Thread Tools
Old May 2, 2000, 18:37   #1
Sortub
Chieftain
 
Local Time: 23:34
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Austin, TX
Posts: 88
Jim W -- How is your new game going?
Enquiring minds want to know, esp. after your 15 cities in 1000 BC or something.

Thanks and just curious.
Sortub is offline  
Old May 2, 2000, 21:55   #2
Jim W
Warlord
 
Local Time: 23:34
Local Date: October 30, 2010
Join Date: Sep 1999
Location: Saskatoon, Saskatchewan, Canada
Posts: 245
As of last night, it's 1300 AD. I've got cannon and Musketeers against Phalanxes and Legionaries, and I've just sent my first ironclad to investigate that Barbarian caravel that keeps coming out of the dark patch, then ducking back.

I'm alos beginning to build railroads, and researching Sanitation.

I have cities on one major continent and on several islands, which gives me great trade possibilities. I've also been trading with the Sioux, on a different continent, with extremely lucrative results.

(BTW, if someone can tell me what the numbers signify in the trade route panel, +3, and so on, I'd be happy. Or even tell me what page they're on in the Manual.)

I'm using a Normal mapt this time instead of a Small one, which means there's a lot more room to move around in without bumping into an AI. It also means more empty space to breed Barbarians. Win some, lose some.

However, I do think I'll be able to make it to AC this time.

Jim W
Jim W is offline  
Old May 2, 2000, 22:14   #3
Sortub
Chieftain
 
Local Time: 23:34
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Austin, TX
Posts: 88
Jim-

Those numbers you mention next to each export denote the amount of trade arrows per turn each trade route to another city earns, in addition to the original bonanza of revenue.

Good luck.

[This message has been edited by Sortub (edited May 02, 2000).]</font>
[This message has been edited by Sortub (edited May 03, 2000).]
Sortub is offline  
Old May 3, 2000, 04:17   #4
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 23:34
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Just a small correction - it's trade arrows, not gold.

------------------
____________
Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor
Scouse Gits is offline  
Old May 3, 2000, 21:31   #5
Jim W
Warlord
 
Local Time: 23:34
Local Date: October 30, 2010
Join Date: Sep 1999
Location: Saskatoon, Saskatchewan, Canada
Posts: 245
[

Those numbers you mention next to each export denote the amount of trade arrows per turn each trade route to another city earns, in addition to the original bonanza of revenue.
---
Thanks Sortub. I find the Manual a little vague on some subjects. I hope I have a bit of grasp on trade, but there are some things that I'm not exactly certain of.

On the other hand, I'm dong not too badly in my present game, though I'm going to have to go into a frenzy of Library and University building. And Factory building too, as sooon as they come up.

Jim W
Jim W is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:34.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team