at the end of the game wins?
Drakenred is offline  
Old November 12, 2000, 00:35   #8
MidKnight Lament
King
 
MidKnight Lament's Avatar
 
Local Time: 18:57
Local Date: October 31, 2010
Join Date: May 1999
Location: Melbourne, Australia
Posts: 1,235
retracted
[This message has been edited by MidKnight Lament (edited November 11, 2000).]
MidKnight Lament is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:57.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team