Thread Tools
Old October 6, 2001, 12:30   #121
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Uhm, let's see if I get this right...

Carolus
Attached Files:
File Type: zip to3000bc.zip (176.7 KB, 4 views)
Carolus Rex is offline  
Old October 6, 2001, 12:52   #122
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Whoa!

And the next...

Carolus
Attached Files:
File Type: zip to2200bc.zip (171.3 KB, 4 views)
Carolus Rex is offline  
Old October 6, 2001, 12:53   #123
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Excellent!

Carolus
Attached Files:
File Type: zip to1500bc.zip (155.3 KB, 3 views)
Carolus Rex is offline  
Old October 6, 2001, 12:53   #124
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Bravissimo!

Carolus
Attached Files:
File Type: zip to1500bc.zip (155.3 KB, 4 views)
Carolus Rex is offline  
Old October 6, 2001, 12:54   #125
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Amazing!

Carolus
Attached Files:
File Type: zip to1000bc.zip (128.0 KB, 5 views)
Carolus Rex is offline  
Old October 6, 2001, 12:55   #126
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Two to go!

Carolus
Attached Files:
File Type: zip to750bc.zip (149.4 KB, 4 views)
Carolus Rex is offline  
Old October 6, 2001, 12:57   #127
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Apparently I did stop at 475 BC...

Carolus
Attached Files:
File Type: zip to475bc.zip (151.1 KB, 4 views)
Carolus Rex is offline  
Old October 6, 2001, 13:34   #128
Smash
Emperor
 
Smash's Avatar
 
Local Time: 05:10
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
you've been busy.That took awhile to d/l all that ..an attaching madman....

Last edited by Smash; October 6, 2001 at 13:46.
Smash is offline  
Old October 7, 2001, 06:19   #129
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
small SS lauched 1570
This is the end of my 2.42 game.
Minimal spaceship (15,1,1,1,1,1 with fusion power) launched 1570, ETA 1606.
Careful micromanaging of beakers and gold needed in the endgame (but I was very happy launching 4 turns behind smash WITHOUT REHOMING any caravan).

(La Fayette, now travelling almost safely to AC: 79.2% chance)
La Fayette is offline  
Old October 7, 2001, 06:26   #130
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Here is the savegame
Attached Files:
File Type: zip ra_a1570.zip (20.0 KB, 6 views)
La Fayette is offline  
Old October 7, 2001, 08:15   #131
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Quote:
Originally posted by Smash
you've been busy.That took awhile to d/l all that ..an attaching madman....
Yeah!

The problem was that at first I didn't realise how small the limit to uploading is. I had four zips, but I could only upload one. Back to the drawing board...

A lot of fiddling to decide how many saves that goes into a zip (that's still allowed by the limit). I think I overdid it, some of those zips are too small...

Congrats La Fayette, seems to be a good game (haven't looked at it yet)!

Carolus
Carolus Rex is offline  
Old October 7, 2001, 08:18   #132
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Quote:
Originally posted by Smash
..an attaching madman....
In the game, I hope to replace the h with a k!

Carolus
Carolus Rex is offline  
Old October 7, 2001, 16:46   #133
Smash
Emperor
 
Smash's Avatar
 
Local Time: 05:10
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
puts on the gloves


Almost indentical to my first go.Got the same advanced tribe.ALWAYS get rid of any non settlers if you want nomads or tribes.I looked at this along time ago and am still convinced "no nons" on same landmass is the best general rule for nomads and tribes.
However,this time I have more cities,more contact,more techs and more routes.Which is to be expected on a 2nd try.

There will be no rehoming.
Attached Files:
File Type: zip rr1ad.sav.zip (15.1 KB, 6 views)
Smash is offline  
Old October 7, 2001, 20:09   #134
geofelt
Prince
 
Local Time: 08:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Neptune Beach,Florida,USA
Posts: 806
Is anybody working on world conquest? I am attaching a save at the start of conquest.
Attached Files:
File Type: sav ra_a1760.sav (146.7 KB, 4 views)
geofelt is offline  
Old October 7, 2001, 22:13   #135
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Quote:
Originally posted by Smash
puts on the gloves

There will be no rehoming.
Great!
(BTW I hope you never had in mind that I was an enemy of rehoming. I loved that and did it many many times through the city screen until the community convinced me that it was written somewhere on the camel that it shouldn't be done ).
Have a nice time without, please!
La Fayette is offline  
Old October 8, 2001, 03:16   #136
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Quote:
Originally posted by geofelt
Is anybody working on world conquest? I am attaching a save at the start of conquest.
Yessir, I am!

See my first session's log on page four. Will post my second session's log in a couple of minutes.

You started conquering late, I started earlier. Not sure who will finish off the world first, though!

Carolus
Carolus Rex is offline  
Old October 8, 2001, 03:51   #137
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
The second session's log.

Version: MGE
Notation: B = bribed, C = conquered (a little bit more of that now! ), D = discovered, E = exchanged, F = founded, H = hut, L = city levelled to the ground (i.e. destroyed), S = stolen

475 BC-250 BC

400 Literacy (D)
350 Contact with the Sioux. I give them Bronze Working for peace. I give them Writing, the Wheel, Trade, Mysticism, Monarchy, Literacy. After that we share maps. Meet the Vikings, give them Literacy. Peace. Give them Warrior Code, Pottery, Mysticism, Monarchy, Currency, Writing, Trade. Share maps.
250 Alalia (F), I try to exchange Masonry from the Sioux. Peace with the Russians. I give them Monarchy, Literacy, Trade, Writing, Code of Laws. We share maps. After looking at the map, I decided to attack the Russians first (closer and all cities are on grass)

250 BC-75 BC

225 Masonry (D), Selinus (F)
200 Himera (F), Akragas (F)
150 Theveste (F)
125 War with the Sioux
100 Construction (D), Saguntum (F)
75 Give the Sioux Construction for peace

75 BC-60 AD

1 AD Unhappiness in three cities, Naples (F)
20 More unhappiness (I am careless when I move out triremes loaded with horsemen)
40 Engineering (D)
60 Issus (F)

60 AD-220 AD

120 I sneak attack the Russians, whoah! Moscow (L), St Petersburg (L), Kiev attacked (I lose a horse)
140 Vikings and Russians sign a pact against me. Kiev (L), Mathematics (C), 47 gold (C)
160 Smolensk (C), 140 gold (C), Seafaring (C)
180 Sevastopol (L), Iron Working (C)
220 Peace with Russians, Invention (D), Babylonians start on CO

240 AD-320 AD

240 Leptis Parva builds LW, Three Forks (C)
260 Attack on Minsk (I made a mistake here, fortified a horse (by accident) that could have captured Minsk), Odessa (C)
260 Three Forks lost to Sioux, they take Invention
280 Minsk (C), Russians still alive (?). Vikings discover Philosophy
320 Three Forks (L), Cremona (F), Cunaxa (F)

320 AD-620 AD

400 Little Bighorn (C), attack on Wounded Knee fails (only one archer in there!)
420 Wounded Knee (C)
440 Astronomy (D), Cannae (F), Cedar Creek (C), Vikings capture Cunaxa (L, undefended), take Invention
520 Jorvik (C), Polytheism (C)
560 Banking (S) from Babylonians
580 Philosophy (S) from Babylonians, Ravning Enge (L)
600 Russian capitol moved to Tblisi (where are they?)
620 Capua (F), Slim Buttes (C)

Status: 35 cities, 4 wonders (HG, LH, STWA, LW), 165 gold, 27 techs

Casualties: 1 warrior, 34 horsemen, 1 elephant

Conquered or destroyed cities: 14 (if I have counted them correctly above)

Played a little bit on 640 AD. I set taxes to max, the science box is almost full and I am going to steal Republic from the Babylonians.

Carolus
Carolus Rex is offline  
Old October 8, 2001, 04:06   #138
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Carolus
Attached Files:
File Type: zip to225bc.zip (165.0 KB, 4 views)
Carolus Rex is offline  
Old October 8, 2001, 04:08   #139
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Test.

Carolus
Carolus Rex is offline  
Old October 8, 2001, 04:11   #140
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
I must have hit some uploading limit. When I try to post the rest of the saved games, they simply overwrite the one posted above...

Help, anyone?

Carolus
Carolus Rex is offline  
Old October 8, 2001, 04:19   #141
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Quote:
Originally posted by geofelt
Is anybody working on world conquest? I am attaching a save at the start of conquest.
I published my first result at world conquest on the 28.09.01 (page 3 on this thread). IIRC it was 1758 .
I am having a second try NOW (so nice to compete with my friend carolus... with very different methods, since he seems to be hardcore ICSing and I am almost OCCing).

(La Fayette, having a look at an ICS map)
La Fayette is offline  
Old October 8, 2001, 04:19   #142
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Of those 34 horsemen, seven or eight were lost in an idiotic attack on a harmless sioux catapult (and a chariot, I think) in a fortress...

Carolus
Carolus Rex is offline  
Old October 8, 2001, 04:22   #143
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
geofelt
sorry, it seems that I finished just before you started.

I didn't do it on purpose though.
La Fayette is offline  
Old October 8, 2001, 04:47   #144
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
Quote:
Originally posted by Carolus Rex
Of those 34 horsemen, seven or eight were lost in an idiotic attack on a harmless sioux catapult (and a chariot, I think) in a fortress...
It's just that when I've attacked it once and see a slight fall in the cat's strength bar, I want to keep going. Erasing it from the face of the earth even though I realise it will be an expensive endeavour. Throwing good units after bad (i.e. dead!) ones...

Carolus
Carolus Rex is offline  
Old October 8, 2001, 04:49   #145
Carolus Rex
Civilization II MultiplayerCivilization II PBEM
Emperor
 
Local Time: 15:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
M La Fayette,

Since you are on-line now, how about helping me post the rest of my saves?

Carolus
Carolus Rex is offline  
Old October 8, 2001, 06:08   #146
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Quote:
Originally posted by Carolus Rex
M La Fayette,

Since you are on-line now, how about helping me post the rest of my saves?

Carolus
Of course I would do it, if I knew how to. But I don't. Let us hope that someone like SG1 or Julius Brenzaida reads you soon (why not send them a pm?).
'La plus belle fille du monde ne peut donner que ce qu'elle a'

(Arme La Fayette, mangler visdom for aa hjelpe)
La Fayette is offline  
Old October 8, 2001, 09:43   #147
DaveV
Apolytoners Hall of Fame
King
 
DaveV's Avatar
 
Local Time: 09:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
1180 Automobile discovered, Electronics next. Rushbuy superhighways in Carthage, 30 shields in Theveste, 28 in Panormus. Hut: Crusaders (NONE).
1200 Superhighways completed in Carthage. Salt Malaca->Carthage, 65; Cloth Cartenna->Carthage, 105; Hides Carthago Nova->Carthage, 85; Gold Saguntum->Carthage, 100; Silver Issus->Carthage, 80; Hides Leptis Parva->Carthage, 90. Babylonians encountered, peace. Hut: 100 gold.
1220 Electronics discovered, Mass Production next. Oil Utica->Carthage, 62; Gems Rusaddit->Carthage, 110; Silver Theveste->Carthage, 92; Oil Gades->Carthage, 82; Gems Rusucurru->Carthage, 66. Taxes 0/80/20. Rushbuy 32 shields in Capua, 25 in Cannae, 30 in Akragas, 8 in Utica, 42 in Tingis, 30 in Rusaddit, 14 in Oea, 38 in Naples, 6 in Leptis Parva, 18 in Leptis Magna, 40 in Cunaxa, 32 in Cremona.
1240 Mass Production discovered. Salt Capua->Carthage, 60; Dye Akragas->Carthage, 82; Hides Naples->Carthage, 80; Gems Cunaxa->Carthage, 65; Salt Cremona->Carthage, 70; Hides Girba->Carthage, 100; Wine Tingis->Carthage, 80. Rushbuy 4 shields in Carthage, 24 in Cartenna, 4 in Saguntum, 30 in Carthago Nova.
1260 Feudalism discovered. Silk Rusaddit->Carthage, 110; Oil (D) Alalia->Carthage, 245; Wool Panormus->Carthage, 62; Hides Caralis->Carthage, 85; Salt Cannae->Carthage, 70. Rushbuy 30 shields in Theveste, 8 in Rusucurru, 7 in Issus.
1280 Chivalry discovered. Oil (D) Cartenna->Carthage, 366; Hides Carthago Nova->Carthage, 85. Rushbuy 45 shields in Cannae, 19 in Alalia, 42 in Akragas, 8 in Oea, 14 in Malaca, 36 in Girba.
1300 Vikings demand withdrawal of troops, I comply. Leadership discovered. Oil (D) Girba->Carthage, 350; Oil (D) Oea->Carthage, 338. Rushbuy 22 shields in Caralis, 15 in Panormus, 14 in Gades.
1320 Conscription discovered. Oil Cannae->Carthage, 245; Oil Malaca->Carthage, 226; Oil (D) Akragas->Carthage, 280. Rushbuy 31 shields in Theveste, 29 in Girba.
Attached Files:
File Type: zip dv_a1320.zip (176.1 KB, 6 views)
DaveV is offline  
Old October 8, 2001, 10:53   #148
geofelt
Prince
 
Local Time: 08:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Neptune Beach,Florida,USA
Posts: 806
I can see now, that my mode of play does not lend itself to either early conquest or a/c landing. It is more of a prep for maximum score. I ended with 93 cities, 120m population, and only babylon (boxed in on an island)left. To develop a maximum score would be tedious, and I rarely do it.
The big question to me is : Which style is more fun?
geofelt is offline  
Old October 8, 2001, 12:07   #149
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 14:10
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Quote:
Originally posted by geofelt

The big question to me is : Which style is more fun?
Interesting but difficult question to answer.
IMO you must find it yourself. This means that, if you have got no idea, you must try and try again until you find a style that pleases you and is also somewhat efficient.
Here is my own view:
1) If you just wish to have fun, play scenarios or small maps and choose a path that requires movement rather than micromanaging.
2) If you wish to improve your game level, you must:
a) Read the GL (not 1 thread, ALL the GL)
b) Try to understand how this game works
c) Be prepared to micromanage (look at Dave's posts: he writes down what he does, but IMO all the players who get nice results do about the same, except that they are too lazy to write it down)
d) Ask questions (there is almost always at least one player on this forum able to answer any question you might ask)
3) Which style then?
Reread this thread. What do you find?
'pure' ICS: carolus
ICS + SSC: DaveV
ICS + SSC + Foreign Trade: the Gits (and Xarathas IIRC)
SSC + very fat cities + Foreign Trade in the endgame: arii
SSC + medium size cities + Foreign Trade: smash
SSC + few cities size8 + Foreign Trade: myself

(La Fayette, ready to explain why he plays as he plays, but ready to understand that the others have fun playing otherwise)
La Fayette is offline  
Old October 8, 2001, 23:43   #150
Xarathas
Warlord
 
Xarathas's Avatar
 
Local Time: 05:10
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Anaheim, CA
Posts: 154
5th millenium

20: Gades Founded
80: Medicine , Carthage --> Malaca 60gp, Malaca --> Caralis 40gp, Panormus --> Caralis 40gp.
100: Caralis builds Mike's Chapel. Start boom, Rush buy Aqueduct in Carthage and Malaca. Panormus --> Malaca 48 gp. Gave Sioux techs for peace and traded for Mathematics, got their map too.
140: Rusucurru Founded
160: Rush buy Aqueduct in Caralis
180: End Boom, 12-10-9-8-7-7-2-2-1-1, Cartenna --> Carthage 150gp, Rushbuy Marketplace in Malaca.
220: Cartenna --> Utica 44 gp.
240: Panormus --> Cartenna 80gp.
280: Malaca --> Carthage 36 gp. Banking from Americans.
360: University, Girba Founded.
460: Carthage builds Corpernicus.
480: Theory of Gravity, Iron Working From Russians.
560: Engineering, Parnormus --> Carthage 42gp.
600: Malaca --> Cartenna 36gp
640: Sanitation
660: Utica (I think, didn't make the top 3 trade route list) ---> Little Bighorn 264gp .
680: Carthage builds Issac Newton's.
700: Invention Parnormus --> Wounded Knee 198gp
760: Democracy Leptis Magna Founded.
860: Economics Carthago Nova Built
940: Navigation Carthage builds Shakespeare's.
960: Carthage --> Cedar Creek 336 gp.
1000: Physics

really thin defense.. half the city only have 1 warrior or 1 horsemen But then the ones in question are usually covered with a dip within 5 spaces (via road, leaving 1/3 movement to bribe to bribe).
Of course.. that'll change once I get Leo's built (in about 2 turns)

Bit slower on science then I would've liked.. probably should have donated more caravans to wonder building or more resources to caravan building rather than improvements? Quite a few of the games I played before have been better off tech wise.. (maybe not as developed non-tech wise..).. suggestions?

Last edited by Xarathas; October 8, 2001 at 23:52.
Xarathas is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:10.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team