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Old February 18, 2001, 23:07   #1
Jim W
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Trading routes
In practically every game, I have sat least one city that can no longer produce anything but Food. This can be useful, but I understood that there was a way to "cancel" one of a city's trade routes, bringing another trade item up.

I'm sure this has been mentioned a time or two, but my last search for the proper thread didn't come up with the right thing.

Can anybody out there help me?

Jim W

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Old February 19, 2001, 06:20   #2
Scouse Gits
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It has been suggested that putting in a trade route for an undemanded resource - this is not making sense!

Try an example - assume your city has (a) (b) (c) goods all bracketted as shown and that 'a' is being supplied to city X - it has been suggested that sending another 'a' caravan to city X will 'force' the release of a in your original city - as far as I know this is not a guaranteed strategy, but is the only thing that I have heard of that applies here

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