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Old August 6, 2001, 00:02   #1
Tikhon
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Faction: Imperial Russia
To mark my introduction into the forums (as a fairly new player), I created a faction. I've already seen several Communist/Socialist factions, so here's one hearkening back to the days of the Romanovs. Perhaps I went overkill on the Social Engineering, but it suits my playing tastes.

LEADER: Tsar Aleksandr II
BACKGROUND: Russian Tsar and Unity stowaway
AGENDA: To recreate Russia, c. 1860, as it was before the pall of 1917
TECH: Centauri Ecology

++POLICE: Lazy peasants are easy to suppress and tyrannize
+MORALE: Pious nation
--EFFIC: Uneducated, lazy proletariat
-INDUSTRY: Agrarian society
-ECONOMY: Poor roads and limited Industry
++GROWTH: Giant nation, large families
One extra DRONE for each talent: Poor efficiency
May not use FREE MARKET economics: Tradition of government monopolies
++ENERGY in each fungal tile: Rich energy resources

I used freechina's excellent conical city set, which, in my opinion, gives off the future Kremlin effect I was looking for. Let me know if you find any bugs (I'm in the middle of an interesting game right now). Enjoy.

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Old August 11, 2001, 20:36   #2
DarkCloud
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Might want to submit it here:
http://www.networknode.org

The ++ Energy seems concocted...
How would they be on a good energy section?

Otherwise it is all okay.
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Old August 19, 2001, 11:00   #3
Vultur
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Re: Faction: Imperial Russia
Quote:
Originally posted by Tikhon
One extra DRONE for each talent: Poor efficiency
What does it means???

I've read your text file, and you have gived TALENT,1 (one extra talent each one citizen) and DRONE,4 (one extra drone each four citizen)

My compliments, nice graphic!
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