Thread Tools
Old February 12, 2000, 03:26   #1
TigToad
Prince
 
Local Time: 16:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
Differences between the empires
Ok, I've played quite a bit of CivII and while I'm more of a SMAC addict now a days, I know from having done a good ammount of playing and reading that the different civilizations react differently, etc. Does anyone have a list (or a link to a list) of what each of the civs do? (I know the babylonians are peaceful, enlightened something like that..).

Thanks everyone...TigToad
TigToad is offline  
Old February 12, 2000, 18:07   #2
VetLegion
Civilization II MultiplayerDiploGames
Emperor
 
VetLegion's Avatar
 
Local Time: 01:30
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 4,037
Yes, in civ tribes are nothing as "specific" like in SMAC. There is a record that shows three characteristics (these I believe): the will of civ to expand, the will of civ to build units or improvements more, and the will of civ to pick war technologies or trade ones.

This only means that if you have 10 cities and Mongols have one they will still sneak attack you, while Babylonians will rarely do so even if the case is opposite.

No bonuses in trade or production like in SMAC. (which is good I think )
VetLegion is offline  
Old February 12, 2000, 18:16   #3
Sergeant Sheets
King
 
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: of every inner Fantasy you have.
Posts: 2,449
The best are the absolute neutrals, like the Sioux. Some games they are peaceful and the next game they put the Mongols to shame.
Sergeant Sheets is offline  
Old February 12, 2000, 18:50   #4
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 15:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
but most of the civs go aggro anywasy... ifyour leading that is....... best case scenario if you want an easier ai to deal with is to grow as the game goes... avoid supreme until it is too late for them to counter
War4ever is offline  
Old February 13, 2000, 01:01   #5
shamrock
Warlord
 
shamrock's Avatar
 
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Los Angeles, CA
Posts: 161
Are you referring to the "attack, expand, civilize" paramaters near the end of the rules.txt file?
shamrock is offline  
Old February 13, 2000, 01:37   #6
Empress
The Empress
 
Empress's Avatar
 
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Apr 2000
Location: cause mingy loves me
Posts: 2,699
I have noticed that the zulus always seem hostile and mean.
Empress is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:30.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team