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Old January 19, 2000, 16:22   #1
Eyn
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missiles
i've made a scenario WW2:
AI build missiles units (cruiser & nuclear) but don't use it !
even if i copy/paste the missiles slots of the original Civ2 Rules.txt

what's the problem with the missiles units ?

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Old January 27, 2000, 15:21   #2
Xin Yu
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Missile (air unit): only attack ships. if 'destroy after attack' flag is on, it will attack any ship with load or attack strength (i.e., will not attack empty transport); if the flag is off, it works like a fighter; if make it a land unit, it works like a land unit.

Nuke: only attacks cities which is close to it.
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