Thread Tools
Old October 10, 2001, 11:41   #1
Jason Beaudoin
Prince
 
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Nov 2005
Location: Canada
Posts: 478
Question about Resources and Colonies
You notice in the Developer Update: Resources (linked directly it here) the Romans build a colony outside it's borders, but then their city culture grows large enough that the city borders expand and the colony is no longer needed. It disappears.

Where did the unit go that created that colony? If it disappears, where does that population point go? Does it go back into the city or does it just vanish?
__________________
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
Jason Beaudoin is offline  
Old October 10, 2001, 11:51   #2
Ozymandous
Prince
 
Ozymandous's Avatar
 
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Atlanta, GA
Posts: 507
As far as I know (could be wrong) it vanishes.

The cost of having that resources earlier than you ordinarily would have is losing the pop point from the colony/worker.

Better balanced that way.
Ozymandous is offline  
Old October 10, 2001, 12:05   #3
Deathwalker
Prince
 
Deathwalker's Avatar
 
Local Time: 14:26
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
Can you term colonies into Cities?
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
Deathwalker is offline  
Old October 10, 2001, 12:07   #4
Ozymandous
Prince
 
Ozymandous's Avatar
 
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Atlanta, GA
Posts: 507
If you "plop" a settler unit down where the colony is and tell them to build a city, then yes you can turn colonies into cities.
Ozymandous is offline  
Old October 10, 2001, 12:15   #5
Mars
Prince
 
Mars's Avatar
 
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Maryland, USA
Posts: 321
Quote:
Originally posted by Deathwalker
Can you term colonies into Cities?
I sure hope so
Mars is offline  
Old October 10, 2001, 23:37   #6
Mihai
CTP2 Source Code Project
Warlord
 
Local Time: 16:26
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Bucharest, Romania
Posts: 174
Quote:
Originally posted by Deathwalker
Can you term colonies into Cities?
I doubted. It would be nice if you could transform the colony into a city by sending there another worker, before your colony is swept inside your border.

Little chance.
__________________
"Respect the gods, but have as little to do with them as possible." - Confucius
"Give nothing to gods and expect nothing from them." - my motto
Mihai is offline  
Old October 11, 2001, 01:55   #7
player1
Emperor
 
player1's Avatar
 
Local Time: 16:26
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
I think that putting settler on the colony shall do the trick!
player1 is offline  
Old October 11, 2001, 04:44   #8
Skanky Burns
Alpha Centauri Democracy GameACDG The Cybernetic ConsciousnessC4DG Team Alpha CentauriansApolytoners Hall of FameACDG3 Spartans
 
Skanky Burns's Avatar
 
Local Time: 01:26
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
I think once you use a worker to build a colony, that population is lost forever. This is so its not a 'given' for the player to build colonies whenever they can, and get the population back later. If you want the resource now, then exploiting that resource incurs a heavy penalty: the loss of one pop point. Thats the way i think it will work
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Skanky Burns is offline  
Old October 11, 2001, 05:06   #9
Be Quicker
Warlord
 
Be Quicker's Avatar
 
Local Time: 15:26
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Zeeheldenkwartier
Posts: 104
I assumed that the colonies wouldn't cost any population to build, because they're basically just "mines" for a resource. I guess I was wrong, I'll go and check CivFanatics.
Be Quicker is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:26.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team