View Poll Results: US/UK conversion?
Yes, beam it up! 89 92.71%
No, Star Trek suxalot... 7 7.29%
I don't play SMAC anymore... 0 0%
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Old October 13, 2001, 13:37   #1
TresXF
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Total Conversion: STAR TREK - DEEP SPACE NINE (Poll)


hi friends of the planet. my Star Trek - Deep Space Nine total conversion is nearly finished. for the german SMAC... well, before converting all the german stuff into english i'd like to know: is there any interest in this smac modification?

i ask coz i begun this project as gimmick for my girlfirend (who is a truely ds9 fan).
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Old October 13, 2001, 15:11   #2
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Mmm, bring it on, it should be interesting!
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Old October 13, 2001, 16:40   #3
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Well if it works and is practical to install, yes! I wanna play the Shapeshifters D'ya want my email address for it?
And I'd help you out (in translating), aber mein Deutsch ist total schlecht.
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Old October 14, 2001, 09:25   #4
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some screenies

some of the in-game grafix.

the factions building grafix were choosen from smac, smax and custom sets (example: the bajorans have the typical pagode type buildings, the federation skyscrapers...)

@ kassiopeia: thx for the offer, i'll contact you when it's done
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Old October 16, 2001, 15:02   #5
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small update





some appetizers

the grafix are done. almost all of the internal grafix were changed (except the landscape, units and the main interface frame)

i'll begin working on faction adjustment and text converting now.

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Old October 16, 2001, 16:27   #6
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Can I use it without SMACX?
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Old October 16, 2001, 17:47   #7
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hey this sounds awesome! don't suppose i'll be able to get it for mac?

btw, will the roumlans, klingons and federation be allied agianst the dominion/cardasians when the scenario starts or does the war start later?

and what are you using to judge your placement of certain places? like bajor, cardassia. etc?
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Old October 17, 2001, 02:15   #8
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answers
Quote:
Can I use it without SMACX?
ST:DS9 is designed for SMAC 4.0 (no SMAX needed)
Quote:
don't suppose i'll be able to get it for mac?
hmm, i think it will work with macs (like my scenarios).


Quote:
will the roumlans, klingons and federation be allied agianst the dominion/cardasians when the scenario starts or does the war start later? and what are you using to judge your placement of certain places? like bajor, cardassia. etc?
well, ST:DS9 is a total conversion. that means a whole new game. i build the factions and their charcteristics after the series. but to get 100% right political struggles i'll add some special scenarios. the background story places ST:DS9 on Bajor, but there are no real limits (i'm thinking about some special missions on other homeworlds/colonies).
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Old October 17, 2001, 09:06   #9
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Re: answers
Quote:
Originally posted by TresXF

ST:DS9 is designed for SMAC 4.0 (no SMAX needed)

hmm, i think it will work with macs (like my scenarios).




well, ST:DS9 is a total conversion. that means a whole new game. i build the factions and their charcteristics after the series. but to get 100% right political struggles i'll add some special scenarios. the background story places ST:DS9 on Bajor, but there are no real limits (i'm thinking about some special missions on other homeworlds/colonies).
cool, i didn't know they work for mac. thanks!
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Old October 17, 2001, 11:22   #10
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Re: answers
Quote:
Originally posted by TresXF
STS9 is designed for SMAC 4.0 (no SMAX needed)
You sir are a kind and benevolent god.
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Old October 17, 2001, 11:42   #11
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no, just a cardassian incarnation of a human trekker. or something like that

now i need a glass of kanar...
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Old October 17, 2001, 13:16   #12
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*looks at appetizers*
Great Maker!
*thinks*
Whoops, wrong series. Looks very much like... what was it... Star Trek!

Where do I sign?
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Old October 17, 2001, 15:53   #13
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hi kassiopeia, planned release (both us and german): end of oct/2001.

btw, star trek still rules
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Old October 17, 2001, 19:05   #14
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Quote:
Originally posted by TresXF
btw, star trek still rules
of course it does!

so, you're not changing the sea to black like space? are the units gonna be able to go over land and sea(space) or does this whole thing tack place on one planet? me confused.

btw, i love the way you made the doctor speacialist the ds9 docter (forget his name!!!) and the engineer o'brian

who's the fat cardassian?
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Old October 17, 2001, 19:28   #15
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Looks good.
sign me up.
btw, are you going to change the unit names? I'm not sure if there was ever any chaos infantry in Star Trek.
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Old October 18, 2001, 01:01   #16
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Quote:
or does this whole thing tack place on one planet
the TC will take place on bajor (a background story will explain it all)
Quote:
the ds9 doctor (forget his name!!!) / fat cardassian
julian bashir and enabran tain (the mastermind)
Quote:
are you going to change the unit names? I'm not sure if there was ever any chaos infantry in Star Trek.
well, in the first release you have to live with the SMAC tech, but i plan to replace it with trek tech in one of the next versions.
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Old October 18, 2001, 17:01   #17
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I can't wait to build Phaser Patrols and Disruptor Speeders!
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Old October 21, 2001, 13:37   #18
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just a
screenshot update (above) - i decided to add DS9 tech, units, buildings, secret projects and stuff.
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Old October 21, 2001, 14:13   #19
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Phaser Troops! I knew it!
Faction logos are cool...
Föderation HQ is cool...
The whole thing is cool.
This might be the best Mod I have witnessed in my short time at Apolyton, along with Aldebaran.
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Old October 24, 2001, 10:34   #20
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base population


hi kassiopeia. yep, various phasers can be built. also disruptors, polaron rifles, photon grenades, klingon battle armors, energy shields and more...
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Old October 24, 2001, 16:54   #21
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What are you doing posting on Apolyton? Why aren't you translating the mod?
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Old October 24, 2001, 18:31   #22
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hmm, right... but i have some more things to do... job, gf, movies, trip to hamburg

i think the english release will be ~ nov/15/01

(crashed supply shuttle (capsule) / bajoran monolith of b'hala)
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Old November 26, 2001, 17:06   #23
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Wow... looks great! I look forward to playing the english version... ich spreche nur ein bisschen deutsch.

Not quite sure which faction I would like to play... could you give us a sneak peak of what the faction bonuses look like?
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Old November 28, 2001, 02:11   #24
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hi enigma, i posted some faction / game info @ http://xenofungus.cjb.net . (the factions' cultural details will be translated later this day)
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Old November 28, 2001, 02:29   #25
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Well, from what i can decipher through guesses this looks very good indeed. Any ideas as to how big the download file is going to be?
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Old November 28, 2001, 02:34   #26
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Also, I notice that on a screenshot showing the Planetary Council, three people are being voted for, rather than SMACs two. How else has the planetary council been changed? How many candidates are there? Can anyone be voted for???
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Old November 28, 2001, 11:34   #27
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Great work TresXF

Basilisk, the game will put up more than 2 candidates if there is a tie for 2nd; I've seen 3, but if they bothered with 3 it will probably do more also.
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Old November 28, 2001, 13:21   #28
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i uploaded a translation of the cultural details.
i think the different factions are close to the series this way (smac is a little bit limited with the number of characteristics...).

btw, thx again for the positive feedback.

council votes: well, happens often to me to have 3 candidates. as johndmuller said: the 2. and 3. canditates are equal in power in that case.
you can even have 7 candidates if you activate the scenario editor and call a council before finishing the first turn
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Old November 28, 2001, 13:35   #29
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Looks great - I'm going to have to grab back my copy of SMAC from my brother just to play this. Roll on the U.S./U.K. release . . .

Be seeing you,

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Old November 29, 2001, 00:13   #30
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Two questions
Firstly, and either Cyber or Googlie already told me this once, how do I find out which version of SMAC I have? Obviously I need 4.0 for this conversion.

Secondly, who/what are the reptile-looking characters in the pictures? I'm talking about the ones just below the planetary council election graphic. They are standing along a rock wall. I watched a bit of DS9 but was not a regular viewer.
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