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Old September 7, 2001, 07:54   #1
Internationalist
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Desired Units Wishlist
Since there has been rumours that they might ship a library of units(or just different variations for the scenarios) with Civ3 or an upcoming expansion, which ones would you like? We're talking shadows,animation and everything else.
My list:
American cowboy(2 pistols or whinchester rifle),
Braves(not the Iroquois -semiconfirmed by screenshot), *
*= semiconfirmed by screenshot is the 2nd(sioux?) braves, obviously not a stupidly called "iroquis" unit Isaac!We already know the 1st one is in.
V1/V2 german missiles,
Mohican infantry(armed with tomahawk),
Biplane(semi-confirmed by screenshot),
Conquistador,
SR-71 spyplane,U2 spyplane, F-22, JSF, Su-27/31, F-16, Mig 35,
Su-47, Ninja, Thibetan Monk(with staff, Diablo Hellfire like),
Slinger(Ancient/Medieval), Evzone unit(Greek military unit of early 20th century), Scotish infantry(wearing traditional kilt{hope I didn't got that wrong}),
T-82 russian tank/armor, Elephant Archers, Knight(with mace), Trebuchet, Camel rider.
Fictional: Minotaur(with sword) , Centaur(with bow), Cyclops(w/ club), Hydra, Atlantean submariner, Skeleton warrior, Elven archer, Dwarven Axeman, Grey alien( alone with weapon).

Last edited by Internationalist; September 10, 2001 at 07:32.
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Old September 7, 2001, 08:03   #2
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Do you mean that the designers are doing graphics for custom units? What kind of unit abilities are in (jeez im dumb ).
Well, if something has to be said... here comes:
Jedi knights
Stormtroopers
TIE and X-wing fighters

You see my point (going for the mod )
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Old September 7, 2001, 08:17   #3
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If you think of it, they did that with FW in civ2. Why not do it again, since they seem to have an apreciation for scenario designers(after all scenarios kept the game extremely popular untill these days). Harlan Thompson(at least I think) indicated there might be a library of units. I'm just taking it further.
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Old September 7, 2001, 09:25   #4
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Anti aircraft gun
Missile sub
Attack sub
A bunch of WW2 tanks and planes:
Tiger I & II, Panther, PZKW I-IV, Char B, Matilda I & II, T34 etc

Spitfire, Messerschmith, Hurricane, Moscito, Mustang etc
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Old September 7, 2001, 10:01   #5
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Mounted Archers
Tercio (armed w/ pike and musket)
Longbowmen
Ballista
Rocket Launcher
Cameleers (armed with that bowed swords (what's it called?))
Turtle Ship (cannon in the dragonhead up front)
Funky Saxophonist
Janissaries (w/ composite bow or musket)
Some Maya unit
Some Malian unit
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Old September 7, 2001, 10:12   #6
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Ideally, they should make a library that includes just about any conceivable unit for any SF, fantasy or historical scenario that could be made. That way, everyone should be able to create the scenarios they have in mind, without having to worry about creating appealing graphics.
I don´t think I´ve ever seen custom units for AoE/AoK, for instance. The AoE graphics probably are impossible to edit in the first place, but there were quite a few extra units included.

OTOH, providing all the graphics could reduce the creativity of Civ3 scenario-makers.
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Old September 7, 2001, 11:07   #7
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I think a terrorist should be in.
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Old September 7, 2001, 14:18   #8
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Airships.
Chinese battlefield fireworks.
Headhunters.
Icebreakers.
Early tanks.
Ekranoplans (weird soviet sea planes).
Rumoured ancient greek mirror array to burn invading ships.
Pocket battleships.
Early jets.
V3- Hitlers ultimate weapon, a giant gun with which to bombard London.
Mini-submarines.
Snow-mobiles.
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Old September 7, 2001, 14:33   #9
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Quote:
Originally posted by Sandman
Airships.
Chinese battlefield fireworks.
Headhunters.
Icebreakers.
Early tanks.
Ekranoplans (weird soviet sea planes).
Rumoured ancient greek mirror array to burn invading ships.
Pocket battleships.
Early jets.
V3- Hitlers ultimate weapon, a giant gun with which to bombard London.
Mini-submarines.
Snow-mobiles.
Maybe you should try playing CtP.
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Old September 7, 2001, 16:21   #10
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Quote:
V3- Hitlers ultimate weapon, a giant gun with which to bombard London.
==> that was a rokket my best.

-->terrorist
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Old September 7, 2001, 16:56   #11
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I would like to see something like a Mech unit or other speculative fiction units - things that you could use to make an extended play scenario into the future.

Also, I would like to see some religious units that might convert other units or the same. Not the same as was implements in CTP though - more like an ancient druid or perhaps a Jesus unit. Do you think Firaxis could get away with making a Jesus unit?
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Old September 7, 2001, 18:02   #12
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I thought some of those things might be in CtP but that was a risk I was prepared to take. Surely the Ekranoplan wasn't in it?

V3 was a giant gun. It was just never finished, but had it been completed, it was meant to fire a shell at London every six minutes. Just another of Hitlers crazy schemes.

Housed in a underground complex, it would have been completely immobile, so I guess it's more of a terrain improvement.
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Old September 7, 2001, 18:14   #13
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Sorry, I just thought that alot of your suggestions where pretty silly.

Some of them sounded like something you'd find in CtP, which had alot of 'silly' units.

EDIT: After reading the rest of the posts I guess my original post should apply to everyone in here.

Last edited by General Ludd; September 7, 2001 at 20:43.
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Old September 7, 2001, 19:20   #14
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Biplanes
WW1 era tanks
Zepplins

I would also like to see Missle Silos, Subpens(Subs cannot be destroyed when city has subpens, apart from a land army attack).And a new wonder SOSUS sub net. (show all enemy subs within a number of squares of you coast)
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Old September 7, 2001, 19:24   #15
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Pirates must be in !
have a Buccaneer pirate unit (the worst of them all , and french
)

i've put them in my new Scenario for civ2:TOT , and they rule, literally- they're pretty powerful with attack 3 def 2 hp2 fp2 ! and move over terrain as road (for 4 squares) and avoid enemy zones(can move next to enemies)

email peter@artpac.demon.co.uk if your interested in trying out my scenario, its nearly fully playtested and finalised now, with new units and wonders/improvements across the history of earth!

icq 41505662
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Old September 7, 2001, 19:31   #16
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Quote:
V3 was a giant gun. It was just never finished, but had it been completed, it was meant to fire a shell at London every six minutes. Just another of Hitlers crazy schemes.
Sandy:you're right, I was forgotten V2 already were ballistic rockets,btw tried to find something quickly on the net but there was nothing to find(darn when you need something you can't find it )

=> an other unit(or something like that:
minefields(land and sea)
minesweeper


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Old September 7, 2001, 21:22   #17
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Re: Desired Units Wishlist
Quote:
Originally posted by Internationalist
Braves(not the Iroquis-semiconfirmed by screenshot),
The Iroquois is a civilization, and I highly doubt that the specific unit would have the same name as the civ. That would be the stupidest idea. Do you think that they would make the russian unit the russian? No. So the "Iroquis" is not the unit, and it is not even semi-confirmed by any screenshot.


Another perfect call by isaac brock
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Old September 7, 2001, 22:04   #18
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Internationalist,
Don't misunderstand me. I never said there was going to be an extra unit library (how would I know if there were?). I was merely pointing out that there seem to be some units that Firaxis has made art for, but in all likelihood aren't going to use in the regular game. The MiG, biplane, 88 AA gun, one of two native American brave units, are some that seem likely not to make it, base on what we know. What Firaxis does with them, who knows, but I doubt they'd just bury them after going through the trouble of paying artists to make them. I hope they release them in scenarios or something, and not just sit on them until the next modpack which we have to pay for.

The bigger question is, who is willing and able to make 3D units for Civ3? If such people exist, we need to start harassing them to make some good stuff already!
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Old September 8, 2001, 08:35   #19
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Re: Re: Desired Units Wishlist
Quote:
Originally posted by isaac brock


The Iroquois is a civilization, and I highly doubt that the specific unit would have the same name as the civ. That would be the stupidest idea. Do you think that they would make the russian unit the russian? No. So the "Iroquis" is not the unit, and it is not even semi-confirmed by any screenshot.


Another perfect call by isaac brock

You're Just not reading my script the way it's supposed to.Iroquis is just misspelling(I thought I fixed it but not the case.)
I was reading their specific unit is the braves and it seemed logical the other indian unit to be called like that.(the iroquois braves is semi-confirmed there are screenshots in Harlan's posts.Ofcourse it might be changed until the game is shipped).I never said they would name a unit after a civ.For screenshots search Harlan's recent posts.

Harlan,
don't worry i didn't missunderstand you, I'm just interpreting things you've said the way I'd like them to be(it is a wishlist after all).It would be a waste not to use these units for something.So, why not use some of the units in the wishlist(the most popular ones) and make a library, like in FW?
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Old September 8, 2001, 09:27   #20
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Hmm, too much to list, some examples...

Ancient:

- Quinquereme, Cataphracts, Hypaspistes, Peltasts, Praetorians

Medival:

- Knights Templar, Teutonic Knights, Trebuchet, Assasins

Age of Discoveries:

- War Galleon, Man-o-War,

WWI/II:

- lots of different tanks and planes, e.g MarkV, Renault tank (?), Sopwith Camel, Fokker Triplane, T34, Spitfire, Ju87 Stuka, IL2 Shturmovik,

Modern:

- M1 Abrams, Leo2, T72/80, Challenger, F 14/15/16/18, MiG 21/23/25/29, Mirage2000, Harrier, Tornado etc...

- several Helis, e.g. AH64B, Mi24, CH47, Mi8, Super Puma, Eurocopter Tiger

- several infantry units, some mobile, also Special Forces...
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Old September 8, 2001, 09:35   #21
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Quote:
Originally posted by Harlan
The bigger question is, who is willing and able to make 3D units for Civ3? If such people exist, we need to start harassing them to make some good stuff already!
I did some 3D units for my newest Civ2 scn, and I may do the same for Civ3. However, these Civ2 units are of course not animated, animations cost a lot more work and time (esp. for a single person), and real life comes always first. I also never animated people or animals until now (needed for ancient/medieval units especially), it is much more siple to create anims for tanks and planes, or scifi space ships. It all depends on what Fireaxis gives us to create new units - if it is possible without spending weeks on one unit , I´ll try it...
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Old September 8, 2001, 10:11   #22
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Airship (powered)
Balloon
Battering Ram
Canoe
Dredge
Hovercraft
Militia (can't leave city)
Priest
Sappers
Ship-of-the-line
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Old September 8, 2001, 17:01   #23
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well you know there's gonna be a revelutionary war scenario, so there's gonna have to be minutemen. they can be faster than most infantry.
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Old September 8, 2001, 19:32   #24
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Paratroopers
Medium Strength soldier
Medium cost
1 movement
Stronger than Partisans, weaker than Mec Inf unless fortified in fortress.
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Old September 9, 2001, 01:25   #25
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blondes, brunettes and redheads....curvy ones...

CNN news trucks
OSHA inspectors
nurses (see above)
strippers (see above)
pimps in pink cadillacs
IRS agents
policticans/leeches (either, one is as good as the other)
witch doctors
vampires and vampiresses (see above)
waitresses (ditto)
giant sea monsters
ET (complete with bicycle)
Forrest Gump (this should be the American special unit IMHO)
Looney Tunes (all of them)

another special unit would be Game Publishers that if delivered into a city producing a unit would force that unit to be rushed for the Christmas season thereby reducing its stats

pizza delivery women (see above)

James T. Kirk (required for AC mission)
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Old September 9, 2001, 04:48   #26
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LOL at jimmytrick Thats one id like to play
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Old September 9, 2001, 21:27   #27
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why am i not surprised?
jimmytrick, don't forget:

teenage tramps
webcam girls
dirty old men
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Old September 9, 2001, 21:31   #28
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Hmm just beet Deus Ex so

MJ12 Commando
Terrorist (as a replacement for barbarians)
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Old September 10, 2001, 07:22   #29
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Quote:
Originally posted by Harlan

The bigger question is, who is willing and able to make 3D units for Civ3? If such people exist, we need to start harassing them to make some good stuff already!
I would also like to answer this question of yours above.
The obvious answer is: Firaxis/Infogrames artists.That's why I'm making this list(essentially, asking or even begging ) for a list of units.
You can see that in the CTP series.How many people even bothered to make animated units? It's just so time consuming. I don't think it will be different with Civ3.Making animated units is one thing, but finding a way to do it easy for the mass is almost an impossible goal.If i'm not mistaken there aren't more than 20 animated units for both CTP-CTP2.
So I'm asking for a library of at least 48 units(12 for each of ancient, mediaval, rennaissance, modern era's,maybe add 12 for futuristic) which should cover much of the scenario creators like yourself wishes) along with our not animated units.That's what I'm asking, and I don't think it's that much to ask. A few new units in scenarios(ala CTP 2) just doesn't cut it, for me at least.
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Old September 11, 2001, 06:19   #30
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@ jimmytrick!

Man, a lot of people don't know the difference between Civ and a military game.

Some of the ideas that I like- minelaying / minesweeping. Subs should be used as minelayers- it would help increase their utility.

Early airpower- neglible use in terms of attack, but improved reconnaissance. Maybe it simply lets you see another square, and/or lets you see all the units that make up a stack.

...was always pretty stupid that a spy could tell you exactly what was in the enemies' city capital in the heart of their territory, but couldn't identify the make up of an army on a plains tile riding your railroad in the heart of your own territory...

I would like to see Viking Fleets, which could move faster than its contemporary ships AND sail up rivers, a major Viking tactic.

(Of course, it doesn't look like there will be river tiles anymore, just river edges. Do we know if river movement bonuses are kaput?)
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