Thread Tools
Old July 16, 2001, 22:53   #1
Bluevoss
Prince
 
Local Time: 11:37
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Orlando, Florida
Posts: 326
What make a mad scientist?
I've been very impressed with the gameplay of the medmod - love it so far.

My question - I've noticed that my science factor does not seem to be related to anything I can figure. It dosn't seem to follow the money that a city generates - I've seem lower-valued cities making more science than more profitable trade cities.

Any ideas on this?
__________________
Bluevoss-
Bluevoss is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:37.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team