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Old March 21, 2001, 06:58   #1
Rufus T. Firefly
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OCC city sites
As I struggle against ToT's psychotic AI in OCC, I find myself faced with this question: what's an acceptable OCC site? The Paulicy makes clear what's unacceptable and also what's ideal, but I often find myself wandering around way too long in search for a perfect site. I think I'd be better off putting down root early, at the first workable site I find, but I'm not sure what that is. Two specials? No specials but 3 river squares? Or should I just wander looking for a great site, and start again if I don't find it by, say 3500 BC? What do you do?

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Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
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Old March 21, 2001, 09:07   #2
Scouse Gits
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I'm not the master of OCC that Paul & Rib are, but for what little it is worth - I would go with two trade specials and some river or three trade specials and no dire (mountain/glacier) terrain - you can ussually find a playable site within ,say, five starts with a little wander on each

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