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Old December 9, 2000, 17:24   #1
Captain_Dave
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Need help editing Battleship to carry nukes
I would like to carry a couple nukes/cruise missiles on a battleship. I edited the units.txt adding CanCarry SmallAir and the CargoData section (4 lines cut and pasted from the Aircraft Carrier section, but edited to only carry 2 units). In the game, the Battleship icon window shows 2 boxes for units, but I cannot load a nuke or cruise missile in it. Can somebody help me out here? Thanks.
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Old December 9, 2000, 17:47   #2
OmniGod
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Easy fix.... just make sure you've added the following lines in this order... order seems to make a big difference in this game...

quote:


CanAttack: Sea
CanAttack: ShallowWater
CanBombard: Land
CanBombard: Mountain
CanBombard: Water
CanCarry: SmallAir #change here
CanSee: Standard
MovementType: Sea
MovementType: ShallowWater
Size: Large
VisionClass: Standard

CanReform {
Sound SOUND_ID_REFORM_CITY
Effect SPECEFFECT_REFORMCITY
}

CargoData { #changed
MaxCargo 2 #changed
Load SOUND_ID_TRIREME_LOAD #changed
Unload SOUND_ID_TRIREME_UNLOAD #changed
} #changed



You can change the sounddata for cargo to whatever you want but it's important to have all the info above..

Hope that helps you out

Omni
[This message has been edited by OmniGod (edited December 09, 2000).]
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Old December 9, 2000, 19:01   #3
Captain_Dave
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Well, I've got it just like you showed, but it still doesn't work! Will it only work after starting a new game? I'm loading up saved games (restarting the program of course)
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Old December 9, 2000, 19:24   #4
OmniGod
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It should work when you restart ctp2 but if you try to start a scenario, then it won't work if units.txt is replaced... there should be no reason it shouldn't work... if you want I'll email you my units.txt since it's working in my game...

Omni
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Old December 9, 2000, 21:17   #5
Captain_Dave
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If you would e-mail it to me I would appreciate it.

Thanks!

daviddewitt@uswest.net
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Old December 9, 2000, 23:41   #6
Captain_Dave
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Thanks for sending your file, but it doesn't work either.

It does go in Ctp2_data\default\gamedata, right?

Maybe when I start a new game it will work

Thanks again OmniGod!
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Old December 9, 2000, 23:44   #7
OmniGod
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Worth a try.. you're welcome.. and goodluck

Omni
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Old December 10, 2000, 05:41   #8
Paul
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As far as I know these changes should only work if you start a new game; not if you continue a saved game.
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Old December 10, 2000, 14:14   #9
Alpha Wolf
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I've noticed that changes I make only take effect after a start a new game. I wanted Ship-of-the-lines to be able to carry a single land unit. No matter what I did, it wouldnt work until i started a new game then it worked fine.
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Old December 13, 2000, 01:03   #10
OmniGod
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I didn't realise but each change that I made I always just started a small 3 civ game to test... thus was oblivious to the fact that I wasn't running a saved game and that's what this whole thread was about... stupid stupid omni...

Omni - the red-faced
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