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Old October 2, 2001, 21:15   #31
Roman
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Quote:
Originally posted by Rakki
wot, no deth rayz machinez ? wot dis veld koming to ?
Neutron bombs are essentially normal nuclear weapons with a somewhat decreased blast radius (cca. 700 metres radius of total destruction, further heavy damage... for a typical neutron bomb). They are engineered to produce one strong initial pulse of radiation to incapacitate people. Depending on the size of the neutron bomb, the 8000 rems required for immediate incapacitation can be up to 1200 metres from the epicentre of the explosion.
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Old October 3, 2001, 00:05   #32
Nemo
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it would be nice to not only have more info on nukes and MAD, but also ANY moder age concepts/units/game play/etc.

I REALLY hope they have some sort of MAD or else haveing ICBM nukes at all is a waste. imo
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Old October 3, 2001, 01:49   #33
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Heh, heh
"I want a hamburger! I want a hot dog! I want a tactical nuke! I want a strategic nuke!"

"Spalding!! You'll get nothing and like it!"

{Sorry, but a bit of American culture to spice up the boards. It isn't as though we have centuries of culture to contribute to the world, you know}

Nukes are great when you alone have them. When the idiotic AI in Civ 2 had nuclear capability, the game got tedious. Here's hoping that the Civ 3 AI is more nuclear friendly.
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Old October 3, 2001, 02:09   #34
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agreed civ cop, for some reason India seemed to surprise-nuke me nearly every other game!
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Old October 3, 2001, 05:57   #35
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There should be a Nuclear Screen where you coordinate your attack/retaliation. Tactical nukes could exist (like in CivII) but a nuclear war on a grand scale should be fought from a war room (NORAD). That way, if there is a risk of a full-blown nuclear war, it will become the deterrant it really is.
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