Thread Tools
Old November 29, 2000, 22:03   #1
MrFun
Emperor
 
MrFun's Avatar
 
Local Time: 04:42
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
Feat of Disaster??
I have a an idea - well ok, not a serious idea, but how about implementing feats of disasters in CTP II?

For instance, one feat of disaster could be called Florida Ballot Confusion. Upon changing your government to Democracy, for the next 20 turns, your civilization's happiness decreases by -10.
MrFun is offline  
Old November 29, 2000, 23:32   #2
JamesJKirk
Civilization II PBEM
King
 
JamesJKirk's Avatar
 
Local Time: 01:42
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dixon, CA USA
Posts: 1,156
The science rate should drop too, since the best and brightest are busy explaining what a chad is. But, the lawyer unit gains power.
JamesJKirk is offline  
Old November 29, 2000, 23:35   #3
MidKnight Lament
King
 
MidKnight Lament's Avatar
 
Local Time: 19:42
Local Date: October 31, 2010
Join Date: May 1999
Location: Melbourne, Australia
Posts: 1,235
It's not that bad an idea. Might be a way to introduce things such as the Black Plague.

------------------
- MKL Shameless Plug: http://www.poetic-license.org ............. All welcome.
"And a sun that doesn't set but settles" - Augie March
MidKnight Lament is offline  
Old November 29, 2000, 23:58   #4
Mr Ogre
Warlord
 
Local Time: 09:42
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Azeroth
Posts: 147
The "Sail around the world" feat of wonder holds a special place in my heart. It was the most obvious feat around, and so was always the first example when we were talking about doing feats, and the first implemented when we did.

Therefore, I suggest someone should make the opposite feat: Being the last person to sail around the world causes the world to become flat, but only for the player who failed. If you try to sail off the edge for the next 25 turns, your ships will fall off the globe into space. Some sea monsters wouldn't hurt either.
Mr Ogre is offline  
Old November 30, 2000, 00:03   #5
MrFun
Emperor
 
MrFun's Avatar
 
Local Time: 04:42
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
One problem with that Ogre - ancient Babylonians and Egyptians already knew the earth was round. Christopher Columbus set sail to find a global route to India - not to prove the earth was round. That knowledge was already centuries years old by the time Columbus set sail. So no one had to actually sail around the world to know that it was round.
MrFun is offline  
Old November 30, 2000, 05:46   #6
JamesJKirk
Civilization II PBEM
King
 
JamesJKirk's Avatar
 
Local Time: 01:42
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dixon, CA USA
Posts: 1,156
But if you tell the story like that, it's just no fun, sailing is much more exciting than geometry. Boy is the name "MrFun" misleading!

PS I used to sail around the world way back in Civ1 just for the wonder of my feat!
[This message has been edited by JamesJKirk (edited November 30, 2000).]
JamesJKirk is offline  
Old November 30, 2000, 11:09   #7
MrFun
Emperor
 
MrFun's Avatar
 
Local Time: 04:42
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
Hey, I am fun - and if you aren't convinced, I will send a nuke over onto your civilizaton.
MrFun is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:42.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team