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Old August 28, 2001, 08:54   #1
Colonel Kraken
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I'm hoping for hot-seat* and direct cable connection along with all the "normal" types of multiplayer: modem-to-modem, internet, ISP, etc.

*That way I can play Civ3 with my awesome wife.

Last edited by Colonel Kraken; August 28, 2001 at 09:03.
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Old August 28, 2001, 09:01   #2
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There have been plenty of threads about multiplayer options, but little or nothing is known at this time.

I believe that civ3 will be set up differently from civ2 (improved, of course) and it will include all the common options for hotseat, internet, etc.
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Old August 28, 2001, 09:02   #3
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Don't you love it when this happens? My post actually belongs after drake's.
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Old August 28, 2001, 09:04   #4
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Quote:
Originally posted by Sabre2th
Don't you love it when this happens? My post actually belongs after drake's.
I know isn't that totally funny? What gives?
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Old August 28, 2001, 10:00   #5
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Apparently another forum bug...oh well.....

You play civ with your wife colonel? Geez, I kow better than to do that! If I crushed her civ, I'd be on the couch
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Old August 28, 2001, 10:41   #6
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Ok, so what's the multiplayer setup like?
Has this ever been answered around here? If not, does anyone know? Will it be set up in the same fashion as 2, or do we have a whole new set up?

As far as I'm concerned, the games not worth buying unless it's well equipped for multiplay (and hopefully better than 2's model)
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Old August 28, 2001, 13:01   #7
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Quote:
Originally posted by drake
Apparently another forum bug...oh well.....

You play civ with your wife colonel? Geez, I kow better than to do that! If I crushed her civ, I'd be on the couch


Oh, you are SO right. I always tease her about attacking her, but I know that if I do, I'm in the dog house. Whenever we play Civ together, we're always buddy-buddy --and that's fun too.
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Old August 28, 2001, 13:16   #8
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PBEM is the one I am hoping for. Online multiplay is difficult for me and many others.

LAN play would also be useful.
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Old August 28, 2001, 13:19   #9
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Firaxis had originally said that they planed on giving us hotseat, lan, pbem, and others in their FAQ. Now there is no word as to what they will provide other than some new concept.

Well we are waiting and the game is coming out in a month and a half. I hope that if Dan is reading this he has at least some idea as to what they are doing even if he is not going to tell us.
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Old August 28, 2001, 14:08   #10
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I hope Hot Seat isn't half-assed like it was in Civ2 Gold/TOT; having AI handle the diplomacy of players when it isn't their turn is just stupid. Especially considering how screwed up and unrealistic the AI is when it came to diplomacy.......
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Old August 28, 2001, 15:31   #11
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there MUST be TCP/IP (ip to ip) connection or i am returning civ3.

no joking.
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Old August 28, 2001, 16:55   #12
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Quote:
Originally posted by UberKruX
there MUST be TCP/IP (ip to ip) connection or i am returning civ3.
no joking.
I fully expect TCP/IP to be integrated into CIV3.
PBEM on the hand, might be a different story...but let's hope not.
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Old August 28, 2001, 17:04   #13
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Well remember, I reckon this section will be an improvement on the SMAC system, which has all MP (TCP/IP, PBEM, etc) all as standard. Why would you expect any less in the present day?
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Old August 28, 2001, 17:55   #14
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Why would you expect any less in the present day?
Because 'less' is usually what we get these days.
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Old August 28, 2001, 19:11   #15
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because sid is mad at the pic i made.

the DSL at my host mysteriously went down the day after i posted it.
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Old August 29, 2001, 03:19   #16
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Because 'less' is usually what we get these days.
I have generally found Firaxis to be a more scrupulous company than many others. Besides they have had good experience by now with MP code and will just be able to include it as par for the course as they will have written the majority of the code already and will just need to change it about to make it suitable to civ3...so it will be included, no doubt about that...and PBEMs are probably the most easy of the lot to implement...
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Old August 29, 2001, 10:28   #17
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Because 'less' is usually what we get these days

As many would say "Less is more", more or less.

The idea is to get the same amount of gameplay in a more succinct bit of code, (or to develpo additions to it). To regress to the stage where you pull out an otherwise standard feature is unthinkable.

I want my PBEM.
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