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Old September 28, 2001, 15:06   #1
lockstep
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Civ3.com: 16 Civs in a huge world!?
http://www.civ3.com/asktheteam_092801.cfm

I canīt really believe what I see ...
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Old September 28, 2001, 15:09   #2
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this is great news I think. It will give the game a different feel w/ soo much interaction between so many civ's going on. And 256x256 is HUGE!
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Old September 28, 2001, 15:11   #3
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16 CIVS AT ONE TIME!!!

HELL F*CKING YEAH!!!

It's about time.
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Old September 28, 2001, 15:15   #4
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YES!!!!

So that means that the game will actually support 16 civs without the requiring the user to change some variable in the rules.txt? That's great!
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Old September 28, 2001, 15:16   #5
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Some other kewl things I noticed:

- The civ attributes have changed - every possible combo is used now. The Romans are mil/com now and the Persians sci/ind.

- The Legionary has a defensive value of 3, making it the most effective defensive unit (along with Hoplites) before Pikemen are discovered.

- You can create your own government types and add them to the game!!!

- As FC pointed out, 256x256 is huge! And I like it!
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Old September 28, 2001, 15:19   #6
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Wow! I was just going to start a thread on this. Does this mean that the interface will officially allow 16 civs at once ? I'd like to see an update to the diplomacy screenshot to see if it will accept 16 civs (or the civ selection screen). Will there be a disclaimer saying "choosing huge map and 16 civs is not officially supported" since it will likely be slow ?
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Old September 28, 2001, 15:23   #7
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SLOW???

to quote Weird Al

"What kinda chip you got in there? A dorito?"

p2's and above with 128+ meg RAM should have no problem.

Actually, the last time a game was slow was when I had my P90 and I would play Doom 2 with 4 people. Then we had to shrink the screen to credit card size.
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Old September 28, 2001, 15:25   #8
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All of the people around these forums that were badmouthing Firaxis about the number of civs should do the following:
[list=1][*]Pick up foot[*]Place in mouth[/list=1]



Very good news
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Old September 28, 2001, 15:27   #9
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Firaxians themselves have said on these forums just how much AI time, etc, it requires whens additional civs are added. We'll see how fast it is...
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Old September 28, 2001, 15:29   #10
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Sabre2 th - If it were'nt for the people complaining about the official 8 civ limit, we wouldn't be seeing this.
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Old September 28, 2001, 15:31   #11
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::shrieks like a groupie at an Elvis concert::



Yeeeeeehaw!

Everyone had their own little pet dream about what they wanted most in Civ3. This one was mine. Laugh if you want, but my excitment for Civ3 just shot up half a dozen notches.

Speed problems? Pah. Those who think that adding half-a-dozen more Civs to the playing field will slow a modern high-end computer to a screetching halt (with smoke issuing from the back) will finally be proved wrong. And if it is a tad slower, well you don't have to play with them. I've never understood why some folks objected so strenously to the very IDEA of increasing the playable # of Civs.

Ah... I can't wait to play on a big map of Earth with all, (or almost all) of the Civilizations.



Joe
(Happiest little Civer in the world)
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Old September 28, 2001, 15:34   #12
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Quote:
Originally posted by Slax
Does this mean that the interface will officially allow 16 civs at once ?
I canīt think of a default setting that is not supported by parts of the interface. Firaxis, show us a diplo-advisor screenshot with 16 leaders!

16! Heck, Iīd even be happy with 10 or 12 civs at the same time ...

Quote:
Firaxians themselves have said on these forums just how much AI time, etc, it requires whens additional civs are added. We'll see how fast it is...
If Iīd care how fast it is Iīd play RTS.
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Old September 28, 2001, 15:39   #13
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Quote:
Originally posted by Slax
Sabre2 th - If it were'nt for the people complaining about the official 8 civ limit, we wouldn't be seeing this.
The idea, I'm sure, came from Apolyton or a similar site, but the endless streams of whiny addicts were unnecessary. There were quite a few people who said they were not buying the game and even 1 or 2 who left Apolyton because of things like this. They did not get 16 civs in the game. They merely destroyed the atmosphere of the forums. For a long while, the forums were nothing but complaints. I'm glad we're finally past that.
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Old September 28, 2001, 15:40   #14
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Dan, can you have a 16 civ interface up as a screen next week. I like to see how the foreign advisor screen looks, now when you have added support for it.
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Old September 28, 2001, 15:45   #15
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I does sound that it would be very easy to make the simple change so you can play with 16 civs on a Tiny map, or 2 civs on a huge map, or any other combination.

The most telling point about the FAQ? All of the times he wrote,

"the editor allows..."

This has allows been my #1 most important element of Civ3 and unless you don't have a clue as to how customization works (as evident by some folks here), you cannot overestimate its importance or power!
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Old September 28, 2001, 15:59   #16
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To Firaxis:



I want this game!
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Old September 28, 2001, 16:00   #17
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Quote:
Originally posted by Sabre2th


The idea, I'm sure, came from Apolyton or a similar site, but the endless streams of whiny addicts were unnecessary. There were quite a few people who said they were not buying the game and even 1 or 2 who left Apolyton because of things like this. They did not get 16 civs in the game. They mer++++destroyed the atmosphere of the forums. For a long while, the forums were nothing but complaints. I'm glad we're finally past that.
what about mp.... they STILL ***** about that
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Old September 28, 2001, 16:04   #18
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20 minutes ago, I didn't think I could want civ3 more than I had, but this and the news about Soren's background just doubled my need for the game

Click Here
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Old September 28, 2001, 16:05   #19
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Quote:
Originally posted by dainbramaged13


what about mp.... they STILL ***** about that
Yeah, yeah, but it's died down a bit.
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Old September 28, 2001, 16:06   #20
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I've never played MP civ. I don't have any desire to anyways!! If I want MP, I'll play Counter-Strike[tm].

My average Civ game takes 2 weeks, I don't see how you could finish an MP game of Civ. Plus you have to wait for 4 or 5 other people to move their pieces, it just seems stupid.
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Old September 28, 2001, 16:08   #21
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Quote:
Originally posted by SoulAssassin
My average Civ game takes 2 weeks, I don't see how you could finish an MP game of Civ. Plus you have to wait for 4 or 5 other people to move their pieces, it just seems stupid.
And what about PBEM with 15 other people?
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Old September 28, 2001, 16:09   #22
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Quote:
Originally posted by Slax
Wow! I was just going to start a thread on this. Does this mean that the interface will officially allow 16 civs at once ? I'd like to see an update to the diplomacy screenshot to see if it will accept 16 civs (or the civ selection screen). Will there be a disclaimer saying "choosing huge map and 16 civs is not officially supported" since it will likely be slow ?
I dunno. I have a 900mhz athlon and 256MB of ram but playing SMAC on a Huge map of planet is not a problem... until the end game. I usually wind up waiting at least 30-60 seconds for the AI to take its turn...
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Old September 28, 2001, 16:19   #23
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Hurrah

Very good news. In fact a message I did not hope anymore for. It seems they adapted some screens to allow for more images. More flexible, less fixed. Very good!

Btw this are the defaults. So one can assume that also on a standard world one could set the game to play with 16 civs. It just get crowded and asks for more initial conflict. Interesting option.
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Old September 28, 2001, 16:36   #24
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Did you ever stop to think how long it would take to complete a game playing on a huge map with 8+ civs? I think some folks will be in for a rude awakening when such a game could take 40+ hours to complete. AoE this is not (thank goodness).
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Old September 28, 2001, 16:44   #25
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Yes!! 16 civs! I wonder if editors will allow 16 civs on some of the smaller maps?
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Old September 28, 2001, 16:58   #26
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Quote:
Originally posted by SoulAssassin
16 CIVS AT ONE TIME!!!

HELL F*CKING YEAH!!!

It's about time.


SOMEONE GET ME A TOWEL!!!

lol, my coworkers thought I was having a stroke.

"Why are you convulsing like that? Why can't you speak?"

Having just downloaded the preorder video, I can say that Civ3 is going to be AWESOME AWESOME AWESOME

My God, What Hath They Wrought?

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Old September 28, 2001, 17:15   #27
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Where did you find that video Boris?
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Old September 28, 2001, 17:39   #28
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Where did you find that video Boris?
At Civ Fanatics. You can download it. But it's 35 meg, so would take forever over modem. It took about 10 mins to download over my company's network. I also had to download the player.
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Old September 28, 2001, 18:24   #29
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Where is that stupid "bow-down-and-touch-the-ground-with-your-forehead-while-facing-Firaxis" smiley?

I'm sure we all had our little fantasies about what should be in the game, but this is one we all shared. YyYEeESsS!!!!!!!!


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Old September 28, 2001, 18:29   #30
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How much RAM do you need in your computer to have all 16 Civs going at the same time? I now have 288 RAM in my 300 MHz PC, do you think that it is enough when having all the 16 Civs in one game?


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