View Poll Results: First Game Victory Condition
Domination (51 to 75% of land controlled) 8 12.12%
Diplomatic (UN Victory) 7 10.61%
Cultural 6 9.09%
Space Launch 22 33.33%
Conquest (Everyone Eliminated) 18 27.27%
Histographic (Best Average Score) 5 7.58%
Voters: 66. You may not vote on this poll

 
 
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Old October 6, 2001, 00:58   #1
Falconius
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Victory Condition Poll
What victory condition will you use for your first game?

In the opening interface, you will get to choose which victory condition(s) you want in the game. (The poll doesn't allow for combinations because there is a limit to the amount of choices when making a poll.) So even though you can choose more than one at game start, pick which single one will you shoot for in your first game.

I include Histographic because it is the default ending (if none of the others are done by 2050), although it is not one of the choices in the opening interface.
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Old October 6, 2001, 01:09   #2
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For my first game, I expect to be thoroughly thrashed, so probably none of these conditions will apply. It will be more of a get-acquainted-with-the-game thing rather than a winning thing, but in the end if it turns out I'm doing fairly well and I should think about ending the game, I'll try the Space Victory (Alpha Centauri).
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Old October 6, 2001, 01:12   #3
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i think you need an option for "whatever way i can"

i agree with jelleydonut. i plan on getting romped my first game. so, i will try to win any way i can!
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Old October 6, 2001, 01:23   #4
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Hmm, I couldn't tell you for sure. But voted 'space launch' as it will probably allow for the longest game possible.
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Old October 6, 2001, 01:27   #5
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Quote:
Originally posted by Anunikoba
Hmm, I couldn't tell you for sure. But voted 'space launch' as it will probably allow for the longest game possible.
Actually, Histograph allows for the longest game possible. That is when you go to the time limit of the game (2050 AD) and the civilization with the highest overall score wins.
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Old October 6, 2001, 01:30   #6
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I said Space Launch because that is how I always won in Civ1 and Civ2. But the cultural win kinda sounds interesting also...
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Old October 6, 2001, 03:11   #7
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i hope they all have REALLy cool ending videos. that would be the icing on the cake
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Old October 6, 2001, 03:44   #8
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Quote:
Originally posted by JellyDonut


Actually, Histograph allows for the longest game possible. That is when you go to the time limit of the game (2050 AD) and the civilization with the highest overall score wins.
I stand corrected

Now- how do I change my vote?
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Old October 6, 2001, 04:00   #9
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I'm not sure, since I haven't played the game, and don't know the game, but I problaby will try to reach Alpha Centauri
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Old October 6, 2001, 04:32   #10
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My vote went with diplomatic.
Only for my first game, mind you.
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Old October 6, 2001, 04:50   #11
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Im planning on the cultural victory initially, as my first game will be to discover how the game plays, etc. So thru trying for the cultural victory, it will allow me to be a perfectionist and a prolific builder
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Old October 6, 2001, 05:20   #12
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I'll try the old Civ2 traditional crush everyone strategy until I get the feel of the game. Then I'll try the others.
That's what I did with SMAC. Although, I never tried for an economic victory in it. I don't even know how its done. Oh well. After Civ3 comes out and unless it bombs it will be a long time before I touch SMAC or Civ2..
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Old October 6, 2001, 05:55   #13
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I'll use all in my first game and direct me on one closer to the ending.
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Old October 6, 2001, 08:42   #14
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I guess it has to be conquest, while I get my head around all the differences from CivII.
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Old October 6, 2001, 09:59   #15
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I'm going for the space launch, cause then...FINALLY...I'll get to see some modern screenshots and units
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Old October 6, 2001, 10:08   #16
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Space Launch too. I want the longest game possible so that I can get a good look at the full game, but I won't feel like it was a true victory if I play for a histograph victory.
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Old October 6, 2001, 10:22   #17
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Quote:
Originally posted by Akron
Space Launch too. I want the longest game possible so that I can get a good look at the full game, but I won't feel like it was a true victory if I play for a histograph victory.
A histograph victory sounds like a participation prize. Sure you did great, you whooped on the world for most of its existence but you still got your butt kicked in the end.
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Old October 6, 2001, 12:06   #18
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The space launch. But I am afraid that in my first game I will only see "The defeated screen"
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Old October 6, 2001, 12:42   #19
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Any method, as long as its peaceful. Military might may well backfire on the first attempt.
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Old October 6, 2001, 13:24   #20
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Space launch. What else?

Unless I accidentally achieve one of the other forms of victory first...
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Old October 6, 2001, 13:41   #21
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Quote:
Originally posted by Vlad Antlerkov
Space launch. What else?

Unless I accidentally achieve one of the other forms of victory first...
You can disable some in the beginning. I would sometimes like to have world domination so it is one of those games that keep going and going!!!
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Old October 6, 2001, 13:48   #22
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Victory will always depend on the contingencies and situation of the game being played. I will shoot for whatever seems the easiest to reach given the circumstances. There should be an option for "any" or like Nemo said, "whatever way I can".
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Old October 6, 2001, 14:03   #23
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Quote:
Originally posted by JellyDonut
For my first game, I expect to be thoroughly thrashed, so probably none of these conditions will apply.
Good luck trying. I plan to win my first game on deity level
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Old October 6, 2001, 14:11   #24
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well i suppose as a warmonger i have a duty to purge the earth, but i definately want to explore the culture system in depth.
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Old October 6, 2001, 14:44   #25
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Originally posted by UberKruX
well i suppose as a warmonger i have a duty to purge the earth, but i definately want to explore the culture system in depth.
I am more conservative. I will only purge the Zulus and Iroquios from my game. After that peace and harmony is my goal.
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Old October 6, 2001, 14:58   #26
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Quote:
Originally posted by Pembleton
Victory will always depend on the contingencies and situation of the game being played. I will shoot for whatever seems the easiest to reach given the circumstances. There should be an option for "any" or like Nemo said, "whatever way I can".
There's a problem with that. You have to choose the conditions at the game start, and two of them (at least) are mutually exclusive. In other words, if you check both Domination and Conquest at Game Start, conquest will be impossible because Domination will always come first. (Anywhere from 51% to 75%, depending on where you get your info, compared to 100%)

The only exception would be to go from 50% to 100% in one turn, which might be possible, but rarely.

There could be similar problems with some of the others, depending on the AI. If all the AI Civs vote for the Civ that's leading in Culture as soon as the UN is made, then the UN Victory option might prevent a Cultural Victory.

There may be other situations like this, but of course we can only speculate for now. We've only seen two victory conditions in Civ I and II. How four new ones interact and affect each other will be fun to see.
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Old October 6, 2001, 14:58   #27
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well, now expansionists have more than one way to expand...now they can expand culturally too.
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Old October 6, 2001, 17:15   #28
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Spaceship 'Unity' launch has a romantic feel for me...
I spent some moment of my life dreaming about interstellar flight during my life... I was very happy when Civ II let me build my own starship. A side effect of too many SF books I have read, probably.

Of course a Cultural victory is attractive because it seems refreshingly new. As a Hybrid Style player I hope Cultural Victory will be so good to become my favourite.
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Old October 6, 2001, 17:35   #29
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Quote:
Originally posted by Immortal Wombat
Good luck trying. I plan to win my first game on deity level
Win?! Wow, I thought I'd have enough trouble with Chieftain.

P.S. What are you on? I want some.
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Old October 6, 2001, 17:38   #30
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Quote:
Originally posted by Falconius
There's a problem with that. You have to choose the conditions at the game start, and two of them (at least) are mutually exclusive. In other words, if you check both Domination and Conquest at Game Start, conquest will be impossible because Domination will always come first. (Anywhere from 51% to 75%, depending on where you get your info, compared to 100%)

The only exception would be to go from 50% to 100% in one turn, which might be possible, but rarely.
Not quite. Dominion means owning x% of the land on the map. Conquest means all the other civs are dead. You can certainly kill of all the other civs without owning 100% of the territory on the map, although it would probably be difficult if not impossible in the modern era.
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