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Old August 30, 2001, 13:41   #31
Jon Miller
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the number of attacks possible is on eof the most important stats

the chopters in SMAC where basically unballanced because they could attack so many times

nothing else was worth building once you could build those (they were cheap too)

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Old August 30, 2001, 14:38   #32
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Quote:
Originally posted by Edward
1/2 cost for military units! This is more powerful than Civ2 fundamentalism!
The cost for building city-improvements on the other hand, is doubled.
Also, nationalism isnt a government-choice as most of us believed until recently. Mobilization is available regardless government-type, once this tech (nationalism) is discovered. This have been confirmed officially.
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Old August 30, 2001, 20:04   #33
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I heard from someone at firaxis that 1/2 time for building units is NOT true, thats a rumor, started by a badly informed review. The 1/2 comes from the fact that once you are mobilized, you only have to pay 1/2 SUPPORT costs, not unit costs
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Old August 31, 2001, 02:49   #34
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Quote:
Originally posted by dainbramaged13
I heard from someone at firaxis that 1/2 time for building units is NOT true, thats a rumor, started by a badly informed review. The 1/2 comes from the fact that once you are mobilized, you only have to pay 1/2 SUPPORT costs, not unit costs
yes, i beleive thats correct
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