Thread Tools
Old January 11, 2001, 01:47   #31
Martock
Warlord
 
Martock's Avatar
 
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Greenville, SC USA
Posts: 296
BlueO, i actually tried that yesterday but it didn't help. i was hoping it would but for whatever reason, it'll dump me to windows. it gets about 90% done, i can see the images of the bars at the top, the little radar and other bar thingy on the right but no main screen then **POOF**...GRXXX.spr blah blah blah...

you lucky dog you...
Martock is offline  
Old January 11, 2001, 16:46   #32
Flash
Apolyton UniversityCivilization IV Creators
Warlord
 
Flash's Avatar
 
Local Time: 04:50
Local Date: October 31, 2010
Join Date: May 1999
Location: Carbondale, Illinois, USA
Posts: 251
I haven't tried the mod pack yet, but the feedback does concern me. I have been trying to plan out a mod/senario of my own. So, I would like to know, Do these weird errors happen in all other modpacks?
Flash is offline  
Old January 12, 2001, 01:29   #33
BlueO
Warlord
 
Local Time: 01:50
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 144
quote:

Originally posted by Flash on 01-11-2001 03:46 PM
I haven't tried the mod pack yet, but the feedback does concern me. I have been trying to plan out a mod/senario of my own. So, I would like to know, Do these weird errors happen in all other modpacks?


Yes, it happened to my modpack too. Though the error wasn't gu*.spr, it was gg*.spr. I think, the problem only exists, if your modpack uses new sprites in your scenario files. I bet the problem will go away, if you put all the new sprite files in the default ctp2data directory. Or you can do the workaround I mentioned in an earlier post.
BlueO is offline  
Old January 12, 2001, 03:17   #34
Flash
Apolyton UniversityCivilization IV Creators
Warlord
 
Flash's Avatar
 
Local Time: 04:50
Local Date: October 31, 2010
Join Date: May 1999
Location: Carbondale, Illinois, USA
Posts: 251
Blue O,

So, you think if the new Sprites are listed in the main game files that the mod pack shouldn't shouldn't have a problem with the save files.
Does that mean the new sprites can only be used from the senario or does it mess up the regular game files?
Flash is offline  
Old January 12, 2001, 15:58   #35
strewz
Settler
 
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 2
This may or may not help, but:
I have played the standard game (no modifications) 3 times. This time, I modified the map settings (more wet, more islands, etc). After playing thru year 2113, the game is nolonger playable because of GU???.Spr errors. I cannot start a new game for the same reason. I realize that I could uninstall and remove all traces of the program, then reinstall, but
1-what is to prevent this from happening again? and
2-after 2113 years, I sort of want to finish the game

This may also help:
Win98
Dx 8
Diamond Viper 770
SB Awe 32
CTP2 1.1
Emperor name greater than 6 characters.
strewz is offline  
Old January 16, 2001, 10:36   #36
Martock
Warlord
 
Martock's Avatar
 
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Greenville, SC USA
Posts: 296
anything new on this front?? I've given up momentarily on using the Med Mod II because of this problem.
Martock is offline  
Old January 16, 2001, 10:46   #37
strewz
Settler
 
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 2
This past weekend I upgraded to Windows ME. The reason was completely unrelated to CTP2. However, when I went back into the game last night, NO ERRORS. I make no other changes to the computer. This suggests to me that the GU???.Spr errors may be either a Windows Registry problem, or a DLL problem. I am still trying to track all of the changes the upgrade did. I will post again if I find anything.
strewz is offline  
Old January 17, 2001, 06:55   #38
GreatDane
Settler
 
GreatDane's Avatar
 
Local Time: 10:50
Local Date: October 31, 2010
Join Date: Jul 1999
Posts: 18
strewz:
I am running WinME and I still have the problem, so I doubt that is the solution.
GreatDane is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:50.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team