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Old November 14, 2001, 12:29   #31
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Ask....and ye shall recieve
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i never did get to see though screen shots...
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Is there any chance of some more screen shots...
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damn right! A Scenario League Thread, just isn't a Scenario League Thread, without the tangy zip of screenshots...... whip
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Also the units.gif for people to rip off ... er, appropriate, would be handy too
What? Do you guys want screenshots or something?

Let me see what I can do....

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Pardon me for asking, but how near, exactly?
A month?
A week?
A day?

I'm really looking forward to this...
Well Cal, again it is hard to say... How complete is a scenario that has all things completed except 1/2 of the event scripting? I wouldnt call it 1/2 done, because the majority of the hard stuff is out of the way. BUT, the scripting is the key in this scen...if it sucks and isn't thought out properly, the player wont have any fun. So as I get info from the playtesters, i make adjustments in order to achieve a proper balance.

I am going to try to finish up another one of the phases by the end of the week, we'll see what i can do. This gets me right up to the Soviet counterattack...

You must realize that since there are multiple ends for this scenario 1)win 2)lose 3) stalemate I need to have events that will reflect all three possibilities. One player might get his arse kicked at the Soviet offensive, whilst at the very same time another player may just be finishing up the clearing of the city...or even crossing the Volga to wipe out the remnants of the 2nd Soviet Army...


-FMK.
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Old November 14, 2001, 13:29   #32
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I took a few, just as the game starts...in-game ones may come later

-FMK.
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Old November 14, 2001, 13:30   #33
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The 'world map'.
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Old November 14, 2001, 13:33   #34
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The game's map... zoomed out to include it all.
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Old November 14, 2001, 13:36   #35
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As the Germans, you start with only the city of Ptomnik... with the airbases of JG3 at your disposal.
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Old November 14, 2001, 13:49   #36
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Here is a shot of your northern kampfgruppe... all dressed up with no where to go.


(note the Soviet workers on the farms blocking your way)
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Old November 14, 2001, 13:54   #37
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Here we see the stronghold of Mamayev Kurgan. Heavily contested during the battle...
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Old November 14, 2001, 13:56   #38
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The nothern Industrial section of the city...just after the Luftwaffe's 1,000 bomber raid on the opening day...
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Old November 14, 2001, 13:59   #39
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Here we see the southern defense network for holding the Germans out of the suburban section of the city...
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Old November 14, 2001, 14:02   #40
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And lastly...
We see the east bank of the Volga, namely the Krasnaya Sloboda ... Artillery parks are here which rain death upon the fascist invaders...
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Old November 14, 2001, 15:28   #41
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wow!

tell that it is going to be ready soon
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Old November 14, 2001, 21:13   #42
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This is probably a dum question FMK, but have you used any real maps of Stalingrad as reference for your scenario. Not that It really matters all that much. I just wanted to know
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Old November 14, 2001, 21:59   #43
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I procured as much cartography as possible...
Well, actual road maps of Stalingrad pre or even during the war proved to be illusive. However I did get about 9 maps that cover everything from neighborhoods and districts and landmarks within the city to ones showing way outside the city itself and the surrounding areas. Here is one of them that I found to be quite useful indeed. There are others, but in the intrest of Apolyton's hurting servers I wont post them. If you are interested I can send them to you if you like. Somtimes I just had to use my imagination though, it is a game.
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Old November 15, 2001, 01:09   #44
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i don't know what i look forward to more, opening civ3 this weekend or playing this scenario...
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Old November 15, 2001, 04:52   #45
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(Smileys say it so much better than words )

This looks like another killer scenario! Way to go


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i don't know what i look forward to more, opening civ3 this weekend or playing this scenario...
Civ3? Whats that?
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Old November 15, 2001, 10:25   #46
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All I can say is GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME I need something new to play. Pleazzzzzzeee get this done.
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Old November 15, 2001, 23:26   #47
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Originally posted by Jimmywax
All I can say is GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME, GIMME I need something new to play. Pleazzzzzzeee get this done.
It's called Civ3 From what I've played of the scenario it's gonna be a killer! (Pun always intended) It's fast paced and fun
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Old November 17, 2001, 15:18   #48
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Whoa. this scenario looks kick asss!!! I really think the whole artillery thingy is cool.

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Hey Hobbes, how's your WW1 scenario going?
Well, Casey, it's going slow, but good. got any interesting ideas?
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Old November 17, 2001, 19:32   #49
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Well, Casey, it's going slow, but good. got any interesting ideas?
Casey?

Not really You could include the Australians winning the war in 1918 as Aussie folk law maintains we did
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Old November 18, 2001, 01:10   #50
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Originally posted by Case


Casey?

Not really You could include the Australians winning the war in 1918 as Aussie folk law maintains we did
OTOH NZ folklore is truly accurate. We actually did win the whole war!

FMK, are those tank turrets I spied in some of your screenshots?
Reflecting the way the Sov's buried some of their tanks after they ran out of gas and used them as field guns?
Nice touch
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Old November 18, 2001, 01:36   #51
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OTOH NZ folklore is truly accurate. We actually did win the whole war!
You know, I once heard a historian say that NZ was the only particpant which didn't claim to have been the decisive factor in winning the war. I guess he's just been proved wrong
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Old November 18, 2001, 02:26   #52
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Oh come on now, everybody knows that we won the war singlehandedly. I don't give a damn about what anybody says about us having fresh troops and all that.

P.S. Actually I believe that everyone else did all the work, just we were the straw to break the Kaiser's back and we decided to take alot of the glory.
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Old November 18, 2001, 12:00   #53
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Originally posted by ravagon
FMK, are those tank turrets I spied in some of your screenshots?
Reflecting the way the Sov's buried some of their tanks after they ran out of gas and used them as field guns?
Nice touch
Yup!

I needed to have stationary things that would continue to block the streets so the player cant use the ol' Artillery-by-Railroad trick to get through the city. T-34 turrets seemed to be fairly Stalingradesque.

-FMK.
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Old November 18, 2001, 19:12   #54
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You know, I once heard a historian say that NZ was the only particpant which didn't claim to have been the decisive factor in winning the war. I guess he's just been proved wrong
Heh. I think you may have misinterpreted the if you took that seriously. lol.
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Old November 19, 2001, 22:09   #55
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Originally posted by Jimmywax
Oh come on now, everybody knows that we won the war singlehandedly. I don't give a damn about what anybody says about us having fresh troops and all that.

P.S. Actually I believe that everyone else did all the work, just we were the straw to break the Kaiser's back and we decided to take alot of the glory.
Well, as every good Canadian knows...

I won't even try. We did have our own beach in D-Day.
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Old November 21, 2001, 01:53   #56
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D-day was ww2


stupid thanksgiving break, i get taken away from my computer and sent home for an entire week and now i'm stuck using the old computer. *grumble*
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Old November 21, 2001, 08:14   #57
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D-day was ww2


stupid thanksgiving break, i get taken away from my computer and sent home for an entire week and now i'm stuck using the old computer. *grumble*
My point was that we were even less useful in WW1.
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Old November 22, 2001, 14:25   #58
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I needed to have stationary things that would continue to block the streets
Oh thats where i went wrong, they were supposed to block my advance, well i should have been more co-operative You see i didnt believe they were for that purpose so because i didnt believe in them they faded out of existence

But i will say when this scen comes out everyone will love it.
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Old November 23, 2001, 03:11   #59
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Actually I agree with grothgar, those turrets arent very much of a obstacle, one attacked with virtually any unit takes them down...
I usually do it by stuka
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Old November 23, 2001, 16:52   #60
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Alright then guys... I'll boost up the T-34 turret stats. I just didnt want it to be boring having to attack stationary targets that were too strong. Why did no one tell me they were too easy in the playtesting?!?!

-FMK.
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