View Poll Results: Do you care about your reputation?
No, as soon their back is turned they will find my knife in it! 17 35.42%
Yes, I am honorable and trustworthy! 31 64.58%
Voters: 48. You may not vote on this poll

 
 
Thread Tools
Old June 1, 2001, 13:39   #1
Caligastia
Emperor
 
Caligastia's Avatar
 
Local Time: 06:32
Local Date: October 31, 2010
Join Date: Sep 2000
Location: New Jersey
Posts: 3,402
Do you care about your reputation?
I try to keep it intact as much as I can, but if another civ is pissing me off I will break a treaty to take them out...

The only difference between having a good reputation and a bad one that I can see is that when you have a bad one the AI civs attack you a bit more. At the end of the game they will attack you anyway, even if you have a spotless rep.

Is reputation very important to you?
Caligastia is offline  
Old June 1, 2001, 13:50   #2
Jaguar
C4DG Sarantium
Emperor
 
Jaguar's Avatar
 
Local Time: 06:32
Local Date: October 31, 2010
Join Date: Apr 2000
Location: New Haven, CT
Posts: 4,790
I am evil.
__________________
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran

Eschewing silly games since December 4, 2005
Jaguar is offline  
Old June 1, 2001, 17:19   #3
EOL
Warlord
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Oxford
Posts: 130
Honourable until the AI makes the mistake of trying to interfere with my expansion. If I see settlers moving near my territory they're toast

EOL
EOL is offline  
Old June 1, 2001, 17:51   #4
Bohlen
Prince
 
Bohlen's Avatar
 
Local Time: 05:32
Local Date: October 31, 2010
Join Date: Nov 1999
Location: of Space
Posts: 342
Depends on my mood, but usually...Hell no!
Bohlen is offline  
Old June 1, 2001, 19:06   #5
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Poll: when did you last see an honourable rabid aggressive rodent?
__________________
The SGs just finishing the second ...
Scouse Gits is offline  
Old June 1, 2001, 19:42   #6
Zopperoni
Age of Nations TeamApolyCon 06 Participants
Emperor
 
Zopperoni's Avatar
 
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 5,045
I used to care about it....but after a while not anymore....that's when I turned evil
__________________
Blog: www.kennethlim.net // Twitter: @kennethlim
Zopperoni is offline  
Old June 1, 2001, 20:48   #7
solo
Apolytoners Hall of Fame
King
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Lowell, MA USA
Posts: 1,703
As much as the AI care about theirs.
solo is offline  
Old June 1, 2001, 21:05   #8
War4ever
Civilization II MultiplayerCivilization III MultiplayerCivilization II Democracy GameApolytoners Hall of Fame
Emperor
 
War4ever's Avatar
 
Local Time: 02:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
reputation was very much a pupil of mine until he turned to evil
__________________
Boston Red Sox are 2004 World Series Champions!
War4ever is offline  
Old June 2, 2001, 05:27   #9
shade
Civilization II Democracy Game
King
 
shade's Avatar
 
Local Time: 11:32
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
why should i care about my reputation the AI doesn't.
(they always find a way to attack me through their alliances)
shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site:home of Civ:Imperia(WIP)
shade is offline  
Old June 2, 2001, 05:31   #10
Jay Bee
staff
Spanish CiversApolytoners Hall of Fame
Moderator
 
Jay Bee's Avatar
 
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Valladolid, CA
Posts: 11,884
I always keep my rep as high as possible. Not that it matters much but I like to regard myself as a gentleman
Jay Bee is offline  
Old June 2, 2001, 10:57   #11
Juggler
Prince
 
Juggler's Avatar
 
Local Time: 11:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of nothing
Posts: 361
I don't really care about my reputation as long as I have a strong army.
Juggler is offline  
Old June 2, 2001, 11:41   #12
The Mad Monk
Emperor
 
The Mad Monk's Avatar
 
Local Time: 05:32
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
I just don't grok treachery...

Besides, when they're all at war with you, and allied with each other, and your Senate forces a cease-fire, it is soooo easy to start it all up again by hitting a civ you haven't hit recently--it's WWI all over again...
__________________
"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
The Mad Monk is offline  
Old June 2, 2001, 22:37   #13
TCO
Apolytoners Hall of Fame
Emperor
 
TCO's Avatar
 
Local Time: 00:32
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
I used to never care about it, but now I like to keep it intact.

-game is easy anyway
-foreign advisor says nice things
-no attacks (minor issue)


Can still buy cities with double cost. can still be at war by allowing AI to steal techs.
TCO is offline  
Old June 3, 2001, 21:29   #14
Marquis de Sodaq
King
 
Marquis de Sodaq's Avatar
 
Local Time: 04:32
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
I did until I discovered that the AI didn't change how it treated (read: sneak attacked) you during the course of the game. Altho a good rep is best if you are stretching your forces thin - they usually don't sneak attack you again until you've had time to reinforce your recent conquests.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)

The gift of speech is given to many,
intelligence to few.
Marquis de Sodaq is offline  
Old June 4, 2001, 09:43   #15
drake
King
 
drake's Avatar
 
Local Time: 06:32
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
I'm very honorable in the games I play. No cheap shots or underhanded methods used here........

Not that civs definition of reputation means in anything in MP games
__________________
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
drake is offline  
Old June 4, 2001, 11:33   #16
Blaupanzer
lifer
Emperor
 
Blaupanzer's Avatar
 
Local Time: 06:32
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
Reputation can be seen as another way to measure how well you are playing the game from the point of view of the designers. I try to keep mine positive, but once I'm "Supreme," I'm a target even with peace treaties in place. I would think it would matter more in MP, not less, contrary to the post above. However, I don't play MP, so you folks who do would know. In the end, how much can it matter how mad an AI civ gets when its designed to get mad anway. Sid says he's working on that for Civ III; we'll see.
__________________
No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
Blaupanzer is offline  
Old June 4, 2001, 14:23   #17
drake
King
 
drake's Avatar
 
Local Time: 06:32
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
Quote:
I would think it would matter more in MP, not less, contrary to the post above.
I'm afraid you misinterpreted my post. Notice I said "the civ definition" of reputation, meaning the rating you get on the foreign relations screen. In a MP game, it doesnt matter what this says necessarily as a human makes a better assessment of their opponent than a computer ever could. The eiffel tower is useless in Mp because of this fact.

Now your personal reputation in regards to your fellow player is certainly very important. If you're hated, most likely you're going to be ganged up on and probably get nowhere. Diplomatic skill and reputation can make or break an mp game for you.....(Of course this depends on the crowd you're playing with )
__________________
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
drake is offline  
Old June 4, 2001, 14:41   #18
Everyman
Civilization II Multiplayer
Chieftain
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Honolulu, HI USA
Posts: 60
There are times when I find it a challenge to conquer the world and maintain a spotless reputation. This often means waiting for my opponent(s) to pull a sneak attack on my honorable nation.

At other times, I'll do whatever is necessary to win the game and end up with a despicable reputation.
Everyman is offline  
Old June 4, 2001, 15:26   #19
Ben E Gas
Settler
 
Ben E Gas's Avatar
 
Local Time: 05:32
Local Date: October 31, 2010
Join Date: Jun 2001
Location: MA, USA
Posts: 23
I used to care about my rep. in civ2 but the compo has been 2faced to me too many times. I never trust them. They always want want want but never give.
Ben E Gas is offline  
Old June 4, 2001, 23:56   #20
My Wife Hates CIV
Civilization II Multiplayer
Emperor
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Michigan
Posts: 5,587
Against the AI it does not matter. With MP it matters too much. Too much in terms of next game. If you break a treaty and attack no one will trust you the next game. If you never break a treaty... why play?
__________________
Visit my Tree House
www.i2k.com/~keithandlisa/main.html
My Wife Hates CIV is offline  
Old June 5, 2001, 00:04   #21
My Wife Hates CIV
Civilization II Multiplayer
Emperor
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Michigan
Posts: 5,587
Against the AI it does not matter. With MP it matters too much. Too much in terms of next game. If you break a treaty and attack no one will trust you the next game. If you never break a treaty... why play?
__________________
Visit my Tree House
www.i2k.com/~keithandlisa/main.html
My Wife Hates CIV is offline  
Old June 5, 2001, 09:37   #22
drake
King
 
drake's Avatar
 
Local Time: 06:32
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
Quote:
If you never break a treaty... why play?
A skilled diplomat doesnt have to break treaties to get what they want

Using brains over brawn in a civ game is actually an option mwhc btw.......
__________________
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
drake is offline  
Old June 5, 2001, 10:13   #23
rixxe
Prince
 
Local Time: 11:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Lausanne
Posts: 466
I try to keep it spotless ... As long as the frogs are staying away from my empire
rixxe is offline  
Old June 6, 2001, 03:44   #24
Andromeda
Chieftain
 
Local Time: 11:32
Local Date: October 31, 2010
Join Date: May 1999
Location: Ireland
Posts: 35
I agree with Drake concerning brain over brawn in Civ games.

Experienced Deity players are no longer finding much of a challenge in SP Civ2 games. These players have generally developed and refined a winning strategy which is guaranteed to work virtually every time.

While waiting for Civ3 to revitalise the SP experience, all we can do is experiment with our own little personal ways of introducing extra challenge, such as setting milestones, keeping reputation intact, conquering a civ completely in one turn, conquering a civ without shedding a drop of blood, etc., etc.

One idea I thought I might try for my next game was to play on a large map with 7 civs, as I usually do, but to tweak the civ profiles so as to guarantee that I will be faced with 6 aggressive and expansionist civs. I am really fed up with always finding (with my state-of-the-art modern navy), 2-3 small, peaceful and backward civs, meekly hiding in a remote corner of the map. There's no satisfaction whatever in squashing these pitiful, harmless civs ! If only they had the balls to come out roaring and fighting at me earlier in the game, then we could all have some excitement !

What do people think ? I know it's probably unbalancing the game a bit, but what the hell, I'm curious !
Andromeda is offline  
Old June 6, 2001, 11:41   #25
Bohlen
Prince
 
Bohlen's Avatar
 
Local Time: 05:32
Local Date: October 31, 2010
Join Date: Nov 1999
Location: of Space
Posts: 342
Andromeda:

Do it. Tweaking with rules.txt is how to keep the SP game interesting. Nothing wrong with some experimentation.
Bohlen is offline  
Old June 6, 2001, 17:50   #26
Alexander's Horse
Civilization II MultiplayerApolytoners Hall of Fame
Deity
 
Alexander's Horse's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
I'm good
In single player I always play spotless. It isn't hard at Deity level because the ai is constantly attacking you.

In multiplayer I do what I have to do. Reputation is relevant but in different ways. All multiplayers have reps - it counts a lot more with human players. Better to have a good one, but spotless is almost impossible.
__________________
Any views I may express here are personal and certainly do not in any way reflect the views of my employer.

Look, I just don't anymore, okay?
Alexander's Horse is offline  
Old June 6, 2001, 18:21   #27
TCO
Apolytoners Hall of Fame
Emperor
 
TCO's Avatar
 
Local Time: 00:32
Local Date: October 31, 2010
Join Date: Mar 2006
Location: Richmond, VA
Posts: 8,057
What is Makeo's rep?
TCO is offline  
Old June 6, 2001, 23:00   #28
Alexander's Horse
Civilization II MultiplayerApolytoners Hall of Fame
Deity
 
Alexander's Horse's Avatar
 
Local Time: 20:32
Local Date: October 31, 2010
Join Date: Dec 1969
Location: In a tunnel under the DMZ
Posts: 12,273
makeo must die
makeo's rep is good with me - but it depends on who you're talking to.
__________________
Any views I may express here are personal and certainly do not in any way reflect the views of my employer.

Look, I just don't anymore, okay?
Alexander's Horse is offline  
Old June 7, 2001, 11:03   #29
SlowwHand
inmate
Civilization II MultiplayerApolytoners Hall of FameGameLeague
Deity
 
SlowwHand's Avatar
 
Local Time: 05:32
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
I'd rather have my word mean something. Talking MP.
__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
SlowwHand is offline  
Old June 13, 2001, 23:54   #30
popcornvendor
Chieftain
 
popcornvendor's Avatar
 
Local Time: 10:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Barbarian City
Posts: 55
i make it a personal goal to keep my reputation as high as possible. if i want to take over a civ, ill make it THIER fault for being conquered. *well u shouldnt have declared war after i demanded tribute, next time just gimme money*
__________________
Enjoy the war while you can, the peace will be terrible
popcornvendor is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:32.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team