Thread Tools
Old November 18, 2000, 15:08   #1
Alex2001
Chieftain
 
Local Time: 09:02
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Ried i. I., Austria
Posts: 40
Multiplayer?
Don´t found the information for the following. Hast CTP 2 a multiplayer modus like Alpha Centauri, in special play over Internet with simultaneous moves?
Alex2001 is offline  
Old November 20, 2000, 06:08   #2
Alex2001
Chieftain
 
Local Time: 09:02
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Ried i. I., Austria
Posts: 40
Seems like nobody has information about it.
Alex2001 is offline  
Old November 22, 2000, 01:27   #3
DarkOrder
Chieftain
 
Local Time: 09:02
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Los Angeles, CA.
Posts: 67
No simultaneous moves, but there are 3 extra game types: Speed Turns gives each player an amount of seconds to make their turn, then it ends your turn automatically. Carryover gives you a set amount of time for each turn, but if you end your turn early, you get that extra time tacked onto your next turn. Speed Cities gives you a set ampont of time per turn per city (the more cities, the more time for each turn).

These play styles can help speed the MP game up.

Smooshies
[This message has been edited by DarkOrder (edited November 23, 2000).]
DarkOrder is offline  
Old November 22, 2000, 09:29   #4
Alex2001
Chieftain
 
Local Time: 09:02
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Ried i. I., Austria
Posts: 40
thx!
Alex2001 is offline  
Old November 22, 2000, 10:32   #5
Dauphin
Civilization IV PBEMPolyCast Team
Deity
 
Dauphin's Avatar
 
Local Time: 10:02
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
In Ctp the carryover didn't work that well. It didn't really allow time stockpiling. What I would prefer is a set time limit for X number of turns. Say your first ten moves have to be completed within a total of 4 minutes. Your next ten in 8 minutes. A bit like games of chess. This way it allows you to stockpile time more effectively for mass invasions.

How long is given to each set of turns is open to debate.
Dauphin is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:02.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team