Thread Tools
Old August 9, 2001, 17:07   #61
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
Help !!!!!
I tried to play the new version yesterday and it makes my game crash. Has anyone else had this problem? Can someone send me a version that works?

P.S. the Game.txt file in the zip won't transfer right when I unzip it.
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 13, 2001, 02:03   #62
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
I am guessing by the limited number of responses (0). That I am the only one to have this problem.

I guess to clarify, the game.txt file will unzip right to any part of my hard drive except for where I need it. When I put it in the scenario folder, the computer tells me that it does not exist. Does anyone have a clue about how to help me.
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 13, 2001, 06:31   #63
H Tower
Civilization II Democracy Game: ExodusScenario League / Civ2-CreationCivilization II Democracy Game: Red FrontCivilization II Democracy GameNationStates
 
H Tower's Avatar
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Jul 2001
Posts: 6,135
email scot, he can probably tell you what went wrong, or he can send it to you again
H Tower is offline  
Old August 13, 2001, 17:49   #64
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
I have never seen anything like that before. The problem might be with your hard drive (a bad sector maybe? I dunno). Try downloading the scenario again and try unzipping it. If that doesn't work, I don't know what to tell you to do. None of the other playtesters have complained about anything like that before.

I'm currently addicted to Case's The Cruel Sea and have been putting off work with The Great War while I play it. I'm going to incorporate the last playtester comments and hopefully convert the scenario into a series of versions, one for each playable side.

Would anyone be interested in attempting a multiplayer game of this some evening?
Scott F is offline  
Old August 14, 2001, 02:01   #65
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
I believe that I am going to have to have you send me the link again. I recently cleaned out my E-mail.
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 20, 2001, 02:12   #66
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
A7V prototype
Here is my rough A7V. I worked on it all night after I got off of work today. I am not quite happy with the tracks yet though.

Just so you didn't think I forgot.
Attached Images:
 
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 21, 2001, 01:23   #67
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
*drools*

I see only one problem with that one though. The sides slope too much. Anything else can be fixed with a little minor tweaking.
Scott F is offline  
Old August 21, 2001, 01:34   #68
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
Speaking of tweaking and unit drawing, I've done a few Nemo-style ships and a zeppelin, but I'm not sure whether I'll use them in the scenario or not. The playtesters have seen the previous units, so I guess I will do a straw poll and see if they like the new units or the old ones best.
Scott F is offline  
Old August 21, 2001, 01:38   #69
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
A zeppelin...
Attached Images:
 
Scott F is offline  
Old August 21, 2001, 01:39   #70
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
SS Carmania in Cunard livery...
Attached Images:
 
Scott F is offline  
Old August 21, 2001, 01:41   #71
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
HMS Carmania (historically later outfitted as an auxiliary cruiser) decked out in wartime gray...
Attached Images:
 
Scott F is offline  
Old August 21, 2001, 01:43   #72
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
USS Cushing, a WWI destroyer...

Turtledove fans might like to know that the USS Ericcson was a real ship, and was one of the Cushing class.
Attached Images:
 
Scott F is offline  
Old August 21, 2001, 01:45   #73
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
USS St Louis, a WWI first class cruiser...
Attached Images:
 
Scott F is offline  
Old August 21, 2001, 01:47   #74
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
And last but not least, the last of the Kaiser's dreadnoughts (and of the only class comparable to the British Queen Elizabeths), SMS Bayern...
Attached Images:
 
Scott F is offline  
Old August 21, 2001, 02:06   #75
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
Also, Jimmy, I think on more thought (and testing the graphic in the game) that the slope of the sides will be fine after all.

I'm going to be busy the next few days moving into college. When I get settled in, I will have a few days before classes start to recolor the final tanks/barrels to add camouflage and then to see which type of ships you all like better.
Scott F is offline  
Old August 21, 2001, 02:44   #76
Case
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
Emperor
 
Case's Avatar
 
Local Time: 21:01
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
I'm really going to have to find a copy of MGE...
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
Case is offline  
Old August 21, 2001, 07:21   #77
Case
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
Emperor
 
Case's Avatar
 
Local Time: 21:01
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 3,057
BTW, here's some WW1 style ships that The ANZAC made me but I didn't end up using in the Cruel Sea.
Attached Thumbnails:
Click image for larger version

Name:	ww1ships.gif
Views:	127
Size:	5.1 KB
ID:	1922  
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
Case is offline  
Old August 21, 2001, 09:26   #78
The ANZAC
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
King
 
The ANZAC's Avatar
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
Case: thanks for free publicity for my units, though the USS Oklahoma is only Nemo's

Scott: those ships look great! I especially like the destoyers. As a matter of fact I was having trouble designing the WWI style destroyers and the main mast for the Royal Sovereign class. The way you drew these units might give me help in fixing the Royal Sovereign still.
__________________
Georgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game
The ANZAC is offline  
Old August 21, 2001, 09:35   #79
The ANZAC
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
King
 
The ANZAC's Avatar
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
Scott: Have you made any other scenarios? I remember awhile ago you put 'Victoria' up for playtest. When can we expect this Turtledove scenario to be ready for disitribution?
__________________
Georgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game
The ANZAC is offline  
Old August 21, 2001, 10:24   #80
The ANZAC
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
King
 
The ANZAC's Avatar
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
Finally I think I have made THE definitive Royal Sovereign class (case if you want to use it or anyone else for that matter, feel free) I always seem to have problems drawing the pole mast type on early battleships. Also does anyone have know how to draw the cage style mast of early US battleships like the Maryland, Arkansas, and New York? Thanks.
Attached Images:
 
__________________
Georgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game
The ANZAC is offline  
Old August 21, 2001, 10:38   #81
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
Bravo gentlemen, Bravo !!!

Scott: I was wondering if you were going to include the Bayern. I was also wondering if you were going to include the (spelling? ) Bluetcher.
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 21, 2001, 10:42   #82
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
I see what you mean by the sides being sloped too much. I will see what I can do. Also, do you have any suggestions for the tracks?
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 21, 2001, 19:37   #83
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
I liked the first Royal Sovereign better. I don't like how Nemo did the guns on the Oklahoma, so I used the turrets from the South Dakota and modified them. I think it gives a better overall effect. After playing The Cruel Sea for a while, I messed around and made an alternate Bismark and an alternate Sharnhorst. When I get back to my computer later this week I'll post them.

The Bayern will likely appear as the dreadnought unit, sans the Imperial German War Ensign shield (which I drew in just for the heck of it). I have no plans for the moment of including battlecruisers (or unusually large armored cruisers, which is what Blücher was, if memory serves) in the scenario. I simply don't have enough unit slots or I would. I'll do good to get the Polish Infantry, Quebecois Infantry, and Russian revolutionaries to fit.

I gave up on the Victoria scenario because I couldn't get it to work quite the way that I wanted it to. I may yet work some more on it after this is over, before I move on to secret project #2, the Reemergence of the Vanquished. At the moment though, I am preoccupied with college stuff. With luck I will have time to finish up on the Turtledove one later this week (going to do events and rules files for each nation save the neutrals and Russia). Walt Disney once said something about how when he finished a movie, it was done forever and he couldn't change it, but with Disneyland he could keep tweaking with it and changing things for as long as he wanted. I'm sort of that way with scenarios. Every time I playtest it myself I change something.

On the matter of A7V tracks, I suggest that you check how Nemo did his wonderful Mark IV (which someone posted earlier in this thread, I think).
Scott F is offline  
Old August 23, 2001, 00:30   #84
Jimmywax
Scenario League / Civ2-Creation
Prince
 
Jimmywax's Avatar
 
Local Time: 05:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: in an undisclosed strip club
Posts: 737
I didn't know if you were still looking for airplanes or not, but here are three that I found and two that I made.

I am not quite happy with the red baron yet though, the wing looks crooked.
Attached Thumbnails:
Click image for larger version

Name:	oldplanes.gif
Views:	100
Size:	4.6 KB
ID:	1958  
__________________
"I would rather have a German division in front of me than a French one behind me." -- General George S. Patton
"Guinness sucks!" -- Me
Jimmywax is offline  
Old August 23, 2001, 02:09   #85
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
Yeah, I am still looking for airplanes. I don't know what kinds exactly though. I have no sources on specific WWI aircraft.

About the only ones I know of have been gleamed from the Turtledove books...

Curtiss Super Hudson pusher biplane
Avro 504 biplane
Wright 17 biplane
Fokker monoplane
Sopwith Pup biplane
German Albatross biplane
Scott F is offline  
Old August 23, 2001, 23:15   #86
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
This thread is turning into a giant ship-posting fest, I think.

Here is my version of DKM Bismarck...
Attached Images:
 
Scott F is offline  
Old August 23, 2001, 23:18   #87
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
DKM Gneisenau (before the angled funnel cap was installed)...
Attached Images:
 
Scott F is offline  
Old August 23, 2001, 23:24   #88
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
DKM Scharnhorst (with angled funnel cap)...
Attached Images:
 
Scott F is offline  
Old August 23, 2001, 23:29   #89
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
HMS Revenge...
Attached Images:
 
Scott F is offline  
Old August 23, 2001, 23:32   #90
Scott F
Prince
 
Local Time: 06:01
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Indiana
Posts: 498
HMS Warspite (ready to duel with the Bayern )...
Attached Images:
 
Scott F is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:01.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team