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Old June 28, 2001, 04:12   #1
StarGazer
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MM2 Slavers Code Trigger Working?
In 1801 C.E., an English Zulu Warrior marched up next to my American noble, who had just given a dinner party at Liverpool. This freaked me out somewhat because I thought that all military units that had the Slaver ability would be disbanded on turn 400 (1800 C.E.). At least, that's what I understand Wes's remark under "Slavers code" in his MM2 Triggers Readme file to mean:

"Slavers code: This trigger disbands all units with the victory enslavement ability on turn 400 (1800 AD)."

If not, then what does "victory enslavement ability" mean?
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Old June 28, 2001, 08:00   #2
Martin Gühmann
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In my MM2 games the slaver units were disbands in 1815 AD or 1815 AD. Maybe Wes cut out here some turns.

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