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Old August 14, 2001, 04:13   #1
gannon
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Editing abilities
I was wondering if you could edit or add new abilities.
What would you make if you could?

I would make peacefull. Aways mobalized for peace and bonus income from banks.
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Old August 14, 2001, 04:52   #2
Buck Birdseed
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I'd make an "agricultural" ability. Extra worker unit at start and increased food production in base square.

I'd make a "stabilising" ability. Increased happiness from luxuries and cheaper civil buildings like palaces and courthouses.

I'd make a "diplomatic" ability. Slowly healing reputation and a diplomat/spy at the start of each new era.

I'd make an "artistic" ability. Increased cultural production and one free artisan tech at the end of each era.

Or something.
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Old August 14, 2001, 12:09   #3
tniem
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The reason Firaxis picked what they picked is that they have seven techs that you can get without any prereqs. They put them into six different attributes - one military could give you either warrior code or the wheel.

If you added attributes what techs would you give to start?
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Old August 14, 2001, 15:43   #4
gannon
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the reson I asked this is I like some of the different scenarios such as bio and the dino one and these ablities would make no sense in that case.

I also would like to see how the game would be played if you were aways mobalized for peace. Remember this makes strucher?
cost 50% and millitary units 200%.

Sorry I can't spell
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