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Old September 28, 2000, 15:12   #1
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taxes cause WLTXD?
i've noticed that sometimes when I build a bank/SE I get WLTXD.

is it supposed to happen and I just never noticed?

btw, I have TOT
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Old September 28, 2000, 15:30   #2
Xin Yu
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Yep. Marketplace/Bank/SE increase both tax and luxury by 50% each.
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Old September 28, 2000, 15:40   #3
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right...

I forgot it increase luxury
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Old September 28, 2000, 16:00   #4
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So do trade routes... especially good ones!
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Old September 28, 2000, 16:07   #5
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Technically,they don't increase taxes or luxuries but trade arrows which you control with the tax rate.
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Old September 28, 2000, 17:47   #6
Sten Sture
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They meaning trade routes...
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Old September 28, 2000, 19:19   #7
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or market,bank,stock exchange and superhighway.
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Old September 29, 2000, 08:43   #8
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guys...

I'm not that stupid!
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Old September 29, 2000, 13:33   #9
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I believe that, in addition to boosting trade in roaded squares, superhighways provide a trade bonus. In the polar OCC game, I delayed superhighways because I thought they wouldn't help much (most of my workers were on ocean or tundra). But when I finally built them, the value of my trade routes increased by about 50%. Since superhighways only provided a few extra trade arrows in my city, I concluded that there's a direct bonus to trade routes.
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Old September 29, 2000, 15:23   #10
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depends on your government type how much benefit is gained thru economic improvements.
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Old September 30, 2000, 00:07   #11
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Builder & Smash - check out a city without a marketplace or bank or stk exchange. Write down the number of raw trade arrows, tax gold, luxuries, and science beakers. Save the game then open up the cheat mode and add a marketplace. I think you will note that raw trade arrows do not change; gold coins and luxury goods increase by 50% and science beakers don't change.

If marketplaces increased raw trade arrows then science beakers would increase too.

Your raw trade arrows should equal the sum of trade arrows worked in the city squares, plus trade route arrows.

Superhighways increase by 50% trade arrows in squares that have roads and produce trade. It does not affect ocean squares - making an island with four whales unimproved by the addition of superhighways.

**I have been wrong more times than I can count on these boards so double check this yourself and let me know if I am halucinating again.
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Old September 30, 2000, 00:36   #12
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you're right Sten.
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Old October 3, 2000, 21:33   #13
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Yes, either the manual or the Pedia clearly states that superhighways increase the values of trade routes.
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