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Old October 8, 2001, 13:12   #1
Jason Beaudoin
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Embassies


Does anyone know how to create embassies in CIV3? I know that in CIV1 and 2 you had to build a diplomatic unit and send him to a city. Is that true in this game? Doing so tended to take a lot of time, and I can imagine that doing so in CIV3 with 16 civilizations would be very difficult and time consuming.
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Old October 8, 2001, 13:16   #2
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Well, there is now an espionage window to replace the spies and diplomats. I'd imagine it is done through there.
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Old October 8, 2001, 13:18   #3
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hrm, then it seems there is little or no effort to establish an embassy.

i rememeber reading in order to trade / ally you needed an embassy, and i was thinking how arduous a diplomat trip around the world could have been.

but now its a window, and all they have to do is accept i suppose.
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Old October 8, 2001, 13:20   #4
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Maybe it costs an amount of gold to send the diplomatic mission or something to that effect.
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Old October 8, 2001, 13:20   #5
Jason Beaudoin
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Maybe it costs a certain amount of gold, and better yet, maybe there are upkeep costs.
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Old October 8, 2001, 13:21   #6
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I'll bet its like trading with another civ...you need a road connection. Also, you need the writing advance to make deals with other civs.
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Old October 8, 2001, 13:21   #7
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upkeep costs? bah f*ck the new trade/diplomacy system. i need all my gold for WAR
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Old October 8, 2001, 13:25   #8
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It would also be nice if the espionage menu had a way to take their maps instead of having to get them to share them with you, that way you can see where all their forces are, so you're ready to crush them if your planning a war.
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Old October 8, 2001, 13:33   #9
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Re: Embassies
Quote:
Originally posted by Jason Beaudoin

Doing so tended to take a lot of time, and I can imagine that doing so in CIV3 with 16 civilizations would be very difficult and time consuming.
I think that the UN wonder will solve that problem
easily. But if that intelligence window is true, could somebody
tell us more? It would certainly make it easier to run your
own intelligence service, but it's more likely to be a part of the
diplomacy and bartering functions. But who knows, tells us more.
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Old October 8, 2001, 14:16   #10
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From the out dated Firaxis FAQ:

Quote:
Yes. To engage in diplomatic talks with another civ, you must first make contact with that civ. You can do this either by physically entering their territory or by trading another civ for contact with that civ. Other Civs may also seek you out by entering your territory. You also need to establish an embassy (granted by the writing technology) to be able to enter into agreements more advanced than simple peace treaties. To be able to enter into trade negotiations with other civs, you need a road connecting one of your cities to one of their cities. To exchange world maps, you need the technology of map making. Finally, you must be at peace with a Civ to tender any proposal other than a peace treaty.
So you just have to meet another civilisation and have knowledge of writing to establish an embassy, and a road connection to do trades.

Presumably a port or airport would allow deals with civilizations on other continents?

David
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Last edited by Crouchback; October 8, 2001 at 17:38.
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Old October 8, 2001, 16:43   #11
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The thing that annoyed me (and my brother) about diplos in all the civ style games is that you automatically know what techs another civ has by having an embassy.

I hope that embassies don't tell you what technology a rival has,

If you want to reveal what techs you have in order to trade then it should be your decision.
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Old October 8, 2001, 18:16   #12
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Do you have the option of establishing an embassy or is it automatic? Because if it isn't, I can choose not to establish any embassies, nor allow any on my soil. Then I can declare war at will in democracy and not worry about those pesky peace treaties that get shoved down my throat.
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Old October 8, 2001, 18:18   #13
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Quote:
Originally posted by Crouchback
From the out dated Firaxis FAQ:



So you just have to meet another civilisation and have knowledge of writing to establish an embassy, and a road connection to do trades.

Presumably a port or airport would allow deals with civilizations on other continents?

David
i din't think you can have an embassy while your at war with another civ either
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Old October 8, 2001, 18:23   #14
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Surely if u have an embassy in a foreign city you should be able to see the city view? That would be so cool.
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Old October 8, 2001, 21:04   #15
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Well it definitely seems like a very relevent question. Do you agree to an exchange of embassies with another power perhaps? Perhaps you have to pay for the construction of the embassy with gold or even resources. We will have to wait and see, but I am interested!
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Old October 8, 2001, 22:31   #16
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I for one am glad that the new diplomacy system doesn't entail units. Diplomacy and espionage are not the kind of things I want to be micromanaging, and it doesn't seem as real when you have to manually move a diplomatic unit all the way to the recieving civ.
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Old October 9, 2001, 01:00   #17
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Quote:
Originally posted by Provost Harrison
Do you agree to an exchange of embassies with another power perhaps?
I hope so. I always thought it a bit unrealistic that a foreign power could just set up an embassy in your country without your permission. Aren't embassies also supposed to be reciprocal sort of relationships?
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Old October 9, 2001, 02:49   #18
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I assume Establish Embassy will be done via diplomacy rather than the espionage menu.
Ie: "Request to establish embassy"
Altough it could also be automatic and mutual under some condition...
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Old October 9, 2001, 17:22   #19
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It's catch twenty-two. You can't have a diplomatic agreement to exchange ambassadors without an embassy. But then I was always steering diplomats through hostile territory to get an embassy so I could improve relations with a bribe or two.

David
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Old October 9, 2001, 23:07   #20
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I never liked the CivII method of embassy establishment. I didn't like the fact that you could 'force' someone else to have diplomatic relations with you. Now, I know why this was done- for game reasons. But if you go anywhere in the world, any nation that doesn't want someone else's embassy in their country will have their way.
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