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Old September 7, 2001, 16:39   #31
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Quote:
Originally posted by Grothgar
Paul if you want to do that then youll have to cheat because the dutch have 4 units or so
I think you`re doing some pretty vast underestimating there...

BTW, the tech for industrial cities is...Industrialization (duh), and for modern cities you need both Automobile and Electronics.
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Old September 7, 2001, 17:49   #32
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Are you sure its just industrialization? are you sure there isnt a few others?
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Old September 7, 2001, 18:38   #33
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Update
Just an update ive finnished placing all the cities although the sizes are still not done yet. The units (what i have) have been given stats and im quite happy with them if i do say so myself. The Technologies are on hold until i know which ones do what. the terrain is almost sorted and the cities have been updated with better graphics. So i need to do the techs and then assign units to them and i need to do the same with the improvements. Its coming along at a pretty fair pace (for me) so it should be done sometime before the middle of next month but dont take my word for it
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Old September 7, 2001, 20:28   #34
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Quote:
Originally posted by Grothgar
Right this has probably come up so many times before but which technologies are needed to change to the industrial era and which are needed to turn to the modern era?
In FW, Industrialisation starts the industrial era, and electronics+automobile starts the modern era.
I think there's something in the Sleage hints & tips section dealing with this.

Also, I'll back up the ANZAC's comments about the LCA's - these weren't made for the open seas, and faired badly in the occasions when they were used outside sheltered waters. In the scenario I sent you, from memory I intended to use liberty ships for fast, high volume transport, and LST's for slower, but safter transport within the combat zone. - same principle, different names

BTW, this is really getting ahead of things [and you're probably getting sick of me flooding you with stuff], but here's a rather nice picture you may want to use as a title - it's a Japanese style painting depciting the moment of American victory at Midway.
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Old September 7, 2001, 20:57   #35
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One wonders what WONDERS
right is there any ideas for what each wonder should represent? I mean i have Americas heartland representing the pyramids etc but im really stuck for somethings which were important in the pacific theatre.
Also for the wonders which give you veteran ground and naval forces im stuck for who to give these to because at the start of the scenario they both should probably be given to the japanese but this might make them too powerful. What im thinking is that i will give them to the japs but then at a certain point make them obselete to show america getting the upper hand over them. say 1943 or some such time. What do you think of this? Would it unbalance it or would it represent things historically? or both?
Ive sorted out the city improvements but i havent started on the techs yet. Right which techs are used to make sure that the temple, colluseum and cathedral work? Because in the case of unhappiness i dont want you to be stuck with that.
Right heres the map with all the cities on it. should be able to figure out which sides are which.

P.S Case keep giving me stuff i dont mind lol. And taking yours and ANZAC's ideas in mind the LCA is now a trireme so can get lost at sea. hope that satisfys you bloodsucking fiends

P.P.S I would attacha map but the silly thing keeps telling me its too big. it should be no bigger than 600 x 0. which i dont really understand its only 47.8 kb ao it must be the size but ive posted stuff like this before. GRR!
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Old September 7, 2001, 21:53   #36
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Quote:
Originally posted by Case
BTW Chris, The Japanese also mounted airborne attacks on the Sumartran Oil Fields, and West Timor.
Quite right.
THIS is what happens when you keep me up all hours of the night, Groth!
You can also add that 11AB battled a combat drop by jap AB units at San Pablo Airstrip, Leyte, for 5 days starting 6th December 1944.

Quote:
The US had a full airborne divsion in the Pacific by 1945, but as you point out, it never made a full scale drop. The USMC also had a few airborne battalians, and the Australian army rasied a parachute battalian as well.
For the US Army, 11 AB Division, served at Leyte and Luzon.

Groth, the KI-84 looks similar to the Ki-43, take a look:

here and here.
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Old September 8, 2001, 01:38   #37
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Wonders
Just a few ideas I have:

King Richard's crusade = Detroit's arsenal of democracy

UN = "magic" decoding machine in Honalulu

Great Library = Lend lease act

Leo's Workshop = U.S. quarter master's corps

Cure for Cancer = Propaganda

Sun Tzu's war academy = something to represent Japanese experience from the invasion of Korea, China, and the rest.

Marco Polo = Japanese espionage

Isaac Newton's = Einstein, just think of it. The Japanese have captured Einstein. if they take that city.

J.S. Bach's = US war effort or any anti-subversive act at the time.

Adam smith's = The new deal or wall street. then again maybe not.

Lighthouse = japanese admiralty

Magellan = Nimitz + McArthur's island hopping campaign

Michealangelo = VFW

Women's Suffrage = Military Police

Hanging Garden's = Bushido Code or whatever the hell it was

Shakespeare = Emperor's palace in Tokyo.
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Old September 8, 2001, 14:17   #38
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Thanx for the suggestions Jimmywax i used some of them. Right i found a graphic for a Ki-84 Frank so i only have 2 units left to play with. Because the hellcat only came in in late 43 im thinking of having the F4F Wildcat which came in early 42 but im sure there were a few out there before that. Which will leave me 1 unit left. Im thinking another fighter for the british because they have 3 unique air units and the rest have more than 5. So any ideas. what was on the pacific front? Done some of the wonders. Right ceremonial burial allows temples to be affective and mysticism doubles it. Monotheism is needed for cathedrals to work but is anything needed for colluseums to work or not? Then ill get to work with the tech tree.
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Old September 8, 2001, 22:07   #39
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Quote:
Originally posted by Grothgar
Im thinking another fighter for the british because they have 3 unique air units and the rest have more than 5. So any ideas. what was on the pacific front?
The British sent some Typhoons to Bruma fairly late in the war - you might want to include them.
BTW, the British Pacific Fleet used American aircraft in 1945 (eg Cosair, Advenger, Hellcat, etc)

Also, have you included the PBY Catalina? This aircraft played a major role in the Pacific, and was used by all the Allied nations.
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Old September 8, 2001, 22:31   #40
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Here some suggestions for wonders:

Mangellans Voyage = US Navy Logistics [which were the key to the American victory]

Lighthouse = Singapore Naval facilitys or Sumartran Oil Wells.

Great Wall = Allied firepower [to represent allied units artillery superiority, which generally decimated any japanese offencives]

Leonardos = US War Economy [to represent to rapid replacement of old weapons]

Also, here's a PBY created by Tescumsah:
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Old September 9, 2001, 19:26   #41
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Right the typhoon is in and im about halfway through doing the tech tree and most of the wonders are done. All the units have the prerequesite techs finnished and the obseleinces. All improvements are done but the techs arnt finnished for that part.

Techs will be like this

Infantry I,II,III etc

Mobile Warfare I,II,II etc

Naval Warfare I,II,III etc

Aviation I,II,II etc

and then the other techs which will allow the improvements and some wonders to be built.

So i have one units slot left. Any suggestions???

So its going along pretty well. i hope to be releasing it within a month

no i mean it this time
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Old September 9, 2001, 19:51   #42
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Canadian Infantry!!!!! wooooohoo!

or...

Japanese firebombs... perfect for burning down the forests of North America!
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Old September 9, 2001, 20:14   #43
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You and your bloody canadians
Mind you if i have no other ideas they might just sneak their way in. i dont know if they played any part in it at all but hey it could be a little what if
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Old September 9, 2001, 21:22   #44
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One unit left? Here are yet more suggestions
- Escort Carrier (used by the allies and Japan)
- Kamakazi boats/subs
- West African Infantry (which made up a major part of the British forces in Burma)
- Indian National Army (Indian POW's fighting for the Japanese)
- Seebees
- Marine Raiders
- Coral reef
- Mine (the US used submarine and air laid mines to shut down the Japanese economy in the last years of the war)
- Hudson patrol bomber
- Soviet Naval Infantry
- 'Native' Infantry
- Barge (the Japanese used these extensively for transport)
- Type IX Submarine (from the German Monsoon wolfpack of 1944 [see http://www.uboat.net/ops/monsun.htm])
- Merchant Raider - the Japanese and Germans used a few of these in the pacific
- Cargo Submarine - used by the US and Japan for raids and to supply isolated units
- One of my Australian units - the Boomerang for example

BTW, how are you planning to get around problems with the AI not using carriers properly? I'd recomend that you use multiple rules to give AI carriers hefty attack values
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Old September 9, 2001, 21:24   #45
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Hey Grothgar, I've thought of another British unit you can include in this scenario (I'm a brit too) An infantry unit known as the Chindits. The Chindits were a small force of highly-trained, immensly fit, lightly equiped guerilla marauders who were dropped far behind Japanese lines. They were supplied entirelly from the air thanks to a short take off/landing plane called the L1. It could operate from small clearings and narrow river banks. The Chindwits would vanish into the jungle for months at a time and harass and disorientate Japanese troops. There first operation began in February 1943 with 3000 men. The scale of the incursions were progresively increased as the war continued.

Don't forget that between 42-43 the Burma army was Britains largest in the world. Also, although the US advance through the pacific was the major contributor to allied victory, it was the British/commonwealth force in Burma and indochina that dealt Japan its largest land defeat.
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Old September 10, 2001, 01:02   #46
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Ya I vote for the Chindits.
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Old September 10, 2001, 17:15   #47
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Chindits. Thats all i hear now-a-days!! Chris has been on at me to include them as well but i have a commandos unit that is british so what ill do is ill have an event that makes a few of these in 43 in the jungle. Happy now!!!

Escort carriers seem to be the best bet for my last unit so thank you for all your suggestions. All the city improvements have been finnished but im stuck on what to call these wonders...

Coperinicuses observatory. +50% science
Darwins Voyage. 2 free techs
Hoover Dam. Hydro Power. Was this built in 41?
United Nations. Peace etc

and that is it. then ill finnish the tech tree whjen i have these figured out and then ill get on with the city sizes and irrigation etc.

About halfway through ater the techs finnished i would say
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Old September 10, 2001, 18:55   #48
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Quote:
Originally posted by Grothgar
All the city improvements have been finnished but im stuck on what to call these wonders...

Coperinicuses observatory. +50% science
Darwins Voyage. 2 free techs
Hoover Dam. Hydro Power. Was this built in 41?
United Nations. Peace etc
Coperinicuses observatory: Japanese aircraft design
Darwins Voyage: Allied Code breaking perhaps?
Hoover Dam: Hoover Dam This was completed by WW2 (BTW, don't make the mistake many people do of making Las Vegas a large city in the 1940's)
United Nations: Japanese victory perhaps? (ie can dictate terms to the allies) If you have disabled negotiations [which is generally a good idea], then this wonder has no effect.
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Old September 10, 2001, 20:27   #49
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Thanx Case!!!

Those sound like just the ticket. Negotiations have been disabled but i just like to be accurate about what the wonders would do.

btw case what do you think of this event??

@IF
CITYTAKEN
city=Cairns
attacker=Japanese
defender=US
@THEN
TEXT
With the fall of the city of Cairns the japanese launch their invasion of australia. Both sides begin shifting resources into this fight because the fall of australia will be a devestating blow to the logistics of the allies. I now suggest you play "The Battle for Australia" By Case if you want a more realistic representation of this fictional event.
ENDTEXT
JUSTONCE
@ENDIF


hehehe
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Old September 10, 2001, 21:04   #50
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Quote:
"i have a commandos unit that is british so what ill do is ill have an event that makes a few of these in 43 in the jungle"

So how about renaming the commandos Chindwits? They were Britains main offensive force in the Burmese jungles for much of the war. Leaving them out would be like doing a Blitzkreig Scenario and forgeting to put the panzers in. That's if you are serious about making Britain playable in this scenario.
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Old September 10, 2001, 21:26   #51
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Playable my arse!!! Just renaming one unit isnt going to make it more or less playable I might consider renaming them but its the time and effort i have to put in that worries me
Ill probably do it just becuse i can and it will be more historically accurate. *sigh*
oh and after talking to chris the escort carrier is a gonner. we now have the PYB catalina. so thats the units. apart from this commando business of course!!!
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Old September 10, 2001, 21:57   #52
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Quote:
Originally posted by Grothgar
@IF
CITYTAKEN
city=Cairns
attacker=Japanese
defender=US
@THEN
TEXT
With the fall of the city of Cairns the japanese launch their invasion of australia. Both sides begin shifting resources into this fight because the fall of australia will be a devestating blow to the logistics of the allies. I now suggest you play "The Battle for Australia" By Case if you want a more realistic representation of this fictional event.
ENDTEXT
JUSTONCE
@ENDIF


I vote for leaving the commandos as is. The Chindits didn't really achieve much more then irritating the Japanese, and IMHO are often overrated.
Australia also had commando forces, and these were used to raid the Japanese in Timor and South East Asia (including the famous Z-Force raid on Singapore)
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Old September 10, 2001, 22:06   #53
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Coperinicus' observatory:

Los Alamos? Oak Ridge? McDonnel-Douglas plants? Mauchly&Eckert? (developed ENIAC)

Darwins Voyage:
any of abvove would also work

Hoover Dam:

Could use the Tennesee Valley Authority: it electrified the American South in the '30s.

United Nations:

Could use it so the Japanese don't attack Russia.
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Old September 15, 2001, 22:42   #54
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Here's another good title photo: (the guy on the right looks real greatful to the Coast Guard for dumping him on Guam )
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Old October 4, 2001, 20:37   #55
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*bump*
Grothgar, how's this going?
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Old October 4, 2001, 21:05   #56
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i would say pretty well. all the techs have been done and given etc. the cities have all been sized up and all the irrigation etc been put in. first event file has been completed. im having one for each year. well the first wikll cover 41 and 42 obviously. so im working on events and then the best buit. city improvements and placing military units which i have been looking up on the net and in books so i get them right. i dont want no invasions of the us. (well unless your very good) so going along at a pretty smooth pace
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Old October 6, 2001, 12:38   #57
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how 'bout dem Canadians?
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