Thread Tools
Old September 28, 2001, 06:57   #1
Barshy
Warlord
 
Local Time: 13:53
Local Date: October 31, 2010
Join Date: May 1999
Posts: 116
having trade routes cut off
If you have a strong trade relationship with a friend and then an enemy comes and cuts off your connection to your friend, thus breaking off the trade agreements, will the friend get pissed off at you for breaking off the agreement or will they know why it got cut off?

I really hope Firaxis has these little minute scenarios in mind..
Barshy is offline  
Old September 28, 2001, 14:03   #2
cyril25376
Warlord
 
cyril25376's Avatar
 
Local Time: 15:53
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Salzburg, Austria
Posts: 158
I do have another question concerning trade routes cut off. As we know we can cut off trade routes by destroying roads, so that a city is not longer linked with the capital city. But you can also trade via harbors or airports, what must I do to blockade these trade routes. Trade embargo? Any ideas??
cyril25376 is offline  
Old September 28, 2001, 14:40   #3
Black Fluffy Lion
Guest
 
Posts: n/a
Maybe you could use the diplomacy screen to destroy their airport.
 
Old September 28, 2001, 14:41   #4
The Andy-Man
Prince
 
The Andy-Man's Avatar
 
Local Time: 13:53
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Tory Party of 'Poly
Posts: 523
SABOTAGE
__________________
eimi men anthropos pollon logon, mikras de sophias
The Andy-Man is offline  
Old September 28, 2001, 17:15   #5
Madine
Rise of Nations Multiplayer
Warlord
 
Madine's Avatar
 
Local Time: 07:53
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 224
Airports are tough to blockade, but I would hope that if you surrounded the adjacent water tiles of a city with a harbor with warships, that city would not have access to resources via the sea.
Madine is offline  
Old September 28, 2001, 18:01   #6
cyril25376
Warlord
 
cyril25376's Avatar
 
Local Time: 15:53
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Salzburg, Austria
Posts: 158
Thx for your ideas. Sabotage is a possible solution. The modern ships with the distant attacks can also cut off the trade routes.
cyril25376 is offline  
Old September 28, 2001, 21:10   #7
Skanky Burns
Alpha Centauri Democracy GameACDG The Cybernetic ConsciousnessC4DG Team Alpha CentauriansApolytoners Hall of FameACDG3 Spartans
 
Skanky Burns's Avatar
 
Local Time: 00:53
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
There are smart bombs that can target specific city improvements, so theoretically we could stop an entire nations trade with one bomb by destroying their palace! Since all trade is conducted through the capital, by making them not have a capital, they cant trade no matter how good their road/sea/air trade network is.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Skanky Burns is offline  
Old September 28, 2001, 22:25   #8
jdd2007
NationStates
King
 
jdd2007's Avatar
 
Local Time: 09:53
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
good question, but i dont know the answer...
i hope the AI is good, and understands things like this.
jdd2007 is offline  
Old September 28, 2001, 23:30   #9
Sarxis
Rise of Nations MultiplayerAlpha Centauri PBEMCivilization III MultiplayerCivilization III PBEMCTP2 Source Code ProjectCall to Power II MultiplayerCall to Power MultiplayerCivilization IV: MultiplayerCivilization IV CreatorsGalCiv Apolyton Empire
Emperor
 
Sarxis's Avatar
 
Local Time: 09:53
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 3,361
Hmm, yes- a very good question.

Probably will be answered in the final release. But I can't imagine this possibility would be overlooked by the Firaxis team.

Sarxis is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:53.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team